Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

On 1/17/2019 at 12:06 PM, gennataos said:

To win alternate art versions of game components we already own...maybe a plaque, trophy, medal or challenge coin?

 The fact that any of us take this even remotely serious is pretty hilarious.

The current system open templates are legit the coolest prize i've ever seen ffg do, possibly across all thier games. The little attention to detail, like how the different speeds correspond to the different call signs is just awesome. I've given away or sold every set of ffg templates i've won since 2015 , I actually thought about not buying a plane ticket to phx and just using the money to buy templates, but the allure of a post points tournament along with not being in wisconsin was too much

I've seen them in person, they are really nice. I couldn't play with them because they're just so different from each other, it'd bug me. I've got a medley going right now, and it's mildy annoying me.

Today was a great day, I've played 2 X-wing matches, against my 2 oldest. I'll need more 170 points lists since that seems to be where the balance is. My oldest whupped me when I was stuck chasing a 3h Delta and a 3h3s Delta with a 3h PS1 Silencer (duh!). My middle son also whupped me, after we agreed that, of course, I should have killed Lando, not the juicy Fenn with a tractor at range 1 of my Thanisson.

Midnight was tolerated by my sons, as far as "messing with your stuff" talents go, though she was mercilessly hunted. Thanisson's ability was decent, but it probably wouldn't be great in a real game.

There is hope for more X-wing, though it will likely be stuck at the conversion kit level for many moons.

Two Random Comments:

1. The Patriots are Undercosted

2. X-Wing 2020

xwing-resistance.jpg

On 1/19/2019 at 1:32 AM, skotothalamos said:

Is that Kylo in a Rebel flightsuit?

Neigh

9 hours ago, Boom Owl said:

Two Random Comments:

1. The Patriots are Undercosted

Saints fans (and maybe any body who ever watched a football game):

MUH REFS!!!

4 minutes ago, Biophysical said:

MUH REFS!!!

FLOOR RULES!!

On 1/18/2019 at 4:25 PM, FlyingAnchors said:

Take us to DEFCON 4.

at DEFCON 2 we get to see a horse.

Yknow what, let’s just show the horse:

latest?cb=20110127013813

HOERS

also it still bothers me that i totally did not pick up on runt being a horse person

Edited by catachanninja

Hey @Brunas @Rytackle

Both of you use A-wings without Optics in the aces league. Why?

39 minutes ago, GreenDragoon said:

Hey @Brunas @Rytackle

Both of you use A-wings without Optics in the aces league. Why?

Optics isn't worth it on lulo. It would be on the others, but I don't have room.

1 hour ago, Brunas said:

Optics isn't worth it on lulo. It would be on the others, but I don't have room.

I gotta ask - why exactly? Is it because the extra die increases the chances of rolling one or more eyeballs that you could change anyway?

10 minutes ago, sirjorj said:

I gotta ask - why exactly? Is it because the extra die increases the chances of rolling one or more eyeballs that you could change anyway?

Sort of:

Lulo is there to be cheap and effective. More points isn't really a feature. Further, the gains on a 3-die optics is far more marginal than 2-die optics.

Separately, optics seems to be more fairly priced to where it's both great, and also a burden to squeeze in (i'd rather have trick shot, for instance, and names, before optics).

37 minutes ago, Tlfj200 said:

the gains on a 3-die optics is far more marginal than 2-die optics.

that

optics is great for 2 attack dice ships and force users.

1 hour ago, Tlfj200 said:

Sort of:

Lulo is there to be cheap and effective. More points isn't really a feature. Further, the gains on a 3-die optics is far more marginal than 2-die optics.

Separately, optics seems to be more fairly priced to where it's both great, and also a burden to squeeze in (i'd rather have trick shot, for instance, and names, before optics).

Yeah, Lulo tops our at 40 points. Done. Crack and trick. Setup those rear arc 4 dice trick shots and then swing around for the kill. With that many dice you get more economy out focus than a single blank.

Edited by viedit
21 hours ago, Boom Owl said:

Two Random Comments:

1. The Patriots are Undercosted

2. X-Wing 2020

xwing-resistance.jpg

Gee, look the T-85 must be Epic scale, look how big it is compared to the FOnterceptor.

