17 hours ago, 2P51 said:I don't inflict Setback dice for just choosing to roll the dice, never said that. I ask people what they're going to say in a social encounter. If they say something witty, clever, good, etc, I give a Boost, if they say something lame or silly I give a Setback. If they don't really point out what they say, they roll their dice pool whatever it is. I have guys that want to say dumb **** to actually get Setbacks because they like the tangible feedback on role playing a mouthy idiot.
I don't make anyone swing a sword at the table either, but in my combat example. One of my guys could've just said he was making a Brawl attack against the space ninja on top of the grav train and would've rolled his dice pool. What he said though was he was going to do a Captain Kirk flying drop kick at the guy. That was awesome, so I gave him a Boost.
Setbacks don't mean bad role play, Setbacks mean you're role playing badly. It's all role playing, which is the point.
It is a role playing game and people will role play to some extent if they're playing it. But at our table massive yawning would result from players trying to describe the swing of a sword with the conviction of an Oscar winner - we use our imagination, but keep it low key, to allow the action to flow.
For social interaction words are more naturally used, but we still believe the dice should determine the outcome and there is no benefit from "good acting". Cleverness can be rewarded though, but that doesn't require people to go all out soap box on the npc.
i have at times heard role players just do too much when role playing to the extent that I think in real life anyone being presented with that would laugh and think the person had some serious mental issues.
I don't like books either where 50% or more of the content is dialogue. I have often heard role players with so much in character chit chat that the story suffered severely. It became sort of a character tea party instead.
There is no right or wrong though, but there should be some common ground in a group or the game will suffer.
Edited by Gallows