For imperial eyes only. Spoilers ahead!
Heros: Jyn, Mak, MHD and Diala. Chewbacca Ally.
Threat level: 2
Upgrades: rebels have all level 1 xp cards, Imperials have Experimental arms and Technical Support (from Tech Superiority deck) plus distractions bane and supply disruption bane.
With low threat level, I'm trying to figure out my best open groups and strategy for those pesky rebels.
Open Groups:
I get access to expensive units (elite HK's, Dengar, elite imperial officer) but they will be tough to re-deploy owing to cost (for Dengar at threat 7, I may not even deploy at all for this reason). For open groups I'm thinking:
1.Hired Guns (cheap, potential for multiple attacks, experimental arms for surges and to trigger parting shot)
2 & 3. Probe droids (cheap, with technical support access to focus, healing, move 4, remove conditions - boss healers in the end game if need be)
4. Then I'm stuck
Heavy troopers? Moderately expensive but two units, defensive boost, red die against those pesky white defences
Elite probe droid? Expensive but gets all the benefits of tech support to either heal or attack hard
Dewback? Expensive but big and could slow the rebels down as a meatshield in front of doors.
Regular Stormies? Cheap (once deployed), easily reinforced, rerolls
Elite Nexu? Doorway meatshield plus crazy mobility (although I will already have access to the regular version as an initial group)
Strategy:
I'm thinking the strategy here is delay, delay, delay, avoid wasting attacks on Chewie (he's a monster. Like, literally) and win via the timer and or/healing the bosses. Hence the droid heavy load out. What's the best way to accomplish that? Should I use up the early threat bonuses to fill the map in the first round or 2, or wait? Also, who is the best hero to limit to one action (distraction bane) at the start? I'm thinking Diala or Mak.
Thanks for your patience with the long post. Looking forward to hearing your ideas!