Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

2 minutes ago, Makaze said:

My problem with hyperspace is that it feels more like Marketing: The Format instead of a thoughtfully curated set of ships meant to produce an ideal competitive environment.

Why can't it be the other direction?

Not "we chose these ships to make the best format", but rather, "these are the ships, so we focused on making them into the best format".

Just now, svelok said:

Why can't it be the other direction?

Not "we chose these ships to make the best format", but rather, "these are the ships, so we focused on making them into the best format".

Because choosing the ships is defining the format. There is no step B where you can try extra hard and make it the best format

Or if you mean design the permanent ships specifically for the ever shifting format I guess I both don't see how that realistically works and especially don't see how they pull that off

3 hours ago, impspy said:

Vermiel-Howl Minis (194)
Major Vermeil — TIE Reaper	49
Crack Shot	1
Ship Total: 50
Half Points: 25 Threshold: 4
 	
“Howlrunner” — TIE/ln Fighter	40
Crack Shot	1
Ship Total: 41
Half Points: 21 Threshold: 2
 	
Gideon Hask — TIE/ln Fighter	30
Crack Shot	1
Ship Total: 31
Half Points: 16 Threshold: 2
 	
Iden Versio — TIE/ln Fighter	40
Crack Shot	1
Ship Total: 41
Half Points: 21 Threshold: 2
 	
Del Meeko — TIE/ln Fighter	30
Crack Shot	1
Ship Total: 31
Half Points: 16 Threshold: 2

Now I'm in! You can probably do better with the remaining 7 points than crack shot on Vermeil, though. Juke or a Hull?

35 minutes ago, Makaze said:

Because choosing the ships is defining the format. There is no step B where you can try extra hard and make it the best format

Or if you mean design the permanent ships specifically for the ever shifting format I guess I both don't see how that realistically works and especially don't see how they pull that off

I'd like to see a pool of "evergreen" ships with a rotating set of ~5 ships or so per faction.

For example-

Rebels:

X-Wing, Falcon are always legal.

Current format additions: A/Y/U wings.

Empire:

Tie Advanced, Fighter always legal

Current format additions: Reaper, Striker, Interceptor

Scum:

Firespray and Fang always legal

Current format additions: scum falcon/escape craft, scum TIE, scum Z

and rotate through actual fan favorite ships for the extra ~3 ships per factions every 6 months to a year with new releases. Drop off the oldest, add in the newest.

1 hour ago, Kaptin Krunch said:

I think that's because there are different categories of Complainer.

Some want their Favorite Ship for a couple years, the TIE Interceptor or A-wing
Some want their Favorite Ship for a couple months, the TIE Punisher or HWK-290

they can be the same person. Bemoaning that they can't play their A-wings, while talking about how they're flying whisper in extended because A-wings can't cut it.

26 minutes ago, Brunas said:

I'd like to see a pool of "evergreen" ships with a rotating set of ~5 ships or so per faction

I think my preferred total per faction might be a touch higher. Maybe one extra in the permanent category (Y, interceptor, and Z respectively) and whatever was just released doesn't take up a slot, it's just included until the next reorg. So effectively 6-7 rather than 5 ships per faction in the long term. And not necessarily a strict oldest drop off, rather done with a eye for whats needed. For example if the Reaper was on the chopping block then either the Lamda needs to be the included or a different ship rotated out so the faction always has a crew carrier. But yeah pretty much, I'm hoping over time this is what hyperspace turns into and the current release centric composition is just a phase.

And I realize that the above is pretty dang close to what hyperspace is now, it's just tweaked slightly expanded to not feel quite as confining, and feels more intentional so likely (though by no means guaranteed) to produce a healthy meta

26 minutes ago, jagsba said:

they can be the same person. Bemoaning that they can't play their A-wings, while talking about how they're flying whisper in extended because A-wings can't cut it.

not directed at anyone in particular of course

@Kelvan

@Kelvan

@Kelvan

8 minutes ago, Makaze said:

I think my preferred total per faction might be a touch higher. Maybe one extra in the permanent category (Y, interceptor, and Z respectively) and whatever was just released doesn't take up a slot, it's just included until the next reorg. So effectively 6-7 rather than 5 ships per faction in the long term. And not necessarily a strict oldest drop off, rather done with a eye for whats needed. For example if the Reaper was on the chopping block then either the Lamda needs to be the included or a different ship rotated out so the faction always has a crew carrier. But yeah pretty much, I'm hoping over time this is what hyperspace turns into and the current release centric composition is just a phase.

And I realize that the above is pretty dang close to what hyperspace is now, it's just tweaked slightly expanded to not feel quite as confining, and feels more intentional so likely (though by no means guaranteed) to produce a healthy meta

I think you're right and the target state is larger than 5. Which seems fine - the upcoming hyperspace pool is likely the smallest one we'll ever have.

I don't think we'll ever move from a release-centric composition though. They need to be able to make new product to sell, so new product always has to be hyperspace legal. People also don't want their new stuff to only be legal for 6 months.

