Hey folks,
So I'm running a TS deck and loving the possibilities. Heros are Diala, Mak, Jyn and MHD. I had almost decided on a superior augments build (with arc blasters, cloaks, exp arms, jet packs and (please God! ) imperial industry), to give four or five groups damage and speed boosts (plus tech support for droids), but having difficulty with those pesky white die heros. No access to Jawas, sentry droids, Weequays, ISB Infiltrators, or Inquisitor.
The problem of optimizing 2 surge-dependant attachments against mostly white die heros:
1. Arc Blasters - great in principle, especially against this group swimming in focus, but that white die gives a 4/6 chance of an evade or a dodge, *before* defensive bonuses and rerolls to avoid the "blast" part of the equation. Even if I roll the surge necessary, it's likely to get cancelled. Thus, my dream of cloaked, blasting Stormies is less than optimal (although the possible stun and stripping of focus remains).
Possible Solutions:
- give hired guns Experimental Arms to ensure the surge goes through. Great for one group, but not helpful if I need to apply a second attachment that requires surge (eg imperial industry)
-Hk's to rely on more dice and rerolls
- Rely on hired guns GY dice to get a surge through, and double up experimental arms/ imperial industry on stormtroopers?
- target MHD if he is standing adjacent to a hero and get the blast damage on the others (I suspect the heros would adapt to this quickly)
2. Imperial Industry (if I win it) - same issues. To ensure the surge, are my best options hired guns with experimental arms or hk's? Again, the issue here is how to best apply a second, surge-dependent, attachment (eg. arc blasters) against all those evades. I'd really prefer to have a cheaper, and larger, group than HK's (stunbot troopers!)
3. Many imperial figures rely on surges for damage, again, not optimal against this many white die heros.
Possible solutions: hope the +1 dmg boost from superior augments compensates even though it only applies to groups with attachments
4. BT1 and 000 - I only have access to probe droids and HK's. Would you say the side mission to pick up these two would be worthwhile to give me more droid options and take better advantage of technical support?
Anyways, although I really really want to go the Superior Augments route, I'm wondering if I should bite the bullet here and go for Adaptive Weapons (and try to red die myself to victory, and take evades out of the equation whenever possible)
If I'm missing anything, let me know. If someone has a good strategy for using superior augments build against this particular group (or if, by Jove! I've solved it! ), I'd love to hear it ?
Edited by TeethAlmighty