52 minutes ago, Biophysical said:Honestly, Rebels could look into a similar build for Rey. Only one turn, but AGI3 + infinite Focus / reroll Rey for a turn would really help preserve her on the initial joust. Is it just too many points?
This seems legit:
Have you looked at a build like this @gennataos?
My Determination Rey build originally had GS instead of SC, same point cost as yours, but I didn't commit to trying it a lot. I saw the SC/CM shenanigans and grew enamored with it. I think there's a strong argument for it over SC, since blocking can hose her, Poe can reasonably pull off TLs and you can't guarantee Rey in range for SC to proc.
I'm leaning toward Engine Rey, though. She can force a jousting decision and EU lets her close the gap to get inside missile range and/or blocks.
On VI...boy would I love to just staple that to her, even over Experise. I live in fear of the Kylo dumpster, though, even moreso starting tomorrow. I guess I need to see how that matchup turns out, but I suspect I already know.
I ran this a couple times last night in Vassal and it did well. Rey dies in this list a lot, no doubt. Poe is strong enough now to be a closer, but he really has to finish stuff, because he won't cost more than some other closers. Large base boost is so good, particularly when backed up by blank rerolls. Poe is ignored out of necessity to kill Rey, but he's not slap fighting anymore with Advance Optics. I could drop Poe to the PS8 version and get R2-D2, which might be necessary to be more competitve, but I'm so weary of running.
Poe Dameron (PS9) (33)
Veteran Instincts (1)
BB-8 (2)
Advanced Optics (2)
Autothrusters (2)
Black One (1)
Rey (45)
Veteran Instincts (1)
Finn (5)
Kanan Jarrus (3)
Engine Upgrade (4)
Millennium Falcon (TFA) (1)
Total: 100
View in Yet Another Squad Builder
Edited by gennataos