17 minutes ago, matt.sucharski said:

Gee, look the T-85 must be Epic scale, look how big it is compared to the FOnterceptor.

If that's the case then the astro is an oversized R1.

Been on a bit of a Rebel X-Wing kick lately. Turns out Super Luke is crazy fun.

How do you build Luke or Wedge?

Supernatural and Lonewolf are fairly obvious.

After that.....Afterburners or Shield Upgrade or Proton Torps?

Luke Skywalker — T-65 X-Wing 62
Supernatural Reflexes 12
Servomotor S-foils 0
Ship Total: 74
Half Points: 37 Threshold: 3

Wedge Antilles — T-65 X-Wing 52
Lone Wolf 4
Servomotor S-foils 0
Ship Total: 56
Half Points: 28 Threshold: 3

Im leaning Afterburners.

Edited by Boom Owl
7 minutes ago, Boom Owl said:

Been on a bit of a Rebel X-Wing kick lately. Turns out Super Luke is crazy fun.

How do you build Luke or Wedge?

Supernatural and Lonewolf are fairly obvious.

After that.....Afterburners or Shield Upgrade or Proton Torps?

Luke Skywalker — T-65 X-Wing 62
Supernatural Reflexes 12
Servomotor S-foils 0
Ship Total: 74
Half Points: 37 Threshold: 3

Wedge Antilles — T-65 X-Wing 52
Lone Wolf 4
Servomotor S-foils 0
Ship Total: 56
Half Points: 28 Threshold: 3

Im leaning Afterburners.

I run Super/S-Foils/R2/Protons. Haven’t felt the need for Afterburners since Luke can barrel and boost in same turn and doesn’t care about taking a focus. Would help when he talon rolls but that’s not very often and you can still change your arc with Supernatural.

14 hours ago, Brunas said:

that

optics is great for 2 attack dice ships and force users.

I'm looking to do a No Glory tournament and I plan on running 5 Optics Res A-Wings. Is there an consensus on the best two talents to put in? I am leaning towards crack/heroic.

Just now, Scott Pilgrim2 said:

I'm looking to do a No Glory tournament and I plan on running 5 Optics Res A-Wings. Is there an consensus on the best two talents to put in? I am leaning towards crack/heroic.

Trickshot will get used more, overall, and leave more options.

10 minutes ago, Tlfj200 said:

Trickshot will get used more, overall, and leave more options.

So Trick/Heroic?

e: Thanks! Would it make sense to replace something else? I'm not yet convinced by all the Poe + 3A lists.

15 hours ago, Tlfj200 said:

Sort of:

Lulo is there to be cheap and effective. More points isn't really a feature. Further, the gains on a 3-die optics is far more marginal than 2-die optics.

Separately, optics seems to be more fairly priced to where it's both great, and also a burden to squeeze in (i'd rather have trick shot, for instance, and names, before optics).

14 hours ago, Brunas said:

that

optics is great for 2 attack dice ships and force users.

Lulo gains, strictly speaking, more from Optics than generics. He goes from 2.285 to 2.571 (+0.286), generics go from 1.594 to 1.863 (+0.269). Granted that includes Heroic, but that's anyway the realistic case.

I was having this discussion with SOTL in my 5 awings thread (if you want to take a look @Scott Pilgrim2)

That being said, we agreed that generics are better with optics and profit more.

Part of the reasoning is that low Initiative is a feature when using Optics.

Edited by GreenDragoon
1 hour ago, Boom Owl said:

Been on a bit of a Rebel X-Wing kick lately. Turns out Super Luke is crazy fun.

How do you build Luke or Wedge?

Supernatural and Lonewolf are fairly obvious.

After that.....Afterburners or Shield Upgrade or Proton Torps?

Luke Skywalker — T-65 X-Wing 62
Supernatural Reflexes 12
Servomotor S-foils 0
Ship Total: 74
Half Points: 37 Threshold: 3

Wedge Antilles — T-65 X-Wing 52
Lone Wolf 4
Servomotor S-foils 0
Ship Total: 56
Half Points: 28 Threshold: 3

Im leaning Afterburners.

