2nd Edition.

2nd Edition.


Those named tie fighter pilots are so good, we are not ready.
@Boom Owl the god thank you
2 minutes ago, Brunas said:@Boom Owl the god thank you
I've said it once (i think) and ill say it again, Boom is the forum MVP
Just now, Mattman7306 said:I've said it once (i think) and ill say it again, Boom is the forum MVP
#myforumchampion
Cool, Tarkin will be useful in Standard play. I hope they ditch epic, or at least wait a few years before rolling that crap out again.
It's so awesome to be legit excited about every named Imperial Officer type crew. Every single one of them have an unique ability to add to any squad. All of them have very interesting ways to either build on what your squad already does well or even fill in weaknesses. Almost as importantly, Tarkin, Sloane, and Jerjerrod all can be maximized within a variety of swarms. The Imperial faction more than all others right now really feels like it has an identity with TIE Fighter max squads, Officer shuttle supported squads, and finally maximum superiority in single fighters via chassis (defender) or ace pilots (Soontir, Vader, Inquisitor, etc). In 1st edition I was never a big Imperial player, but 2nd edition Imperial content has my full attention at this point.
EDITED: I missed that Tarkin requires an Imperial crew ship with Target Lock action. At base, that's only the Decimator. Unless Krennic is also a crew to give a Reaper or Lambda a TL action. I'd assume that would become quite the expensive shuttle. Might have an interesting combination with Colonel Jendon pilot.
Edited by RStan1 hour ago, RStan said:EDITED: I missed that Tarkin requires an Imperial crew ship with Target Lock action. At base, that's only the Decimator. Unless Krennic is also a crew to give a Reaper or Lambda a TL action. I'd assume that would become quite the expensive shuttle. Might have an interesting combination with Colonel Jendon pilot.
Title should let him get it pretty easily on the Lambda
19 minutes ago, Makaze said:Title should let him get it pretty easily on the Lambda
Its a list building requirement.
Wow!
Jerjerrod and Tarkin are cool
But 7th Sister in the TAP with a crackshot every other turn, and Col Jendon with first turn LRS for everyone can‘t be healthy! Holy crap!
2 Aces + Support: here I come!
I really like redline, Punishers are good looking ships, I won't mind playing one that gets the best action economy seen so far.
The fifth brother is going to not cost much and will probably be the cheapest source of +1 force around. Him on a patrol leader with palpa might turn out to be a nightmare
8 hours ago, RStan said:EDITED: I missed that Tarkin requires an Imperial crew ship with Target Lock action. At base, that's only the Decimator. Unless Krennic is also a crew to give a Reaper or Lambda a TL action. I'd assume that would become quite the expensive shuttle. Might have an interesting combination with Colonel Jendon pilot.
Being able to give all the ships in your list TLs seems pretty good even if its only every other round. Its nice that Tarkin recharges his charges. I imagine Oicunn with Tarkin and 3 Tie Strikers could put down a bit of damage. Mods are good and Tarkin is basically a giant Thread Tracer?
One other thing that stands out is Sloane's Sisters. Nice way to double Jam something after Sloane Triggers though its probably to convoluted be worth the effort.


