Battlefront II: Squadron up

By Darth Sanguis, in Star Wars: Armada Off-Topic

40 minutes ago, martok2112 said:

The campaign in Battlefront II is enjoyable, but it is a serious bait and switch.

This is a bad perspective to have about it.

They advertised a story that would follow inferno squadron, and while they may not have revealed the major plot twists, I consider that a good thing. Imagine if Empire Strikes Back had, "I AM YOUR FATHER" in the trailers.

This campaign played out like a movie, and frankly, I'd have been bored had everything been revealed in the trailers. Part of the excitement of playing is not knowing what's going to happen.

So in many respects I'd say they did an excellent job not leaking any plot points.

It is a good story, like I said. Despite the bait and switch, it was a fun campaign. (I especially love how it is analgous to Rogue One in terms of storytelling and feel. :) )

Allow me to offer a counterpoint:

Imagine if, in Star Wars, we never saw Luke Skywalker get past being the farmboy on Tatooine to become the hero of the Rebel Alliance, despite the trailers showing the target audience otherwise? Imagine, after all that trailer footage, Luke just stayed on Tatooine, and followed in his Uncle Owen's footsteps as a simple moisture farmer...and that's what we saw for the rest of the movie. The movie opens with Leia's ship being attacked, and Vader capturing her. And then, when the droids get to Tatooine, and are bought by the Lars' family, they simply live out the rest of their functional lives as farming droids, and the movie follows the life of the Lars homestead. Nothing more about the exploits of the Rebellion or the Empire. Just a story of moisture farmer life, which is replete with its own perils: raids by Sandpeople, dangerous desert storms, the possibility of dying of thirst because the moisture vaporators went down. The only thing we know for sure is that Luke does not get to realize his dream of becoming a fighter pilot. So, while you might get a compelling personal story....it's not the one the trailers sold you, is it? Especially with a movie called (big orchestral hit here) STAR WARS. Despite the trailers not leaking any plot points, they didn't show that it was just going to be a story of a boy, and a farm on a world that (largely) forgot the rest of the galaxy was at war. (Again, this is just a hypothetical counterpoint to the question you asked me earlier.)

Yes, the story follows Inferno Squadron. That much is true. (And that is about the only truth in the advertising.) The trailer footage also flat out lets you know that you are an Imperial Officer who is **** bent on avenging The Emperor and seeing his vision through, up through the First Order. That is what I was expecting, based on the extensive footage shown. That is not what I (or anyone else expecting to play an Empire-centric campaign) got. Ergo, it's a bait and switch. It's not a bad perspective. It's just a fact.

In a video game, sometimes it's fun to be the bad guy. :) A lot of times, when I play those open-world games that say: "Your decisions shape the outcome of the game", I'll usually play as the good guy first (because that is my nature), and then on a replay, I'll take the less than savory route, to see what can happen.

It's not that I am complaining about the outcome of the game's story. Fun campaign, good story with a quirky sense of humor. I'm just saddened that I didn't get to kill more Rebel scum in the campaign. :D

So, martok, why don't you go and play the multiplayer if you want to kill more Rebel scum?

Because online multiplayer is full of a bunch of punks who are more interested in leaderboards and griefing rather than just enjoying a game.

Edited by martok2112
15 minutes ago, martok2112 said:

Ergo, it's a bait and switch. It's not a bad perspective. It's just a fact.

Literally not what a bait and switch means.

As defined by Merriam-Webster, it's a sales tactic in which a customer is attracted by the advertisement of a low-priced item but is then encouraged to buy a higher-priced one.

The trailers they offered were, at worst, a Red Herring, defined as [from the practice of drawing a red herring across a trail to confuse hunting dogs] something that distracts attention from the real issue.

So yeah, maybe not "fact".

I suppose I'm just exhausted with the overly critical claims everyone has imposed on this game, especially on the campaign.

They wanted to tell a story, that's what campaign modes are for. They stated that you were playing imperials, doing imperial things for the empire, they also hinted at an uncertain future.... Nothing in the campaign was outside of what they advertised, and it was an excellent way to humanize the "evil" empire without saying, "Yeah space Nazis are awesome, let's go kill civilians with WMDs".

