Swift: the character does not suffer the penalties for moving through difficult terrain (he moves through it at normal speed, without spending additional maneuvers)
Outdoorsman: The character removes 1 Setback per rank of Outdoorsman from checks to move through terrain or manage terrain or environmental effects. Decrease overland travel times by 50% (non-stacking).
I feel like I'm missing something here. Isn't Swift a strictly better talent? Reducing overland travel time for the party is a decent perk, but most overland travel is abstract to begin with.