1 minute ago, Brunas said:

not directed at anyone in particular of course

@Kelvan

@Kelvan

@Kelvan

didn't want to bother looking up his tag. Figured someone would do it for me. Thanks reddit!

25 minutes ago, Brunas said:

not directed at anyone in particular of course

@Kelvan

@Kelvan

@Kelvan

I think you're right and the target state is larger than 5. Which seems fine - the upcoming hyperspace pool is likely the smallest one we'll ever have.

I don't think we'll ever move from a release-centric composition though. They need to be able to make new product to sell, so new product always has to be hyperspace legal. People also don't want their new stuff to only be legal for 6 months.

Maybe they can do it like Hearthstone - new product is always legal for the next two seasons and then it can rotate out. Doesn't mean they have to, but at least you can set the min legalness of ship for Hyperspace.

Of course, the solution to people wanting to play more extended is simple: have more System Opens!

If FFG continue releasing a wave every ~3 months, with the wave sizes so far, by the Summer "rotation" there'll be 30-40 legal ships compared to 22 now.

(The Scum Z-95 is a mystery wrapped in an enigma)

2 minutes ago, svelok said:

If FFG continue releasing a wave every ~3 months, with the wave sizes so far, by the Summer "rotation" there'll be 30-40 legal ships compared to 22 now.

(The Scum Z-95 is a mystery wrapped in an enigma)

That is still just 5-6 ships per faction.

I would do those 6-7 movie ships as the never-rotates, and then the latest 2 waves-ish.

The mini factions will hit 6 relatively quickly.

8 ships per faction isn't horrible.

Upgrades are the real swingers of meta, restricting those would have vastly less complaints than restricting ships.

43 minutes ago, Brunas said:

I don't think we'll ever move from a release-centric composition though. They need to be able to make new product to sell, so new product always has to be hyperspace legal. People also don't want their new stuff to only be legal for 6 months.

That would also avoid the $100 eBay k-wing problem. They really need to align the competitive format with their releases and reprints if they want to sell new product instead of people resorting to the secondary market.

48 minutes ago, Brunas said:

not directed at anyone in particular of course

@Kelvan

@Kelvan

@Kelvan

Beat me to it.

Dear paste eaters, I need your help.

The FLGS is hosting a quickbuild event and my sons have shown an interest in attending with me. We've barely touched 2.0 since my oldest stopped playing in April.

I need a list for my oldest, the youngest player (evar!) to table a YouTube/podcast host without getting Krayt Loot when he was 7 years old. He has not kept up on X-wing at all and needs something somewhat straightforward, in the 4 or 6 threat range. He prefers empire as a rule, but could try something else. Twin Onyx or Delta defenders would be right at home for him...

I also need a list for son #2 who has shown an interest in going to his first event (yay!) and has barely played before. Since he owns a Punisher, any list including one is preferred, but he needs high quality easy to use glue since he is not at all used to X-wing. Redline is probably a good start, since he only has one missile to care about and is only 2 threats.

Wave 2 will be out by then, but we're not buying unless either of them actually shows an interest in playing once in a while. All those poor ships sitting on my shelves are sad enough.

I'll need to figure out lists for myself too, but I can handle that. 4-LOM and 2 Quads looks super fun (for me).

Show me the high quality glue I may not be aware of!

3 minutes ago, drjkel said:

Show me the high quality glue I may not be aware of!

Quad Phantoms with Juke - kinda need to be aware of where you don't want to be (decloaking is rather important) but surprisingly forgiving otherwise. If an idiot like me can do well with it, it's probably broken as all heck.

Sloane swarms are potent and nasty too, though a lot of people are scared of using lower init generics.

30 minutes ago, svelok said:

If FFG continue releasing a wave every ~3 months, with the wave sizes so far, by the Summer "rotation" there'll be 30-40 legal ships compared to 22 now.

(The Scum Z-95 is a mystery wrapped in an enigma)

I suspect the Scum Z-95 will be hyperspace when wave 3 drops, and we'll get an additional rebel and imperial ship then as well.

8 minutes ago, drjkel said:

Dear paste eaters, I need your help.

The FLGS is hosting a quickbuild event and my sons have shown an interest in attending with me. We've barely touched 2.0 since my oldest stopped playing in April.

I need a list for my oldest, the youngest player (evar!) to table a YouTube/podcast host without getting Krayt Loot when he was 7 years old. He has not kept up on X-wing at all and needs something somewhat straightforward, in the 4 or 6 threat range. He prefers empire as a rule, but could try something else. Twin Onyx or Delta defenders would be right at home for him...

I also need a list for son #2 who has shown an interest in going to his first event (yay!) and has barely played before. Since he owns a Punisher, any list including one is preferred, but he needs high quality easy to use glue since he is not at all used to X-wing. Redline is probably a good start, since he only has one missile to care about and is only 2 threats.

