I was wondering about the Personal Stories and the inevitable demise of characters. Reading the RAW, it seems that you keep the Mission and Reward/Consequence of your starting characters throughout the game, but it doesn't say, either way, what happens if your character dies and you draw a new one.
Taking the RAW it seems that the cards will carry over to the new characters, but this creates a bit of story-telling dissonance as they will then apply to a different character.
I can see, from a mechanics POV that it makes sense to keep them, as a new character could well have their fail-state already achieved when they enter the game, if it's related to board-state rather than their own character board (I'm pre-setting up the game for tonight, and this applies to the character I selected), so that doesn't seem to be a great mechanic to put in, however as they're personal to each character, and this is quite a story-telling game, it also seems odd to carry both a Mission or a Reward/Consequence over to a new character. Plus, assuming you do keep them, it would have been nice to have this clarified in the rules.
Edited by mad-halfling