30 minutes ago, martok2112 said:

Imagine if, in Star Wars, we never saw Luke Skywalker get past being the farmboy on Tatooine to become the hero of the Rebel Alliance, despite the trailers showing the target audience otherwise? Imagine, after all that trailer footage, Luke just stayed on Tatooine, and followed in his Uncle Owen's footsteps as a simple moisture farmer...and that's what we saw for the rest of the movie. The movie opens with Leia's ship being attacked, and Vader capturing her. And then, when the droids get to Tatooine, and are bought by the Lars' family, they simply live out the rest of their functional lives as farming droids, and the movie follows the life of the Lars homestead. Nothing more about the exploits of the Rebellion or the Empire. Just a story of moisture farmer life, which is replete with its own perils: raids by Sandpeople, dangerous desert storms, the possibility of dying of thirst because the moisture vaporators went down. The only thing we know for sure is that Luke does not get to realize his dream of becoming a fighter pilot. So, while you might get a compelling personal story....it's not the one the trailers sold you, is it? Especially with a movie called (big orchestral hit here) STAR WARS. Despite the trailers not leaking any plot points, they didn't show that it was just going to be a story of a boy, and a farm on a world that (largely) forgot the rest of the galaxy was at war. (Again, this is just a hypothetical counterpoint to the question you asked me earlier.)

I really think this is a poor example, because a movie about a farmboy is boring, which is not at all analogous to what battlefront did.
A better example of what they did would be:

"Imagine if, in Star Wars, we never saw Luke Skywalker get to become the hero of the Rebel Alliance, despite the trailers showing suggesting to the target audience otherwise? Imagine, after all that trailer footage, Luke ended up joining the imperial army in the footsteps of his father...and that's what we saw for the rest of the movie. The movie opens with Leia's ship being attacked, and Vader capturing her. And then, when the droids get to Tatooine, and are bought by the Lars' family, and the empire shows up killing everyone there but Luke, who Darth Vader senses is his long lost son, living in his step-brother's home. Nothing more about the exploits of the Rebellion, or Han Solo. Just a story of Luke joining his father in the imperial conquest of the galaxy, which is replete with its own perils: raids by rebels, dangerous star fighter battles, the possibility of dying in a massive explosion as some punk named Wedge blows up the death star. The only thing we know for sure is that Luke does not become a Jedi."

I would still love that movie, and would be completely impressed with the marketing because I DID NOT SEE THAT COMING! lol

All I'm saying is, they didn't rip you off, which is what baiting and switching is, they told a half truth to let you experience the story without spoiling anything.

40 minutes ago, martok2112 said:

So, martok, why don't you go and play the multiplayer if you want to kill more Rebel scum?

Because online multiplayer is full of a bunch of punks who are more interested in leaderboards and griefing rather than just enjoying a game.

This is confirmed 10/10 true lol (they key is to find a niche that's fun... no one expects a single y-wing to rain firey death from above in a ground assault match lol)

PLay the arcade mode! Very challenging missions and a ton of fun.

For the record, Lord Sanguis, I didn't feel "ripped off" per se....so much as maybe "let down". :) But there are likely those who did feel "ripped off".

Yeah, I'm about to play the Arcade mode. I'm also gonna replay the missions in the campaign to try and find the stuff I missed. At least the campaign does have replay value. :)

I do hope they make more SP content in terms of campaigns, and I am seriously hoping for more VR content. But, like they always say: "Hope springs eternal....until someone shuts off the valve." :D

It sounds like campaign went how I figured it would at least for the direction of the individual Inferno squad members. They started the foundation for it in the novel for Inferno Squad.

Edited by shillis05
Mispell
14 hours ago, martok2112 said:

I do hope they make more SP content in terms of campaigns, and I am seriously hoping for more VR content.

well we know we're getting at least 3 more chapters in the campaign, and there's been a lot of push for them to offer all modes in the arcade, so we'll likely see that soon.

