I'm looking over the game's rules on critical strikes, and ... is there any way for a character to get to 16+ severity? Is there any way for a Rank 1 character to get to that point? The reason I'm asking, is because I was a huge fan of 1e and 2e's high levels of lethality. The idea of a character going from 'Totally Healthy!' to 'Blarg! I'm Dead!' in a single shot. I liked the idea of an ashigaru with a spear being able to (potentially) take out some Rank 4 legend with a single blow - or an archer picking off the commander of an army with a lucky (or skilled) shot.
I'm ... not seeing that here. Am I missing something?
As it stands, it looks like I may be reducing the Critical Success scale down to 0 to 8+, instead of 0 to 16+.
Edited by Tashiro