Ok folks, I spent ages making a WFRP reference sheet for you all, now help me out in return, please!
We're about to play our second session, and it will be the wrap up of An Eye for an Eye. The only problem is, I need some creative input, because I've run out of ideas. The situation as of the end of our last session is this: the PCs very quickly after their arrival have discovered the temple in the cellar, the hammer, and the bookcase secret passage. They already suspect the butler after his appearance at the window as they entered the house. They also suspect some kind of everyone's-in-it-together 'Wicker Man' scenario. From emails they've been sending to each other, they've indicated they have no intention of eating anything at dinner.
So how am I going to make this session a) interesting and b) long enough to fill 4-5 hours? Personally I can't see how they're going to need to endure social encounter sessions to convince Acheaffenberg of what's going on - I mean "look at this chaos temple in your cellar" is pretty much all the convincing anyone needs, right? So as far as I can see, the next session is going to start with the PCs telling him about the temple, the beastmen attacking, a long chaotic combat, and that's it. What I'd really like to do is introduce something that blindsides them and makes the whole scenario less predictabel.
So does anyone have any good ideas for making this session memorable? Any help very gratefully received! Man, it gets harder and harder to GM as I get older ...