Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

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without engine upgrade you have almost 0 chance of catching a reaper. if the reaper zigs when you zag and you have engine, you might be able to still catch it later on down the road. if you zig and it zags without engine your just gonna die.

Sounds like Burnout SLAM is the answer. :P

1 minute ago, Scott Pilgrim2 said:

Sounds like Burnout SLAM is the answer. :P

no, definitely hot shot blaster

Z95 swarm is the answer.

2 minutes ago, Crit Happens said:

no, definitely hot shot blaster

if we are gonna put an illicit on rey it has to be deadmans switch. I mean, she's suicidal with Saw anyways.

47 minutes ago, Brunas said:

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This is correct.

If I try to give advice, please ignore me. My brain vomited up any 1.0 knowledge it possessed once I started proxying 2.0.

I see new broken good lists and all the old broken good lists and I'm just like "**** it, I'm still just gonna YOLO Gunboats at store champs and GenCon" because maybe I won't have forgotten how to joust things.

4 hours ago, Clutterbuck said:

Was this posted earlier? I stumbled into this one, and want to see where I screwed up my build. For reference, I've got

Omega Leader - Juke, Comm Relay, Hull Upgrade

Colonel Vessery - Tie X7, Veteran Instincts, Tie Mk. II

Vermeil - VI, ISB Slicer, Director Krennick, Advanced Ailerons, Lightweight Frame

ditch that Hull Upgrade. 96 points is much safer for various bidding reasons.

If Omega Leader sees an opposing Vermeil, the proper move is to high-five the other guy for also being right and then have fun.

Edited by skotothalamos

Page 420. Nice.

30 minutes ago, Mattman7306 said:

Page 420. Nice.

star_wars_x_wing_glass_pipe_by_leoglass-

5 hours ago, Brunas said:

Is the plan to lose at time vs quiz then? Rey can shoot a reaper twice then never see it again, the only way Rey can ever quiz is to kill him as early as possible.

Yeah, i don't know. I do know after a couple more games against reapers today, Rey probably isn't the answer.

I might fully check out of 1.0 altogether. I thought store champs and GenCon 1.0 might be fun, doesn't look like it will be.

20 minutes ago, gennataos said:

I might fully check out of 1.0 altogether.

Welcome to the club!!!!!

Its X-Wing 2.0 Party Time!!!

2 hours ago, Mattman7306 said:

Page 420. Nice.

came here to say this :D

If I only want to bring 1 Reaper, is it better to bring Krennic and a Slicer or Palpatine?

So, Scum and villainy says 2.0 E-wings are bad. I say we fight. (Actually, E-wings might just be bad.)

8 hours ago, Wiredin said:

Z95 swarm is the answer.

7 with Feedback?

4 with Tracers, 4 naked?

7 with Deadman's switch?

What level of insanity are we talking about here?

1 minute ago, Kaptin Krunch said:

7 with Feedback?

4 with Tracers, 4 naked?

7 with Deadman's switch?

What level of insanity are we talking about here?

8 naked. No more, no less.

1 minute ago, impspy said:

If I only want to bring 1 Reaper, is it better to bring Krennic and a Slicer or Palpatine?

Krennic and a slicer if taking Feroh or Vermiel. As that grants you 2+ die mods a round, if taking SBP, Palpmight be better. If Taking Vizer, take a bid instead.

3 minutes ago, Kaptin Krunch said:

7 with Feedback?

4 with Tracers, 4 naked?

7 with Deadman's switch?

What level of insanity are we talking about here?

4+4 I think, 7 DMS Might be fun, but even a reaper can't jam 8 ships, especially is they can each get 2 tokens.

10 minutes ago, impspy said:

If I only want to bring 1 Reaper, is it better to bring Krennic and a Slicer or Palpatine?

Both Krennic and Slicers are so good, I think that's almost always the answer.

Disclaimer: see my earlier post(s) today

6 minutes ago, Do I need a Username said:

4+4 I think, 7 DMS Might be fun, but even a reaper can't jam 8 ships, especially is they can each get 2 tokens.

I like the idea of 4+4 too. Seems fun.

3 minutes ago, Kieransi said:

Both Krennic and Slicers are so good, I think that's almost always the answer.

Disclaimer: see my earlier post(s) today

Krennic Aces (100)
Scarif Base Pilot — TIE Reaper	22
ISB Slicer	2
Director Krennic	5
Twin Ion Engine Mk. II	1
Advanced Ailerons	0
Ship Total: 30
 	
Maarek Stele (TIE Defender) — TIE Defender	35
Juke	2
Twin Ion Engine Mk. II	1
TIE/x7	-2
Ship Total: 36
 	
Countess Ryad — TIE Defender	34
Juke	2
TIE/x7	-2
Ship Total: 34

Wondering if I should swap out Mck II's for Multi spec camo on Stele

33 minutes ago, Do I need a Username said:

So, Scum and villainy says 2.0 E-wings are bad. I say we fight. (Actually, E-wings might just be bad.)

I don’t know, but I want to live in a world where more than 1 E-Wing is good.

Edit: I meant to say more than one pilot, but on second thought I will let it stand as is.

Edited by PaulRuddSays
19 minutes ago, impspy said:

Krennic Aces (100)
Scarif Base Pilot  TIE Reaper	22
ISB Slicer	2
Director Krennic	5
Twin Ion Engine Mk. II	1
Advanced Ailerons	0
Ship Total: 30
 	
Maarek Stele (TIE Defender)  TIE Defender	35
Juke	2
Twin Ion Engine Mk. II	1
TIE/x7	-2
Ship Total: 36
 	
Countess Ryad  TIE Defender	34
Juke	2
TIE/x7	-2
Ship Total: 34

Wondering if I should swap out Mck II's for Multi spec camo on Stele

Not really, no. You can jam those TLs off easily enough, and the added flexibility of green banks is incredibly worthwhile, letting you 1 and 2 turn with fewer downsides, and recover more easily if someone stresses you. that said, if you can get someone to help you out with it, play several games with the list and track how many times you use MK II. and how many time MS-C would trigger.

4 minutes ago, Do I need a Username said:

Not really, no. You can jam those TLs off easily enough, and the added flexibility of green banks is incredibly worthwhile, letting you 1 and 2 turn with fewer downsides, and recover more easily if someone stresses you. that said, if you can get someone to help you out with it, play several games with the list and track how many times you use MK II. and how many time MS-C would trigger.

27 minutes ago, impspy said:

Krennic Aces (100)
Scarif Base Pilot — TIE Reaper	22
ISB Slicer	2
Director Krennic	5
Twin Ion Engine Mk. II	1
Advanced Ailerons	0
Ship Total: 30
 	
Maarek Stele (TIE Defender) — TIE Defender	35
Juke	2
Twin Ion Engine Mk. II	1
TIE/x7	-2
Ship Total: 36
 	
Countess Ryad — TIE Defender	34
Juke	2
TIE/x7	-2
Ship Total: 34

Wondering if I should swap out Mck II's for Multi spec camo on Stele

LWF is the correct answer.