Atheosis said:
Dodskrigaren said:
Atheosis said:
Urikanu said:
Atheosis said:
Dodskrigaren said:
Just to point out two things here (besides the obvious that no chapter is going to give up a chaplain to the deathwatch)...
1) Chaplains are not one per company like some people keep stating, like the Librarium of a chapter, the Chaplains are not parts of the companies usually, and the number of chaplains per Chapter will vary...for instance, the Blood Angels have alot (want proof, check out the new codex, they can put 6 on the board at the same time if they have the points) as do the Black Templars, but some, like the Dark Angels have very few (although with the dark angels, one supposes thats because to be a DA chaplain, you have to be a member of the inner circle of hereti...er, secret keepers, which would exclude anything resembling a prior member of the deathwatch). Sooo...yeah...which leads me to...
2) Chaplains earn their position like everyone else in a Chapter. The Reclusarch(s) particularly zealous (read ravening psycho, gotta remember, marines are pretty zealous to begin with) and train em up, test their faith, and give em their pretty skull mask after teaching them the rites they need to know. Which are going to vary by chapter.
Yeah. Just two things I wanted to say...
Seriously, probably not going to see a deathwatch chaplain, everything else there has been either directly in a codex/white dwarf, or implied by such. Just not chaplains.
Here ya go: wh40k.lexicanum.com/wiki/Chaplain
Oh and this: wh40k.lexicanum.com/wiki/File:CodexOrganisation.jpg
Maybe the Blood Angels are oddities, but well yeah that pretty much sums it up for codex chapters. One Chaplain per company plus a Reclusiarch and Master of Sanctity is the set number.
According to the Blood Angel Codex (newest edition) the Blood Angels have 13 Chaplains in active service at any given time, but they sorta have to... since they need extras for handling the Death Company. This goes, most likely, for successor chapters as well.
That said, by the arguments above, I can see one reason to make a Chaplain 'career': To fill a void in game talents. And to allow a 'priestly' role into the team. And as long as there's no fluff that states a direct 'THERE IS NO SUCH THING' I would not outrule it. But, in the end it's all just speculation
For as long as Deathwatch has been around as an idea there have never been Chaplains amongst their ranks as far as I'm aware. I don't know if they've ever actually come out and it isn't possible, but considering the divergences between all the Chapter cults I have a hard time seeing it personally. A Wolf Priest isn't going to be able to spiritually guide an Ultramarine just as an Ultramarine Chaplain isn't going to be able to spiritually guide an Iron Hand. It doesn't really work.
Pretty much dead on imo. The Astartes don't really have a religion per se, as the do not view the Emperor as a god, so instead they have something a bit more like a warrior cult. Chaplains are the face of that cult, but since each chapter is independant of each other, there will be divergence in the cults even between two closely related Chapters (Like say the Space Wolves and the Sons of Fenris) due to socialogical drift over time. that and I'm hoping GW didn't give FFG to add to much to the lore, and I think a DW chaplain would be a bit much.
Good to know we're in agreement, but there isn't a Chapter named the Sons of Fenris. That's just one of the appellations for the Space Wolves as far as I'm aware.
Meh, ok, thats what I get for going from memory on something like a chapter no one ever really talks about much, I meant the Wolfbrothers.