Edit: Dumb
Edited by Boom Owl
So question...do force tokens stack each turn if you don't use them? Say a decimator with 7thSis bumps/slowrolls for a few turns. Does the force power keep stacking each system phase and she can roll into battle with 4 or 5 of them stacked up? Or is it regain one for a maximum of one?
I ask because she can be absolutely freaking horrible to some ships if she can trigger during activation phase. If a ship links an action into range one of you and get's stressed, you can potentially tractor them onto a debris cloud. They then gain another stress and you could jam them for that one. And depending on how you do the TB they could be getting another stress if their template overlaps the debris cloud the next activation phase setting up another opportunity.
Yikes.
Sloane + Sis looks good on paper, but the chances of the attacker being within range 0-1 of the Sister ship are low. Very hard to pull off combo I would think.
5 hours ago, Sunitsa said:I really like redline, Punishers are good looking ships, I won't mind playing one that gets the best action economy seen so far.
The fifth brother is going to not cost much and will probably be the cheapest source of +1 force around. Him on a patrol leader with palpa might turn out to be a nightmare
I feel like they said on the stream that the deci will only have two crew.
6 minutes ago, AlexW said:I feel like they said on the stream that the deci will only have two crew.
It's probably 2 crew + Gunner slot.
8 minutes ago, viedit said:So question...do force tokens stack each turn if you don't use them? Say a decimator with 7thSis bumps/slowrolls for a few turns. Does the force power keep stacking each system phase and she can roll into battle with 4 or 5 of them stacked up? Or is it regain one for a maximum of one?
I ask because she can be absolutely freaking horrible to some ships if she can trigger during activation phase. If a ship links an action into range one of you and get's stressed, you can potentially tractor them onto a debris cloud. They then gain another stress and you could jam them for that one. And depending on how you do the TB they could be getting another stress if their template overlaps the debris cloud the next activation phase setting up another opportunity.
Yikes.
Sloane + Sis looks good on paper, but the chances of the attacker being within range 0-1 of the Sister ship are low. Very hard to pull off combo I would think.
The number on the card is max number, iirc.
Was that really everything or are they still hiding some stuff. Seems weird to have an odd number of pilots for a ship or only 4 Interceptor pilots. And i still hate that Omicron Group Pilot image. What is that ship?
8 minutes ago, sirjorj said:Was that really everything or are they still hiding some stuff. Seems weird to have an odd number of pilots for a ship or only 4 Interceptor pilots. And i still hate that Omicron Group Pilot image. What is that ship?
I think this is (mostly) it [exception being maybe some low PS filler for TAP, and maybe other ships, can't tell]. I think that maintain an even number of pilots for a ship it a trap. Sure, they can release a mid int. generic, but I don't see a need for one, and that is what we are missing. Additionally, I think they plan on revisiting these ships down the line, and deciding if they want to add pilots or not, so having too many limits design space (and names). For example, a Re-release TAP is likely to include the current pilots, as they all appear in the show, but a re-release defender or interceptor might get all-new pilots that exist in the canon now.
The wording on Tomax Bren says that you regain 1 charge on ONE of your EPTs which is either future proofing or it means that Tomax can take two EPTs, which would mean that you could take Lone wolf and Crackshot. Also taking Elusive means you don't have to perform a red maneuver to recharge it.
25 minutes ago, sirjorj said:Was that really everything or are they still hiding some stuff. Seems weird to have an odd number of pilots for a ship or only 4 Interceptor pilots. And i still hate that Omicron Group Pilot image. What is that ship?
I'm assuming Interceptors are going to be one of the expansions in the next wave of 2.0 re-releases. Same with A-Wings only having 2 named pilots.
The OGP art is Ralph McQuarrie concept art, which is why it doesn't match the final model.
52 minutes ago, sirjorj said:...only 4 Interceptor pilots.
At least Soontir, Phennir and Saber Squadron survived the purge.
36 minutes ago, Transmogrifier said:I'm assuming Interceptors are going to be one of the expansions in the next wave of 2.0 re-releases. Same with A-Wings only having 2 named pilots.
I’m thinking Wave 2 will be the re-launch of the First Order and Resistance, so TIE/fo, TIE/sf, Upsilon, Silencer, T-70, Old Falcon and Bomber, with the RZ-2 A-Wing as the new ship balancing out the numbers.
18 hours ago, Kieransi said:I'm so looking forward to the top meta pilots not being "random guy from random video game two or three of you even played #3"
At least Starfighter I and II were fun games and Nym was an interesting character.
Miranda was from the very forgettable Legend's Black Fleet Crisis trilogy, dying in the second book.