Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

4 minutes ago, catachanninja said:

I actually think the bomb placer is a pretty cool tool, even when we don't live in bomb **** they're pretty useful for preserving Game state with bombs and ships that deploy.

Agreed. Placing bombs is a pain, and a second one straight is definitely welcome.

Just now, RStan said:

So with this new forum update, what will be the most used reaction type for this thread?

I'm more concerned about the fact that my avatar is now a big ol' D.

2 minutes ago, defkhan1 said:

I'm more concerned about the fact that my avatar is now a big ol' D.

Feature, not a bug.

1 hour ago, catachanninja said:

I actually think the bomb placer is a pretty cool tool, even when we don't live in bomb **** they're pretty useful for preserving Game state with bombs and ships that deploy.

H - don’t get me wrong. A bomb placer is super useful. Just savage hilarity handing them out at the UK regional that happens after the event where NymRanda crosses the rubicon.

So back to Kylo, I've been flying him with Quickdraw to get more firepower on the table. (I fly aces super defensive and never spend focus on offense) How wrong am I?

12 minutes ago, Do I need a Username said:

So back to Kylo, I've been flying him with Quickdraw to get more firepower on the table. (I fly aces super defensive and never spend focus on offense) How wrong am I?

At worst, you're situationally wrong...

18 minutes ago, Do I need a Username said:

So back to Kylo, I've been flying him with Quickdraw to get more firepower on the table. (I fly aces super defensive and never spend focus on offense) How wrong am I?

Flying him with Quickdraw is not wrong. Flying Quickdraw super defensively....

....might be wrong.

10 minutes ago, Biophysical said:

Flying him with Quickdraw is not wrong. Flying Quickdraw super defensively....

....might be wrong.

Let me elaborate. QD has Homing (Don't own harpoons, and a meta call), Expertise (to save Focus), Sensor Jammer, Advanced Optics, LWF, and Title. So not all in on defense, but still more defense than offense.

7 minutes ago, Do I need a Username said:

Let me elaborate. QD has Homing (Don't own harpoons, and a meta call), Expertise (to save Focus), Sensor Jammer, Advanced Optics, LWF, and Title. So not all in on defense, but still more defense than offense.

This is all personal opinion, obviously, but the reason i love Quickdraw is that she's awesome without costing an awesome amount of points, and she doesn't really need an EPT to enhance damage, so she's free to be your VI carrier. So I'd save points and get PS11 by going to VI, and I'd make Jammer into FCS, because I'm taking Quickdraw to kill things. This is all in the context of a 3 ship list, though, where carving off spare points makes a big difference to your 3rd ship.

If you're seeing tons of TLTs everywhere, Jammer starts making a lot of sense. If you're tired of Fenn Rau, Expertise is terrific. If it's part of a 2-ship build, the extra points don't matter a ton. Historically, high action efficiency of so many prevalent ships made Sensor Jammer a less than effective upgrade for the price, but I could also see it working against a lot of stuff right now, so give it a shot, I guess.

5 minutes ago, Biophysical said:

This is all personal opinion, obviously, but the reason i love Quickdraw is that she's awesome without costing an awesome amount of points, and she doesn't really need an EPT to enhance damage, so she's free to be your VI carrier. So I'd save points and get PS11 by going to VI, and I'd make Jammer into FCS, because I'm taking Quickdraw to kill things. This is all in the context of a 3 ship list, though, where carving off spare points makes a big difference to your 3rd ship.

If you're seeing tons of TLTs everywhere, Jammer starts making a lot of sense. If you're tired of Fenn Rau, Expertise is terrific. If it's part of a 2-ship build, the extra points don't matter a ton. Historically, high action efficiency of so many prevalent ships made Sensor Jammer a less than effective upgrade for the price, but I could also see it working against a lot of stuff right now, so give it a shot, I guess.

It's funny - we actually identified maybe just doing 2-ship Kylo, and specifically Kylo QD.

The biggest concern was would you consistently kill something worth more than QD. But the very idea that imps could possibly do a feasible 2 ship ace build was.... cool?

Just now, Tlfj200 said:

It's funny - we actually identified maybe just doing 2-ship Kylo, and specifically Kylo QD.