That’s quite a bid. Personally I’d throw in Biggs, but whatever floats your boat. ;)

okay for the serious answer...

probably go with R2-D2 on Luke, and shield upgrade on Wedge, and then depending on what the rest of the list is, kit them with toros if points allow.

Unless you’re good with defenders, then I’d skip out on afterburners.

2 hours ago, Boom Owl said:

Been on a bit of a Rebel X-Wing kick lately. Turns out Super Luke is crazy fun.

How do you build Luke or Wedge?

Supernatural and Lonewolf are fairly obvious.

After that.....Afterburners or Shield Upgrade or Proton Torps?

Luke Skywalker — T-65 X-Wing 62
Supernatural Reflexes 12
Servomotor S-foils 0
Ship Total: 74
Half Points: 37 Threshold: 3

Wedge Antilles — T-65 X-Wing 52
Lone Wolf 4
Servomotor S-foils 0
Ship Total: 56
Half Points: 28 Threshold: 3

Im leaning Afterburners.

I tend to make Wedge a swarm-tactics lynchpin of 4 ship rebel squad. Either he gives Airen an I6 to then let Dutch acquire a lock so that he and another ship have fully modded torps at I6, or in another list he makes Garven an I6 so that he can use double mods on a target. If Lone Wolf works for your Wedge, that's cool, but I can't envision it going all too well. He draws so much aggro that you should either make the other targets hit like freight trains whilst his death is a distraction or you should bring Biggs and a selfless sidekick to spread the damage. I think one of the dudes in Aces League this week made a version of the 4 X damage spread.

2 hours ago, Boom Owl said:

Been on a bit of a Rebel X-Wing kick lately. Turns out Super Luke is crazy fun.

How do you build Luke or Wedge?

Supernatural and Lonewolf are fairly obvious.

After that.....Afterburners or Shield Upgrade or Proton Torps?

Luke Skywalker — T-65 X-Wing 62
Supernatural Reflexes 12
Servomotor S-foils 0
Ship Total: 74
Half Points: 37 Threshold: 3

Wedge Antilles — T-65 X-Wing 52
Lone Wolf 4
Servomotor S-foils 0
Ship Total: 56
Half Points: 28 Threshold: 3

Im leaning Afterburners.

Add R2 Astromech or R2-D2 on Luke. You're spending too many points on something that can die far too quickly if you take supernatural, but no regen. Also, Luke is your win condition, so you need a way to preserve him to the late game. Regenerated health is the deciding factor in so many matches with Luke that you should not run him without it.

I would also drop lone wolf on Wedge as well because I don't think you're going to get it to proc anymore than once or twice per tournie and you want to keep wedge cheap. It's entirely possible for wedge to die in two shots, with a focus and behind debris so he's really more of a vehicle for carrying torps and nothing else. He's not an ace; he's a jouster to trade with. Don't waste extra points on him.

In addition, you really should put proton torpedoes on both of these ships because that's what high PS X-Wings specialize in. Torps are mathematically better on Wedge due to his ability and better on Luke due to his force. You should be taking advantage of this with your list.

For your third, it's really just a choice between Biggs or Thane Kyrell. I was in camp Thane for his high IV (his ability may as well be blank), but it really sucks to lose Luke in the opening joust, so now it's all Biggs all the time. And there you have trench run. If you think of swapping the third ship for a Y-Wing or a U-Wing, you are falling in a trap.

I should have clarified, wasn't really posting a list here.

Just thinking of Luke on his own or Wedge individually. Biggs is as valuable if not more valuable than Wedge I totally get that.

Given the choice though do you prioritize Proton Torps or Mobility? Sounds like most people default to Torps?

If Torps & Supernatural were correctly costed AND Luke had to decide between Regen/Burners or Proton Torps is there a clear favorite?

Old less interesting question...is it not possible to run Wedge with Afterburners and Lone Wolf as an actual Ace who does something other than just honor joust sacrifice? The answer is still definitely no right.

Edited by Boom Owl