Got to play this game finally yesterday!
Wow... it's so objective based! We ended up playing the Long March, Breakthrough, and Rapid Reinforcements, so an odd game combination for sure. My squad was Luke, four Rebel Trooper squads, and three AT-RTs. His squad was an AT-ST, Vader, and three Stormtrooper squads.
Since the AT-ST mortar is a brutal sniper, I raced in to fight him. Basically, my army completely wrecked his. The AT-RTs smashed his stormtroopers, and Luke used Son of Skywalker to race up and murder Vader on round 3 before he got a chance to do anything. But his AT-ST acted as a goalkeeper, and in the end, one of his parachuted stormtrooper brigades was down to one trooper in my deployment zone, Luke got killed by the AT-ST, and the AT-RTs couldn't reach his deployment zone, so he won on objectives because of one single stormtrooper mini !
So what I found was four main things:
1. This game is pretty simple. There's plenty of different cards and keywords, and different rules for a few different types of terrain and stuff, but the basic rules are very easy to understand. A good "beginner" minis game from that standpoint.
2. The game is hugely objective based. It's highly unlikely you'll kill the enemy army, so to win, you usually need to be really making sure that you're strategically removing the opponent's options and being ready to take objectives on round 6. Even though my army absolutely wrecked my opponent's, I still lost!
3. Lots of things make Vader sad. He's so slow! He really doesn't like it when he needs to get somewhere else on the board.
4. This game is super fun! I liked it a lot. It took a pretty long time (about three hours for us) but it was just as fun as (and more balanced than) the other FFG Star Wars games.