The biggest concern was would you consistently kill something worth more than QD. But the very idea that imps could possibly do a feasible 2 ship ace build was.... cool?

So, I've given this a little thought, and I think tenatively maybe Quickdraw merits Engine Upgrade in a 2-ship list. Her weakness is that she's so slow, so she's easy to pin down. Engine would enhance maneuverability quite a bit more, but leave her pretty vulnerable to turrets.

Of course, Quickdraw can have the same PTL/AS combo that Kylo has, but the dial obviously leaves something to be desired.

Either way a Harpoon+Quickdraw Primary+Kylo Primary-Quickdraw leaves an awful lot of stuff in a bad enough position that Kylo can finish the job and make it a game.

Crazy that when she came out, it was "don't take her, if you do, keep her cheap". What difference a few upgrades makes.

That Kylo+Soontir+RidiculousBid squad was very cool. It got me thinking though. How bad would it be to replace Soontir with this:

"Whisper" — TIE Phantom 32
Push the Limit 3
Advanced Sensors 3
Recon Specialist 3
Stealth Device 3
Ship Total: 44

Yes, its a PS7 Whisper (it's a PS11 meta anyway so what does 9 to 7 matter?) without the famous shoot+cloak mechanic , but in this role, it's mostly a decoy anyway, right? You will probably keep it cloaked most of the time and roll 5 greens. Or if the coast is clear, decloak and use Push and Recon to end up with 2 focus, an evade, and a stress and still roll 3 greens (sound familiar?).

Unfortunately, I have more squad ideas than opportunities to play, but I really want to try this one...

5 minutes ago, sirjorj said:

That Kylo+Soontir+RidiculousBid squad was very cool. It got me thinking though. How bad would it be to replace Soontir with this:

"Whisper" — TIE Phantom 32
Push the Limit 3
Advanced Sensors 3
Recon Specialist 3
Stealth Device 3
Ship Total: 44

Yes, its a PS7 Whisper (it's a PS11 meta anyway so what does 9 to 7 matter?) without the famous shoot+cloak mechanic , but in this role, it's mostly a decoy anyway, right? You will probably keep it cloaked most of the time and roll 5 greens. Or if the coast is clear, decloak and use Push and Recon to end up with 2 focus, an evade, and a stress and still roll 3 greens (sound familiar?).

Unfortunately, I have more squad ideas than opportunities to play, but I really want to try this one...

Miranda and Dash argue pretty strongly that there's a reason to get above 7.

1 minute ago, Biophysical said:

Miranda and Dash argue pretty strongly that there's a reason to get above 7.

Point, though does Dash usually get VI? Cuz I'm pretty sure you'd out bid them!

6 minutes ago, sirjorj said:

Point, though does Dash usually get VI? Cuz I'm pretty sure you'd out bid them!

You want to straight be above Dash with a Phantom. If he moves last, you might just not have a shot. If he shoots first, bad news bears if you're not at Range 1. In both cases you need to be really good at guessing right.

3 minutes ago, sirjorj said:

Point, though does Dash usually get VI? Cuz I'm pretty sure you'd out bid them!

Dash ususally takes lonewolf or push.

But miranda and the inquisitor would absolutely say hello. Also other ps9s, they ususally want to move after whisper and give you init. When you're ps7 they'll shoot first and move last, which is super no bueno.

OK, I'm convinced. There are enough other PS9 things in play.

2 hours ago, Biophysical said:

This is all personal opinion, obviously, but the reason i love Quickdraw is that she's awesome without costing an awesome amount of points, and she doesn't really need an EPT to enhance damage, so she's free to be your VI carrier. So I'd save points and get PS11 by going to VI, and I'd make Jammer into FCS, because I'm taking Quickdraw to kill things. This is all in the context of a 3 ship list, though, where carving off spare points makes a big difference to your 3rd ship.

If you're seeing tons of TLTs everywhere, Jammer starts making a lot of sense. If you're tired of Fenn Rau, Expertise is terrific. If it's part of a 2-ship build, the extra points don't matter a ton. Historically, high action efficiency of so many prevalent ships made Sensor Jammer a less than effective upgrade for the price, but I could also see it working against a lot of stuff right now, so give it a shot, I guess.

