I actually had my first full game today, two of us and it took over 6 hours?
Anyway the biggest issue we had was with the technology cards. I had a Cruiser and an Arbiter going around together with the cloaking card in play and my mate complained that it was unfair because there was no way he could penetrate it as there isn't a detect card in the Zerg pack
Have I misread the rules, is it possible to destroy a cloaked ship without detect?
Can an Arbiter do anything without any tech cards in play?
Despite a few problems and taking ages to absorb the rules we both enjoyed it.
pasiro