@cimmerz: how'd you do that? I used to know how to make Strange Eons do my bidding, but obviously I'm losing my touch. I always ended up with either too much money spare, too much focus, or the skills too high.
@graksnor: glad someone else can see the appeal. The inspiration for the ability was that once or twice in almost every game, my regular group gets into a situation where if the order of players was different, things would come out a whole lot better.
@morgaln: That's the stuff! Of course that is how it should be worded. Interesting side note though: when I made up the ability I looked in the rulebook to see exactly when the first player marker is passed, and strictly speaking it's not in the Mythos phase... it's just at the 'Turn end'. Although using your wording for the ability, you could put it under 'Any phase' and it wouldn't matter, because it could only be triggered when the marker was passed anyway.
Thanks for feedback, all.