Embrace Suffering (Ask for help)

By Ace_of_Spades, in Imperial Assault Campaign

Hello Guys!

I would like to ask a litle help with a new HotE card:

Embrace%20Suffering.jpg

My question is:

The imperial palyer is in full control of that attack?

S/he can spend the surge abilites for example?

And/or can the imperial player use hero abilities wth that attack?

Like Ambush from Mak?

Thank you for the answers!

Yes. See RRG for special situations regarding attacks.

Yes, the hero's abilities can be used, such as choosing the weapon to use, and other abilities that the hero can pay the cost for as long as they are related to the attack - including Ambush (with or without Covert).

Note that the class and item cards of heroes ready at the start of their activation, they do NOT ready during the ready step of the status phase. Thus, if the abilities are used during the hero's activation, they are not available during Embrace Suffering (End of Round step) (and once per activation abilities are not available because there is no activation happening).

There actually are not that many abilities that the imperial player could use provided the heroes can perform attacks during their activations.

Edited by a1bert
11 hours ago, a1bert said:

Yes. See RRG for special situations regarding attacks.

Yes, the hero's abilities can be used, such as choosing the weapon to use, and other abilities that the hero can pay the cost for as long as they are related to the attack - including Ambush (with or without Covert).

Note that the class and item cards of heroes ready at the start of their activation, they do NOT ready during the ready step of the status phase. Thus, if the abilities are used during the hero's activation, they are not available during Embrace Suffering (End of Round step) (and once per activation abilities are not available because there is no activation happening).

There actually are not that many abilities that the imperial player could use provided the heroes can perform attacks during their activations.

Thank you a1bert! I was sure you have the answer :)

21 hours ago, a1bert said:

Yes, the hero's abilities can be used, such as choosing the weapon to use, and other abilities that the hero can pay the cost for as long as they are related to the attack - including Ambush (with or without Covert).

I was wondering about this - can Mak's No Escape be used if it is not exhausted and Mak has the strain to spare?

No Escape is after you resolve an attack , and Embrace Suffering controls Mak only during the attack.

It seems to me that a) the IP cannot exhaust it, because is no longer controlling Mak, and b) Mak cannot exhaust it, because he didn't resolve the attack. c) even if Mak could do it, he probably could not target the figure, because the target would be friendly (or an object, but then if the IP wants to attack an object, Mak wouldn't) - Mak would just get focused for 2 strain if he could use No Escape.

so i have a question regarding Embrace Suffering.

at the moment i am currently playing a campaign with the following heroes:

Drokkatta , Ko-Tun Feralo , Jarrod Kelvin , and Gaarkhan

for example, i decided to control drokatta to declare an attack on Jarrod. I understand i can use his class cards and item cards that are connected to an attack (if it is readied and not exhausted) such as Structural Exploitation and Thermal Explosives. I understand i can use his Power Tokens also.

Q1: since the figure is considered as an imperial and rebel figure, and i plan to use his power token. Now since Ko-Tun Feralo is within 2 spaces of him, am i able to use Squad Cohesion's ability to change that power token to any type of power token i want? also if so, can i also use the second part of the ability if Drokotta doesnt have a power token but Ko-Tun Feralo has one.

Squad%20Cohesion_595_ffflogog_whatermark

Q2: and if ko-tun feralo is within 2 spaces of drokatta and i control drokotta on an attack on jarrod, can i use this card too? that is if the card is available (readied and not exhausted)

Fire Support Specialist

1 hour ago, Alucardz23 said:

Q1: since the figure is considered as an imperial and rebel figure, and i plan to use his power token. Now since Ko-Tun Feralo is within 2 spaces of him, am i able to use Squad Cohesion's ability to change that power token to any type of power token i want? also if so, can i also use the second part of the ability if Drokotta doesnt have a power token but Ko-Tun Feralo has one.

Q2: and if ko-tun feralo is within 2 spaces of drokatta and i control drokotta on an attack on jarrod, can i use this card too? that is if the card is available (readied and not exhausted)

Q1 & Q2; For the attack, the Rebel Figures are not considered "friendly figures" and as such, you cannot use a power token from one of them or remove a defense die from the pool.

Edited by Majushi

how is it that the other rebel figures are not considered friendly figures, when the figure u control is considered an imperial and rebel figure?

kinda pointless to even state that fact then from game developers? they dont need to say that the figure is considered as an imperial and rebel figure. the rules states that for all purposes the figure u control is considered imperial and rebel.

i dont see the point of this class deck then? i mean isnt the point for u to waste the rebel teams cards up so that they cant use it. after u spend 2 threat and it is one time use per round. might as well save the threat and deploy a figure.

when the game developers come up with this class deck they should have removed the 2 threat bit, coz it is so situational then.

what is the point of using this class deck then? after all from my perspective as a person who has been playing imperial for from the core set to now currently heart of the empire, most of the rebel heroes have many epic class cards for so many different situations.

after all this class deck is called "The Power of the Dark Side", thematically if i am able to control someone, i should be able use and annoy the rebel players. sorry if i sound as if i am on a rant, was totally excited with this Heart of the Empire campaign and the idea of this class deck, but now kinda disappointed in it.

for example,

Core Set Campaign - I used subversive tactics
Twin Shadows - Military Might

Return to Hoth - Armored Onslaught

Bespin Gambut - Imperial Black Ops

Jabbas Realm - Nemeses

The above class decks were very interesting especially the Nemeses and Armored Onslaught. Subversive tactics was so annoying for the rebels.

3 hours ago, Alucardz23 said:

how is it that the other rebel figures are not considered friendly figures, when the figure u control is considered an imperial and rebel figure?

The differences lay in the nuances between Rebel/Imperial/Neutral/Hostile/Friendly

The rules use these terms for different purposes.

I think the reasoning for stating that they are both Imperial and Rebel is so that cards that specify Imperial can be used on the Rebel figure, but also their cards that specify Rebel can be used.

I also seem to recall that while making this attack they are deemed to be hostile to all other figures, so no "friendly figure" abilities can be used.

Also, further more, the term "neutral figure" is loaded with additional disabilities that prevent a mechanism such as this.

All in all, the ability is still pretty powerful. Just not as powerful as you'd like I suppose...

Some additional notes:

1.The figure you perform an attack with is both rebel and imperial only for mission rules , not for other abilities. (So you could attack an object that can only be attacked by imperials / rebels as specified by the mission rules.)

2.The figure you perform an attack with is hostile towards other figures an vice versa, thus it is not friendly.

Also check out http://www.iki.fi/a1bert/TheConsolidatedImperialAssaultRules.pdf , maybe it will help you at some point.

Edited by a1bert
11 hours ago, Alucardz23 said:

thematically if i am able to control someone, i should be able use and annoy the rebel players.

It is pretty annoying for the rebel players to be attacked by their own best attacker. You don't need to control the abilities of all other heroes as well.