Reactive Defenses overview

By LordDraigo1, in Imperial Assault Campaign

So I've just finished a campaign of Jabbas realm, having taken reactive defenses as my deck. I thought I'd take some time to write down some thoughts for the deck and how I felt playing it.

For context, I was against Vinto, Jarrod, Shyla and Ko-Tun.

My skill order I ended up going was: Mechanized protocol, Electromagnetic Disrupters, Targeting sensors, remote activator, shielded and finally blaster emplacements for the finally.

I consider this deck to be a very weak early game deck. 88z as a companion does very little/no damage itself and with no abilities you effectively play without a class deck in the first mission. He has a niche of doing strain damage to heroes, which could be useful, but is situational.

When you hit midgame to late game though, then 88z kicks into a force multiplier to be reckoned with. His Targeting sensors can easily contribute 4+ extra damage a round and mechanized protocol guaranteeing surge tokens can spike your damage and help units like eQuays, so they can get the benefit of hiding without spending an action.

Strengths

Versatile and a phenomenal force multiplier. 88z can add threat, manipulate sight lines, give movement to his team, can add unmitigatable damage end of round in addition to being a 2 square aura of damage enhancement. You can play a long range sniper game, or move into a more aggressive game. 88z itself is a hard to interact with companion and requires specialist abilities/weapons to remove. All of the class cards have an additional effect as well, including blocks and damage.

Edited by LordDraigo1
1 hour ago, LordDraigo1 said:

I consider this deck to be a very weak early game deck. 88z as a companion does very little/no damage itself and with no abilities you effectively play without a class deck in the first mission. He has a niche of doing strain damage to heroes, which could be useful, but is situational.

No having had a chance to play this deck yet, I figured this would be the case. I don't think dealing strain is ever situational though, unless you're up against a lot of low strain heroes I suppose; Shyla and Vinto certainly being two of those, probably Jarrod too. On the note of Jarrod, more specifically against J4X he can just put on at least 1 free damage every round since Harass doesn't have to do damage. Onar would probably hate him early game.