Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

5 minutes ago, Brunas said:

RUTHLESS STRIKERS

I HAVE NEVER BEEN MORE IN

All strikers or mixed swarm with some Academy fodder?

Just now, RStan said:

All strikers or mixed swarm with some Academy fodder?

I don't know, but I know how to find out, and it involves a bunch of striker testing so I'm in

Just now, RStan said:

All strikers or mixed swarm with some Academy fodder?

Guidance Pilots with a 3 charge use.

OR....what about mix of Ruthless Strikers with some Academy Pilots and the cheapest thing that can carry Sloane. GChips the Striker attacks and once the Academy's are 1 health, just run them in and force your opponent to go after the kill to proc Sloane......LIST BUILDING NOW.....

EDITED: Best I can come up with so far is 2 Ruthless Black Sq Scout Strikers, 1 Sloane Scarif Base Pilot Reaper w/ Tactical Officer, and 3 Academy Pilots. 200 pts flat.

Edited by RStan

Is there any call to put 5th Brother on a TIE Bomber? The goal would be fully modded torpedoes, but that seems pricey for that ability. Combine with Ruthless?

5 minutes ago, Biophysical said:

Is there any call to put 5th Brother on a TIE Bomber? The goal would be fully modded torpedoes, but that seems pricey for that ability. Combine with Ruthless?

Fifth Brother costs almost half as much as a TIE Bomber.

6 minutes ago, Kaptin Krunch said:

Fifth Brother costs almost half as much as a TIE Bomber.

Haha, the best part is, that doesn't answer the question. At the start of combat, assign a calculate token to your ship is maybe worth about half a bomber?

4 minutes ago, Kaptin Krunch said:

Fifth Brother costs almost half as much as a TIE Bomber.

Hence my uncertainty. I was trying to think if some high PS Bomber (or Redline?) would benefit with some measure of efficiency from having the extra mod. So Scimitar, definitely not. We did know that, though.

17 minutes ago, Biophysical said:

Is there any call to put 5th Brother on a TIE Bomber? The goal would be fully modded torpedoes, but that seems pricey for that ability. Combine with Ruthless?

You are looking at 51 points for a Gamma (because you're at least taking gamma, right?), Brother and Proton Torp. Plus you need to put an EPT in there. 1 point ruthless as well? Total of 52.

I think I'd rather have a Rho + Homer + Procket + FCS + Advanced Slam for a similar price.

Edited by viedit
Just now, Biophysical said:

Hence my uncertainty. I was trying to think if some high PS Bomber (or Redline?) would benefit with some measure of efficiency from having the extra mod. So Scimitar, definitely not. We did know that, though.

As much as I'm into trying out Redline now, does he need the force charge? It sounds like a dumb question, but do you want to invest another 12 points into a ship that will likely die and you'll probably want to get the most damage output out of the points spent on Redline. Especially when Redline already can get a focus/tl every round he needs to. It does give a bit more flexibility to allow another action besides focus that can free up the boost I guess. Idk, I'd have to see point invest of Redline as is right now before putting Fifth Brother on board.

Hmm... what about Redline, 5th Bro, Protons, Homing for 68 total?

Wait. Redline is already self-sufficient. Nevermind.

2 minutes ago, Biophysical said:

Hmm... what about Redline, 5th Bro, Protons, Homing for 68 total?

Wait. Redline is already self-sufficient. Nevermind.

Redline looks like a monster.

1 minute ago, Brunas said:

Redline looks like a monster.

I guess they decided to balance it a bit still....no talent slot. I thought about Saturation Salvo on Redline until I noticed that ?

2 minutes ago, Brunas said:

Redline looks like a monster.

Yeah, I was like "oh, I don't need to buy anything for Redline, just a Torp and Homing and maybe a freeish Hull Upgrade."

1 hour ago, Biophysical said:

It's like that scene from The Two Towers where the Uruk Hai are beseiging Helm's Deep and send in that berserker with a torch to light the giant bomb under the walls.

giphy.gif

Deathfire Alt Art Maybe?

20 minutes ago, RStan said:

https://www.fantasyflightgames.com/en/news/2018/7/31/the-essential-galactic-empire/

Vote for Imperial upgrade for Coruscant.

Ruthless

Admiral Sloane

Emperor Palpatine

Fifth Brother

....do we make people run Ruthless? Get some swarm action with Sloane? Or have Papa Palp lead the Empire back to glory?

HYPE!!!

broforce.png

Edited by Boom Owl

I wonder how many players going to Coruscant used an Imperial list to get there?

I really want to see Sloane win since it requires building your entire list around. Ruthless and Fifth Brother slot into a lot of existing ideas fairly easily. Palpatine is similar to Sloane but we already know what a good Palpatine build looks like.

2 hours ago, Brunas said:

Haha, the best part is, that doesn't answer the question. At the start of combat, assign a calculate token to your ship is maybe worth about half a bomber?

My point is 5th brother should not be riding on a Bomber. A Deci, or an ace though? I'm in.

Scimitar with Barrage Rockets is 34. That means I can have three and pretty much as much Defender as I want. That's a lot of meat in a squad. It's almost like having 3 X-wings, but still having a Defender flanking if you turn to deal with them. I'm so confused. Low PS Firepower is so freaking cheap in 2.0.

6 minutes ago, Biophysical said:

Scimitar with Barrage Rockets is 34. That means I can have three and pretty much as much Defender as I want. That's a lot of meat in a squad. It's almost like having 3 X-wings, but still having a Defender flanking if you turn to deal with them. I'm so confused. Low PS Firepower is so freaking cheap in 2.0.

I like the idea of Jonus + 2x Gamma with barrage and Super/FCS Vader for 199.

Just now, Boom Owl said:

I like the idea of Jonus + 2x Gamma with barrage and Super/FCS Vader for 199.

Yeah. That hits **** hard.

3 minutes ago, Biophysical said:

Yeah. That hits **** hard.

Yea and I4 and I3....

8 minutes ago, Biophysical said:

Scimitar with Barrage Rockets is 34. That means I can have three and pretty much as much Defender as I want. That's a lot of meat in a squad. It's almost like having 3 X-wings, but still having a Defender flanking if you turn to deal with them. I'm so confused. Low PS Firepower is so freaking cheap in 2.0.

96 gets you Supervader or Juke ASensors rexler- 104 to get 3x 3atk ships.

Honestly, Triple Interceptor/Striker seems better than barrage Rockets though.