I have stared at this character card trying to suss out what the deal is with her . Her stats are OK but her power is so awful as to be almost completely useless. About as valuable as special personal defence that only work against leprechauns, Elvis and Sasquatches. I'm never forced to drop clues so having the option to not do what I'm never asked to do seems like a major waste of card space . If this power was on an item card no one would fight to grab that card off the table. There are a few other stinkers out there but I think in MOM 2ed she takes the cake. It's so bad I'm having trouble painting her figure. It feels pointless .
Maybe I should throw a "Replacements" game, make a pile of stinkers and force players to choose from those that remain. She makes it hard to let people pick random characters. I'd feel awful if someone was forced to go with her.
They could of at least made her power work on her and anyone else in range. That would make it a sphere of protection versus ultra rare unlikely event. Who would you all put in your "Replacements" team?