Hello everybody,
I am new on the forum, I have just received SW:Rebellion game for Christmas and I have been playing it for the first times in these days.
I have a couple of *very basic* questions that I hope can help me proceed smoother through the game and to more advanced topics. I hope someone would be kind enough to answer.
COMMAND PHASE:
1) suppose that Empire has assinged 4 missions and rebels have assigned 2 missions. Once the frist two rebel missions are over, can the Rebel pass his command turn and let the Empire perform his two extra missions?
2) if a player has all his leaders assigned to missions (and thus none in the leader pool) can he oppose the other player by removing one leader from his assigned mission? (i.e. remove from misssion, place it in the leader pool, use that leader to oppose the other player in that system
3) if a player has a leader in a system without any of his troops or ships (i.e. after he has completed a mission there) can he move it as part of the command phase?
3a) if both player are out of missions for that turn, can they start moving the leaders around the various system (with or without the troops, according to point 3) ) or do they always need an underlying mission to drive the movements?
COMBAT PHASE:
during combat player 1 draws 3 space fight and 3 ground fight cards;
player 2 draws 2 space fight and 1 ground fight card.
Are the two player supposed to play all the cards in turns?
what happens once the player with less cards has finished them? should the other player continue to play its card?
I think so far these are the most pressing questions.
Thank you in advance!