Does anyone else think it is odd that the recommended starting adventure is on the kaiu wall? One of the things that makes L5R distinct from other systems is that the setting is so rich with social niceties and cultural norms. The required customs of visiting a new daimo really made my group interested last time we started playing. Things like being required to refuse a gift three times, or having to bow and acknowledge your social superiors without creating an incident are very unique.
The kaiu wall is very different than the rest of Rokugan and the Crab are known for not following social customs and being rude. In my last campaign the PCs loved having all the social intrigue in court and we had one veteran Crab solider with a peg leg who was quite the comic relief and served as a good foil.
I am starting with a new group tonight and the canned adventure is a good way to demonstrate all the mechanics. But I am hoping that they won't get the wrong impression from the game. I want them to see the richness of the setting and the importance of courtiers, but am worried they might think this is more like other combat-centric games.