I created a good doc to analyse efficient of characters and their abilities in the game. Specifically, I wanted a way mathematically solve for how efficient character are to each other.
Please note that I am completely neglecting two big items which is balance/redistribution, and spike/burst damage.
https://docs.google.com/spreadsheets/d/1JaO1MVllj1R83ys9uHDo9qG-RR5XdaXi3fxLpGlWC-E/edit?usp=sharing
The big thing I would like help on is some of the assumptions, particularly the round action assumptions (anyone can create comments in the spreadsheet). i.e. I am assuming that a hero will rest once (1) every two (2) rounds, or move every 3 rounds, and attack once (1) every round.
Below is the current output
(assuming most attacking abilities are not used 1 time per game)
(additionally, movement gained after attacks modified to not be useful 2 time per game)
Jerrod Kelvin | 10.55 |
Gideon | 9.00 |
Murne Rin | 8.67 |
Jyn Odan | 8.67 |
Shyla Varad | 8.43 |
Verena Talos | 8.33 |
Davith Elso | 8.10 |
Mak | 7.44 |
Ko-Tun | 7.33 |
MHD-19 | 7.25 |
Vinto | 7.22 |
Drokkatta | 7.22 |
Fenn Signis | 7.22 |
Gaarkhan | 6.61 |
Diala Passil | 6.62 |
Biv Bodhrik | 6.28 |
Onar Koma | 5.36 |
Loku | 5.30 |
Saska Teft | 3.67 |
from what I can see, Saska is the worst because she only converts one thing for another. little is ever generated from her abilities.
Additionally, Jerrod is look extremely efficient with his droid getting 2 attacks of Blue green dice with +1 auto pierce. I am uncertain if this is true or if I am missing something.
Edited by kyo55082