I thought about VI, but I'm not really going to tournaments, so the only PS 10 I hit is Rey, and that's one person, who I can beat. Vader is the only PS 11, and QD with him could be nice, but I use expertise as a soft PTL that allows me to mod my shots and have a focus for defense. Jammer is for much the same reason, and most people in my meta don't use their actions right. Its amazing how many times you blank when you don't have mods and I do, although I do see the value of FCS it seems like it won't help much now, as again, most people don't mod and rely on "luck" to save them, so I don't need to spend my focus much and I can be action Locking for max damage. And, because it is a two ship list their isn't anything else I want in there more than the bid I have. So in short, your right, that probably would be better, but my meta doesn't realize that, so this is hilarious. Maybe a better QD would look like:

VI

FCS

Homing

LWF

Optics

title

It gets more Offense, and still has similar defense, but now at PS 11 and target lock over focus.

6 minutes ago, Do I need a Username said:

I thought about VI, but I'm not really going to tournaments, so the only PS 10 I hit is Rey, and that's one person, who I can beat. Vader is the only PS 11, and QD with him could be nice, but I use expertise as a soft PTL that allows me to mod my shots and have a focus for defense. Jammer is for much the same reason, and most people in my meta don't use their actions right. Its amazing how many times you blank when you don't have mods and I do, although I do see the value of FCS it seems like it won't help much now, as again, most people don't mod and rely on "luck" to save them, so I don't need to spend my focus much and I can be action Locking for max damage. And, because it is a two ship list their isn't anything else I want in there more than the bid I have. So in short, your right, that probably would be better, but my meta doesn't realize that, so this is hilarious. Maybe a better QD would look like:

VI

FCS

Homing

LWF

Optics

title

It gets more Offense, and still has similar defense, but now at PS 11 and target lock over focus.

This is a significantly better QD, imo, and I've been flying her for a long time and this was an original build I ran before optics and LWF and then again with LWF, though now I'm running it with Harpoons. It strengthens the ship at a place she's most vulnerable: R3 (people are less afraid to shoot her since her attack back likely does less), but if you've already hit them with a Homing Missile....

Edited by AlexW
3 minutes ago, AlexW said:

This is a significantly better QD, imo, and I've been flying her for a long time and this was an original build I ran before optics and LWF and then again with LWF. It strengthens the ship at a place it's most vulnerable: R3.

I'll probably try it and do significantly better (than old QD, not you, I'm still bad), but we will see.

EDIT: Although the previous versions ability to make people play themselves was awesome, and I managed to table three people in one night.

Edited by Do I need a Username

I've been kick'n around Inquisitor, maybe AO Omega Ace, QD for sure, etc trying to come up with a pal for Kylo... kinda fun, kinda frustrating

Edited by Lobokai
Just now, Lobokai said:

I've been kick'n around Inquisitor, maybe AS Omega Ace, QD for sure, etc trying to come up with a pal for Kylo... kinda fun, kinda frustrating

QD is really fun... Although, Kagi with Palp + Bomber with Hotshot at PS 5 might not be awful... (but it might just be my meta, which is weird).

2 hours ago, Biophysical said:

Miranda and Dash argue pretty strongly that there's a reason to get above 7.

What about mixing in a Swarm Tactics and Targeting Synchronizer on QD with some Harpoon Boats, and give him a Harpoon as well?

2 hours ago, Do I need a Username said:

I thought about VI, but I'm not really going to tournaments, so the only PS 10 I hit is Rey, and that's one person, who I can beat. Vader is the only PS 11, and QD with him could be nice, but I use expertise as a soft PTL that allows me to mod my shots and have a focus for defense. Jammer is for much the same reason, and most people in my meta don't use their actions right. Its amazing how many times you blank when you don't have mods and I do, although I do see the value of FCS it seems like it won't help much now, as again, most people don't mod and rely on "luck" to save them, so I don't need to spend my focus much and I can be action Locking for max damage. And, because it is a two ship list their isn't anything else I want in there more than the bid I have. So in short, your right, that probably would be better, but my meta doesn't realize that, so this is hilarious

I'm honestly not sure if teching specifically to beat bad players is entirely missing the point or the Kraytest point of all...

9 hours ago, RStan said:

So with this new forum update, what will be the most used reaction type for this thread?

does the new forum update make anyone else want to stab their eyes out?