The game needs to have objectives

By Admiral Deathrain, in Star Wars: Legion

Pretty sure FFG knows this looking at Armada, but pure deathmatch is going to devolve into a snoozefest very fast. So please offer a good amount of objectives that really make things like Scoutbikes matter.

Quote

Over the course of six rounds, you must battle and maneuver your units to claim objectives. The points you gain from these objectives are your pathway to victory, and whoever has the most points at the end of the game claims victory!

It has objectives. They say as much...

Excellent! Sounds like this will be a rather great game.

I'm sure some units won't be able to hold objectives but they will be able to deny the other team from claiming them.

They said points from killing enemy troops will be used to break ties.

On ‎8‎/‎19‎/‎2017 at 6:15 AM, Admiral Deathrain said:

Pretty sure FFG knows this looking at Armada, but pure deathmatch is going to devolve into a snoozefest very fast. So please offer a good amount of objectives that really make things like Scoutbikes matter.

See the video with Alex Davy. In the last 15min he talks about the unit placement and objective cards.