Hey guys, I play in a two player meta, I took the Daqan stuff. I'm having a lot of trouble countering my friends list, it just does so much ranged damage that it deletes or capacitates any melee threat, and has spare carrion lancers to block should any deathstar or cavalry unit that will achieve anything get close.
List is usually
Maro
4x3 Reanimates
2x1 Archers
2x1 Archers
2x1 Archers
Carrion Lancer
Carrion Lancer
I've tried several lists against this and it's always been quite one sided. The reanimates 'anvil' a unit with or without new trays as needed. The archers and Maro are the real damage dealers, the carrion lancers simply block anything from charging.
I've tried:
Dispatch runner Spearstar list with wind rune cavalry flankers with Kari to snipe.
Double 3x2 spear list where each unit can dispatch runner buff the other combined with MSU Cav (x3).
Double 3x2 spear list with shield wall and lance corporal to strike at initiative 3 and have either 2 or 3 armour to tank the damage as they roll in, 2x1 spearman unit to buff and 2x2 wind rune cavalry to flank, Kari to snipe figure upgrades and hopefully trade with Maro.
All of these have essentially been over by turn 3 with some insane damage from Maro and the Archers as I move into range and everything is quite easily blocked and then finished off. The Waiqar list is very static and can essentially just turtle along a board edge and not move, so it's very hard for him to make any mistakes vsing my force and also makes any terrain placement he has very useful for him, wheras it's really not an advantage to me at all. Clearly I need to shake things up in a major way.
Here's my latest idea.
2x1 Cavlary with Fire rune (3 of them). They can move into range 5 of the spears/maro after Initative 5 and essentially get the alpha strike onto the real damage dealers, then ether trade shots or charge in. Backed up by a spearman unit with a greyhaven chanenller to try and get the red runes going and a big golem unit to charge in. (MSU golems I tried have simply been deleted from existence, but I haven't tried a big block yet).
He's started to take death knights, a smaller reanimates and Ardus (to use combat ingenuity and Master Crafted Weapons on the archers) which seems just as if not more effective.
Any advice is most appreciated!
Edited by Leowulf