Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

Has anyone seen the full ability for Kylo? If not there's still a solid chance it's crazy good and shouldn't be allowed at I6. Balance?

3 minutes ago, RStan said:

Has anyone seen the full ability for Kylo? If not there's still a solid chance it's crazy good and shouldn't be allowed at I6. Balance?

THANK YOU!

Ryad was really good at PS5...

8 minutes ago, RStan said:

Has anyone seen the full ability for Kylo? If not there's still a solid chance it's crazy good and shouldn't be allowed at I6. Balance?

Kylo will probably still be really good. Basically have zero information at this stage ( other than the fact that Super Natural Reflexes and Advanced Sensors exist? )

I5 is not at all the end of the world. Its logical.

Memes aside I am actually genuinely excited for 2.0 Kylo.

My joke prediction for his new pilot ability: Once per game spend 2 force charges at the start of the End Phase to assign a ship at range 0-3 a "Traitor" condition card. That ship must perform a red stop next turn.

Edited by Boom Owl
1 hour ago, Boom Owl said:

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We haven't had memes like this before.

New Ship Options from Reddit: https://imgur.com/a/dWBgwvH

Those two are actually some of the better Seperatist ships. They're pretty cool, IMO

That first one was a dank LEGO set

I AM A RADICAL CLONE WARS FAN AND THERE IS NOTHING YOU CAN SAY TO MAKE ME CHANGE MY MIND

It will be interesting to see if they purposefully don't have I6 pilots for the FO (or say the Republic/CIS factions) - forcing players out of that comfort zone would be a way to create a unique faction dynamic.

Edited by Transmogrifier

I think we've already seen that there's an i6 TIE/FO pilot. But I do think the Seperatists might be without an i6 pilot, unless they give Maul or Greivous i6.

Republic have Anakin though, so they'll probably have at least one i6. Also a lot of force users, and they'll likely be the only other faction with generic force users.

3 hours ago, LagJanson said:

Kylo’s best move on screen was spinning.

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I just noticed that there are quickbuild pdfs on ffgs site now

6 hours ago, catachanninja said:

Vader drops in on some x wings and y wings forced to fly down a narrow corridor and gets waxed by his ally,

Vader did also solo half of Phoenix Squadron and a corvette. The only reason he didn’t do for the Ghost was the inevitable incompetence of his subordinates.

1 hour ago, RStan said:

Has anyone seen the full ability for Kylo? If not there's still a solid chance it's crazy good and shouldn't be allowed at I6. Balance?

Even if garbage ability, I'm guessing they made a rule of:

1.) Supernatural Reflexes access.

2.) Boost and Barrel Roll native

3.) I6

Pick 2.

You can be crazy maneuverable for free and I5(Grand Inq), Be pretty maneuverable at I6 (Vader), but not both.

I'd guess that the Silencer has Boost/Barrel Roll, so they erred on the side of caution and made Kylo I5.

10 minutes ago, Biophysical said:

 I'd guess that the Silencer has Boost/Barrel Roll, so they erred on the side of caution and made Kylo I5.

I imagine I6 "PTL" Poe will only have access to Boost. While I5 Super Kylo can show up and pre-roll boost force charge maybe.

Super Quiz already seems really solid and thats with very little HP to fall back on.

Depends alot on what I can put next to Kylo and how much attention it draws off.

Curious about what the Generic Tie SFs are going to look like in 2.0 or even just a beefy 3 Tie FO "mini swarm".

Edited by Boom Owl
4 minutes ago, Q10fanatic said:

Page 19. The game can end in a draw.

Edit: Unless my page is loading incorrectly. There is a large-ish blank space immediately below this rule on my screen...

WINNING THE GAME The game ends at the end of a round if all of a player’s ships are removed from the game. The player with no ships remaining loses, and the player with at least one ship remaining wins. If both players’ last remaining ships are destroyed in the same round, the game ends in a draw.

But what if I did that intentionally?

2 hours ago, Dismal Scientist said:

So far my favorite part of Gen Con has been standing in the two-city-block-long line for will call.

edit: but I did meet the OCX guys!

What was the average wait time?

Chad Slave I title! No stress required!

4 minutes ago, Boom Owl said:

WINNING THE GAME The game ends at the end of a round if all of a player’s ships are removed from the game. The player with no ships remaining loses, and the player with at least one ship remaining wins. If both players’ last remaining ships are destroyed in the same round, the game ends in a draw.

ruhroh. Final Salvo gone? But at the cost of returning draws?

Cover page says 1.0.0? Shouldn't this be 2.0.0?

5 minutes ago, defkhan1 said:

ruhroh. Final Salvo gone? But at the cost of returning draws?

I can understand it. Otherwise, why wouldn't the 7 Tie swarm just fortress up and scream "JOUST ME!!!" for 75 minutes?

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Huge buff to Prox Mine! Went from "In 2.0 you roll one less die" to "In 2.0 one of your 3 dice always hits"

Wow Saw's and the Reaper had a lot of typos...

Ahh.. they acknowledge that the faction icon becomes text for restrictions. Cool. I'm pretty sure this was a style change that they settled on after these were printed.

There is now an official "MUH DICE!" Talent.

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