52 minutes ago, EliasWindrider said:On each of the 3 core component crafting tables I'm going to add a 1 triumph crafting upgrade
Mass Producible: The character devises a manufacturing process that allows the exact reproduction of this core component (including crafting upgrades and defects but not modifications) with simple success at base difficulty (difficulty reduction from Schematic applies to reproduction of the core component and modifications to it by anyone with the schematics and manufacturing process which are transferable). No additional crafting upgrades/defects can be applied to a mass producible core component during reproduction, neither can silhouette be altered. The character may still apply normal crafting rules to different core components with the same core component template.
on the the assembly table there is a 1 triumph crafting upgrade.
Mass Production : The character devises a manufacturing process that allows exact reproducion of the assembly (including crafting upgrades and defects but not modifications of attachments) of 3 specific Mass Producible core components (consisting of a frame, engine, and hull) with simple success at base difficulty (difficulty reduction from Assembly Plans applies). No additional crafting upgrades/defects can be applied during the reproduced assembly. The character may still attempt a different assembly of these Mass Reproducible core components using the normal crafting rules.
This suggests a corporation development process like repeated crafting attempts to drive difficulty to simple through schematics, then repeated crafting attempts against simple difficulty to get the advantage and triumph necessary for the crafting upgrades including Mass Producible for each core components. Once all core components are Mass Reproducible, repeated assembly attempts to drive the difficulty down to simple and then to get the crafting upgrades including Mass Production.
At that point you only need to succeed at simple difficulty for those 4 checks, but having excluded the modifications allows for other "manufacturing defects" which is realistic and is kind of necessary because modification of a core component takes place after it is crafted so there's no mods applied by the time the crafting check takes place, but the difficulty of those mods is reduced as per schematic.
This is an excellent addition to the rules!
Thank you!
I look forward to downloading the updated version!