24 minutes ago, Darth Sanguis said:

well we know we're getting at least 3 more chapters in the campaign, and there's been a lot of push for them to offer all modes in the arcade, so we'll likely see that soon.

Wait, they are going to be adding stuff to the campaign post-release? Are these going to be in DLCs? And if so, are they free? 'Cause I seem to remember some game mentioning free additional content, but I can't remember which game it was. . .

Just now, GhostofNobodyInParticular said:

Wait, they are going to be adding stuff to the campaign post-release? Are these going to be in DLCs? And if so, are they free? 'Cause I seem to remember some game mentioning free additional content, but I can't remember which game it was. . .

Yes, they're adding the final chapters to the story come the release of TLJ via DLC. Also yes, they will be free. From what I understand the intent was for all the DLC to be free, however, with the new decision to remove microstrasactions from the game, I have a feeling that may change. (That's how this marketing system is supposed to work, the micropays of some pay for everyone's free DLC). We have yet to see if that gift horse is gonna bite us later.

I'll bite as I posted on the main thread

Xbox

@jamie nasmyth GT LayeredJester4

On 11/2/2017 at 5:06 PM, GhostofNobodyInParticular said:

I am concerned that they haven't revealed it. What I am looking for is the instant action of the original Battlefield II. That's probably all I'll be playing other than the campaign, so if they don't have that, the odds of me purchasing the game are rather low.

Okay I wanted to update you on this so you have a clear picture of what the single player is like:

Campaign:

-Fairly straight forward SP story line. You can play through then replay once completed

Multiplayer:
-Ground assault: Massive objective based PvP scenarios that involve ground troops, ground vehicles, heros, and starfighters.
-Star fighter assault: Large objective based PvP scenarios in space or atmospheric conditions involving starfighters, and hero starfighters
-Various others: Team death match, capture the flag, so on...

Arcade:
-Arcade: solo/co-op/versus missions in 3 tiers each. Seems to be mostly if not all "onslaught" game mode. Where the player has inf respawns but a limited amount of time to kill a selected number of baddies
-Custom Arcade: Let's you pick between onslaught and Team deathmatch and adjust various attributes such as time limits ,score limits ,health, character choices, ect...
-Tutorial: gives a basic playthrough of one of the modes to learn.



2 minutes ago, Darth Sanguis said:

Okay I wanted to update you on this so you have a clear picture of what the single player is like:

Campaign:

-Fairly straight forward SP story line. You can play through then replay once completed

Multiplayer:
-Ground assault: Massive objective based PvP scenarios that involve ground troops, ground vehicles, heros, and starfighters.
-Star fighter assault: Large objective based PvP scenarios in space or atmospheric conditions involving starfighters, and hero starfighters
-Various others: Team death match, capture the flag, so on...

Arcade:
-Arcade: solo/co-op/versus missions in 3 tiers each. Seems to be mostly if not all "onslaught" game mode. Where the player has inf respawns but a limited amount of time to kill a selected number of baddies
-Custom Arcade: Let's you pick between onslaught and Team deathmatch and adjust various attributes such as time limits ,score limits ,health, character choices, ect...
-Tutorial: gives a basic playthrough of one of the modes to learn.

Thanks!

So you can't do things like conquest or capture the flag against the AI? Just death match? That's a bit of a disappointment. I assume you can still do starfighter battles against the AI though?

2 minutes ago, GhostofNobodyInParticular said:

Thanks!

So you can't do things like conquest or capture the flag against the AI? Just death match? That's a bit of a disappointment. I assume you can still do starfighter battles against the AI though?

Nope, at the moment the arcade is a little short on content. Unfortunately SP starfighter modes are only in campaign missions at the time being.

Now, with that said, even the last game added a skirmish mode against AI. One of the top feedback threads right now is adding all the multiplayer modes to the arcade. So this may change.

1 minute ago, Darth Sanguis said:

Nope, at the moment the arcade is a little short on content. Unfortunately SP starfighter modes are only in campaign missions at the time being.

