The spell Marked for Glory works with the event Lottery, right? I mean, you could theoretically wind up with 12 gold, right? I can't think of any reason why not. It's like hitting the multiplier with the Powerball.
But let's go really big. You have the Totem Staff from the Dungeon, which lets you hold one more spell than your max, giving you four spells. You cast Marked for Glory, then Spell Call, then Marked for Glory. When you cast Marked for Glory the second time you use the Scribe to discard your fourth spell, and then you cast Marked for Glory a third time. That's a total of four spells cast, which you can do because that's how many you started the round with.
And then you use the Gift of the Wild quest reward to add an additional three to your total.
By my calculations, you could roll a base 6, add 6 three times (or 18), and then add another three. That's a roll of 27 from a 1d6.
And, heck, if you're the Gambler you could reduce the odds and increase the total still more by however many fate you have.
Am I wrong on this? It seems excessive, but, again, I can't think of any reason why this wouldn't be permissible.