Wave 2 will be out by then, but we're not buying unless either of them actually shows an interest in playing once in a while. All those poor ships sitting on my shelves are sad enough.

I'll need to figure out lists for myself too, but I can handle that. 4-LOM and 2 Quads looks super fun (for me).

Show me the high quality glue I may not be aware of!

Jesus. You were supposed to remind me to make sure he got templates? I'm putting in an order for some krayt bounties in the next couple of days. Unless you get me something better for them to say, they'll be "KING OF GLUE"

7 minutes ago, drjkel said:

Dear paste eaters, I need your help.

The FLGS is hosting a quickbuild event and my sons have shown an interest in attending with me. We've barely touched 2.0 since my oldest stopped playing in April.

I need a list for my oldest, the youngest player (evar!) to table a YouTube/podcast host without getting Krayt Loot when he was 7 years old. He has not kept up on X-wing at all and needs something somewhat straightforward, in the 4 or 6 threat range. He prefers empire as a rule, but could try something else. Twin Onyx or Delta defenders would be right at home for him...

I also need a list for son #2 who has shown an interest in going to his first event (yay!) and has barely played before. Since he owns a Punisher, any list including one is preferred, but he needs high quality easy to use glue since he is not at all used to X-wing. Redline is probably a good start, since he only has one missile to care about and is only 2 threats.

Wave 2 will be out by then, but we're not buying unless either of them actually shows an interest in playing once in a while. All those poor ships sitting on my shelves are sad enough.

I'll need to figure out lists for myself too, but I can handle that. 4-LOM and 2 Quads looks super fun (for me).

Show me the high quality glue I may not be aware of!

Looking over the Imperial quick builds, these jump out as super easy to pick up:

1 Threat - Academy/Obsidian (I1/2 fighter)
2 Threat - Duchess (I5 striker) w/ Trick Shot, Shield
3 Threat - Soontir Fel (I6 interceptor) w/ Outmaneuver, Afterburners, Stealth
3 Threat - 2x Alpha Squadron Pilot (I1 interceptor) w/ ablative plating
3 Threat - Onyx Ace (I4 defender)
4 Threat - Rexler (I5 defender) w/ Juke, Collision Detector, Cluster Missiles
4 Threat - Ryad (I4 defender) w/ Outmaneuver, Afterburners

Of the Punisher builds, I'd agree that the Redline build is probably the least bad - they are all pretty janky though

For Scum, these look pretty nasty for the price:


2 Threat - Cartel Executioner (I3 kimo) w/ R5-P8, crackshot, contraband cybernetics
2 Threat - Old Teroch (I5 fang)
3 Threat - 4LOM (I3 mist hunter) w/ elusive, adv sensors, Zuckus, 0-0-0, BT-1, Mist Hunter
3 Threat - Dengar (I6 jm5k) w/ expert handling, R4 astro, proton torps, contraband cybernetics, Punishing One
3 Threat - Guri (I5 starviper) w/ daredevil, adv sensors, adv proton torps
3 Threat - 2x Jakku Gunrunner (I1 quadjumper) w/ novice tech, prox mine, electronic baffle
6 Threat - IG-88A + D (both with adv sensors + IG-2000)

The aggressors are a good idea, I have 4 of those, I should use them!

2 hours ago, Brunas said:

not directed at anyone in particular of course

@Kelvan

@Kelvan

@Kelvan

I think you're right and the target state is larger than 5. Which seems fine - the upcoming hyperspace pool is likely the smallest one we'll ever have.

I don't think we'll ever move from a release-centric composition though. They need to be able to make new product to sell, so new product always has to be hyperspace legal. People also don't want their new stuff to only be legal for 6 months.

Jagsba... more like jagsoff amirite?

alright I'm rekt.

I can be sad about not flying A wings while also flying stuff that is good. Hyperspace will also be broken. Every meta in xwing has been broken.

Source: I've been playing competitive since wave 1.

5 hours ago, svelok said:

Summer or maybe spring 2020 hyperspace will be when we find out if there's a rotation, I guess?

It'll be just like the Netrunner rotation: a 5-year-long cycle followed by a revoked license.

2 hours ago, jagsba said:

they can be the same person. Bemoaning that they can't play their A-wings, while talking about how they're flying whisper in extended because A-wings can't cut it.

This makes us enemies. But I'm also very good friends with my enemies so... I'm not sure how you should feel right now.

6 minutes ago, Kelvan said:

This makes us enemies. But I'm also very good friends with my enemies so... I'm not sure how you should feel right now.

Confused?

Just now, LagJanson said:

Confused?

right where i want them. Confused boners.

43 minutes ago, Transmogrifier said:

3 Threat - Dengar (I6 jm5k) w/ expert handling, R4 astro, proton torps, contraband cybernetics, Punishing One

Incidentally this 3 Threat Dengar build would cost you 94 points normally (R4 is also not legal on a large base outside of this quick build and is super good on a jumpmaster). 3 threat is meant to be roughly 75 points, so that's pretty absurd value.