Good afternoon. Eberron has been my favorite campaign setting since it was released back in D&D 3.5. D&D on the otherhand hasn't interested me since I found SWRPG. Now with Genesys out I figure I can finally bring together my favorite setting with my favorite system.
Eventually I'd like to bundle all of these ideas up into a PDF and give it away. Unfortunately, the wife got to my Genesys book first (Thanks Amazon wish list) and I am forced to work with scanned images until Christmas. So I figured, why not knock out some of the low hanging fruit of any setting. This post will be on the Races of Eberron but if people seem interested in them I'll like post on other topics.
|B|A|I|C|W|P|WT|ST|EXP
Warforged |3|2|2|1|2|1|10|10| 80
Shifter |2|2|2|3|2|1|11| 9| 90
Changling |2|2|2|2|2|2| 8|10|100
Dragonborn |3|2|1|2|2|2|11| 8| 90
Kalashtar |2|2|2|2|2|2| 9|12|100
Elf |2|3|2|2|1|2| 8|12| 90
Drow |2|2|2|2|1|3| 8|11| 90
Dwarf |2|1|2|2|3|2|12|10| 90
Halfling |1|3|2|2|2|2|10|10| 90
Half-elf |2|2|2|2|2|2| 9|11|100
Gnome |1|2|3|2|2|2|10|11| 90
Half-orc |3|2|1|3|2|1|11| 9| 80
Warforged
3-2-2-1-2-1
W: 10+Brawn S: 10+Will XP: 80
Special Ability: Warforged don’t need to eat, sleep, or breathe and are
unaffected by toxins and poisons.
Partially Organic : Since Warforged are made up of both organic and inorganic components, they can recover with either a medicine or repair check although the difficulty of either check are increased by one. Warforged may gain the benefits of both a repair and a medical check when healing wounds. Warforged recover naturally by resting (system self repair). Warforged start the game with one rank in Enduring talent. When making an attack targeting the Warforged, the Critical rating of any weapon used counts as 1 higher.
Shifter
2-2-2-3-2-1
W:11+Brawn S: 9+Will XP:
Species Option
- Longtooth Shifter: 1 Rank Athletics
- Razorclaw Shifter: 1 Rank Stealth
Shift: Shifters may take a maneuver and suffer one strain to gain the following benefits until the end of the encounter:
- Longtooth Shifter: 1 Rank Resilience, Feral Strength Talent
- Razorclaw Shifter: 1 Rank Coordination, May use claws when brawling ,their attack deals +1 point of damage and has a Crit Rating of 2
Changling
2-2-2-2-2-2
W:8+Brawn S: 10+Will XP:100
1 Rank Deception
As an action, suffer 2 strain to change players appearance to match that of a silhouette 1 character that has previously been seen.
Dragonborn
3-1-2-2-2-2
W: 11+Brawn S: 8+Will XP: 90
1 Rank Knowledge:History or Coercion
Dragon Breath: Dragonborn have a elemental breath weapon they can call upon when threatened.
(Damage 6; Critical 4; Range [Short]; Blast 3, Slow-Firing 2, elemental: acid (Pierce 2), cold (Ensnare 1), electricity (Disorient 3),sonic (Concussive 1,Stun Dmg), or fire (Burn 2), chosen at character creation)
Each time the Dragonborn uses this ability, he suffers 3 strain. The element of this attack corresponds to their dragon heritage.
Kalashtar
2-2-2-2-2-2
W: 9+Brawn S: 12+Will XP: 100
1 Rank Psionic Skill
Kalashtar Mindlink - As a maneuver, a Kalashtar can take 2 strain to initiate a telepathic link with a sentient creature within Medium range. While this bond remains active the Kalashtar can communicate normally without making sounds. This does not grant any special form of understand if the two do not share a language. This link remains until the end of the encounter. A Kalashtar may only maintain one link at a time.
OR
Sense Emotions: Add to Charm, Coercion, and Deception checks unless the target is immune to magic or is not sentient.
Elf
2-3-2-2-1-2
W: 8+Brawn S: 12+Will XP: 90
Bonus Talent: Uncanny Senses
Sub-species:
- Aerenal - 1 Rank Knowledge: History, 1 Rank Perception
- Valenar - 1 Rank Riding, 1 Rank Any Weapon Skill, Antisocial: Auto threat on non-coercion social checks, auto advantage on coercion checks
- Khoravar - 1 Rank Stealth, 1 Rank Streetwise
Drow
2-2-2-2-1-3
W: 8+Brawn S: 11+Will XP: 90
1 Rank Survival, 1 Rank Coercion, Darkvision
Dwarf
2-1-2-2-3-2
W: 12+Brawn S: 10+Will XP: 90
1 Rank Resilience, Bonus Talent: Hard Headed, Darkvision
Halfling
1-3-2-2-2-2
W: 10+Brawn S: 10+Will XP: 90
1 Rank Survival or Charm, 1 Rank Medicine, Bonus Talent: Confidence, Sil 0
Half-elf
2-2-2-2-2-2
W: 9+Brawn S: 11+Will XP: 100
1 Rank Perception, 1 Rank Any Social, Bonus Talent: Nobody's Fool
Gnome
1-2-3-2-2-2
W: 10+Brawn S: 11+Will XP: 90
Bonus Talent: Eye for Detail, 1 Rank Mechanics OR Arcane, Sil 0
Half-Orc
3-2-1-3-2-1
W: 11+Brawn S: 9+Will XP: 80
1 Rank Survival, Wounded Rage (Wookiee Ability)
So that is my first pass at them. Please feel free to provide feedback, critics, or wild flaming insults as the mood strikes you. I'm still a little iffy on how I'm going to do Psionics which could change Kalashtar a lot. I'm also not thrilled about my Stat distribution among the various races but that could get better once I knock out Goblinoids. Also, I'm not overly concerned about balance with the SWRPG races as much as I am with how the races are balanced with each other. Thanks in advance.
Edited by SladeWestonFormatting, there has got to be a better way to make a table