Now, with that said, even the last game added a skirmish mode against AI. One of the top feedback threads right now is adding all the multiplayer modes to the arcade. So this may change.

Dang. That's unfortunate.

Hmm. Maybe they'll add it in one of those Free-LCs. . . I can but hope so. . .

I've been hoarding my credits and parts as I play the campaign and put in a few rounds learning the modes and maps. After the price cut on the heroes and all the continued grousing it seemed like changes would be coming soon so it seemed like a good idea to hold back. I've been grabbing the low hanging fruit in the milestones building the bank up hoping for a more favorable economy.

Now I'm not sure if I want to just spend everything I have now so that I have a chance at things that soon might need more of a grind to get.

15 minutes ago, Frimmel said:

I've been hoarding my credits and parts as I play the campaign and put in a few rounds learning the modes and maps. After the price cut on the heroes and all the continued grousing it seemed like changes would be coming soon so it seemed like a good idea to hold back. I've been grabbing the low hanging fruit in the milestones building the bank up hoping for a more favorable economy.

Now I'm not sure if I want to just spend everything I have now so that I have a chance at things that soon might need more of a grind to get.

I cashed in lol

Honestly though the star cards are no where near as important as anyone thinks... maybe the hero unlocks but 99% are just ability upgrades.... and they don't make that much difference.

1 hour ago, Darth Sanguis said:

I cashed in lol

Honestly though the star cards are no where near as important as anyone thinks... maybe the hero unlocks but 99% are just ability upgrades.... and they don't make that much difference.

I don't know about that. Some of that Starfighter stuff looks like it will make a HUGE difference. Especially any of the stuff that effects your rate of fire. You're trying to hit very small fast moving things. You need lots of stuff.

I think I'll be grabbing as many loot crates as my credits allow this evening since it seems reasonable that will all turn into just cosmetic items. Get some good stuff while I still can.

It sounds like EA is trying to adjust things on the fly the way Bungie did with the first Destiny game, which can lead to mixed opinions.

But, Destiny was still a big seller, and it doesn't sound like BFII is in any danger of sinking anytime soon, sooooooo........ :)

3 hours ago, Darth Sanguis said:

Nope, at the moment the arcade is a little short on content. Unfortunately SP starfighter modes are only in campaign missions at the time being.

Now, with that said, even the last game added a skirmish mode against AI. One of the top feedback threads right now is adding all the multiplayer modes to the arcade. So this may change.

And the last game added the VR Xwing content post-release.....soooooooo...... we shall see. :)

Some body better than i at writing better articulates my feelings about the SP experience.

I do think it was a lot of wasted potential. I do think it was fine, but could have really been something truly unique that we haven't really seen instead of more of the same.

Single player story ****spoilers*****

My big issue with it was that they didn't build into her defection slowly enough. They didn't give us lots of little straws that finally built up to one great big one. They also didn't give us enough of the budding romance. There was a whole bunch of the story that happened off screen.

I rather enjoyed the single player though. I'm curious if I can turn down the difficulty and give it more of a stealthy run through.

Darth_Evil_yd on PS4

15 minutes ago, Frimmel said:

Single player story ****spoilers*****

I think it was a good depiction.

spoilers**



The fact that she was so loyal is what made it realistic to me. As an American, I can relate to becoming completely disenfranchised with the direction of the political elite. While we're certainly not as bad as the empire, there are recorded cases of the government and military doing horrible things to civilian populaces. Was I in the military, I couldn't obey an order to kill my own people. Especially were they loyal. So when I see Iden torn over what has to be the hardest choice of her life, I relate. The disillusionment of something like that is instant, and heartbreaking.

I think they had likely intended to follow the inferno squad as imperials originally, but realized early on it make the game "mature" instead of "teen" which isn't good for sales. Simple fact is the empire does horrible ****, all the time, for little or no good reason. Playing a campaign that was nothing but empire missions would eventually start to look like some seriously Nazi craziness.

I guess i should put my tag here too lol.

Ps4: LEGIONOFBOOM86

Edited by LegionOfBOOM