Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

Took a VK/Vessery/Meg list out to league last night.

wrecked a 5-harpoon z/scyk list (all PS-3, clearly hunting 5X) without even thinking. double-ripping locks on the approach left him with only one harpoon to fire. Omega Leader lost her shield.

Second game, though, faced a nasty M9-G8 Wes / EI Jyn Jan Lohhwrick / 3PO Magva list. Magva makes you only able to reroll one die while shooting the wookiee, and Wes makes sure to reroll that one die for you while ripping someone else's lock and you just sit there firing for no reason. The only reason I got any points was because of OP stripping shields for free off Magva. Meg died before I could honorably escape, and so i lost 26-16.

1498878868354.jpg

@Biophysical - How scared would you be seeing a Control Bot list across from a VK + friends list? Ion on a reaper is a sad reaper. It's all small base ships which is control bots jam. However 1-2 of those small bases is going to have a pile of tokens to modify defense.

28 minutes ago, viedit said:

@Biophysical - How scared would you be seeing a Control Bot list across from a VK + friends list? Ion on a reaper is a sad reaper. It's all small base ships which is control bots jam. However 1-2 of those small bases is going to have a pile of tokens to modify defense.

Man, I don't know. I coukd see it going hard either way. Initially, VK should be able to avoid some arcs with that speed, and double jamming a bot means it takes bad damage from the other ships. At least at small base with 8 HP, it takes VK a while to die from control bots. If VK is not the main target, I guess he just pounds on bots for a while. It shouldn't take that long for himcti burn one down.

On the other hand, the bots could absolutely zoom and block him, leaving him open to Rigged Cargo Chute and then he's never got an action again.

Control bots seriously worry me with the QD + Double Silencer list. I watched my local ace (Made day 2 cut @ worlds with QD, Kylo and Countdown) play the QD + DS vs two fairly poorly flown control bots. It was touch and go until he finally got one of the bots burned down. With big asteroids on the board your attack lanes and exits are far more perilous. He was able to get QD behind one of them and and pound some damage in without getting shot. But those Silencers got brutalized.

2 hours ago, skotothalamos said:

Took a VK/Vessery/Meg list out to league last night.

wrecked a 5-harpoon z/scyk list (all PS-3, clearly hunting 5X) without even thinking. double-ripping locks on the approach left him with only one harpoon to fire. Omega Leader lost her shield.

Second game, though, faced a nasty M9-G8 Wes / EI Jyn Jan Lohhwrick / 3PO Magva list. Magva makes you only able to reroll one die while shooting the wookiee, and Wes makes sure to reroll that one die for you while ripping someone else's lock and you just sit there firing for no reason. The only reason I got any points was because of OP stripping shields for free off Magva. Meg died before I could honorably escape, and so i lost 26-16.

That is disgusting. Now I want to combo Magva/Low with an Weapons Engineer/M9G8 Fenn.

New Cancer?

Magva Yarro — U-Wing 25
Renegade Refit -2
Pivot Wing 0
Ship Total: 23
Lowhhrick — Auzituck Gunship 28
Draw Their Fire 1
Rey 2
Ship Total: 31
Fenn Rau (Sheathipede) — Sheathipede-class Shuttle 20
Adaptability 0
Weapons Engineer 3
M9-G8 3
Ship Total: 26
Ezra Bridger (Sheathipede) — Sheathipede-class Shuttle 17
Trick Shot 0
Hera Syndulla 1
R3-A2 2
Ship Total: 20
3 minutes ago, Scott Pilgrim2 said:

That is disgusting. Now I want to combo Magva/Low with an Weapons Engineer/M9G8 Fenn.

New Cancer?

Magva Yarro — U-Wing 25
Renegade Refit -2
Pivot Wing 0
Ship Total: 23
Lowhhrick — Auzituck Gunship 28
Draw Their Fire 1
Rey 2
Ship Total: 31
Fenn Rau (Sheathipede) — Sheathipede-class Shuttle 20
Adaptability 0
Weapons Engineer 3
M9-G8 3
Ship Total: 26
Ezra Bridger (Sheathipede) — Sheathipede-class Shuttle 17
Trick Shot 0
Hera Syndulla 1
R3-A2 2
Ship Total: 20

A friend and I have been theory-crafting this:

https://geordanr.github.io/xwing/?f=Rebel Alliance&d=v4!s!288:267,264,61,167:47:14:M.-1;275:170,29,206:-1:-1:;224::-1:-1:;251:214,61,201:-1:-1:&sn=Unsaved

We quickly realised that we didn't actually want to optimise it, since the better that list becomes, the less fun you have.

Good riddance 1.0.

1 minute ago, player2072913 said:

We quickly realized that we didn't actually want to optimize it, since the better that list becomes, the less fun you have.

I'm really tempted to put that on a shirt or something.

main-qimg-8a5206d8a8d41d34fdd95afcf80630

self portrait on playing against meta triple wookies the first time

Edited by Brunas

6 minutes ago, Scott Pilgrim2 said:

New Cancer?

I see sheathipedes, so yes.

8 minutes ago, Scott Pilgrim2 said:

That is disgusting. Now I want to combo Magva/Low with an Weapons Engineer/M9G8 Fenn.

I was looking at something similar. Except no weapons engineer and I put 3p0 and Camo on Lowwrick instead of rey.

5 hours ago, Kaptin Krunch said:

For Major Jeb's 2.0 half, I need suggestions for his rule text.

His subtitle is "Please Lock".

Just an exclamation mark? A guac bowl? Turtles?

It's too quiet in here today. Controversial opinion time.

The way you get good at the game is by flying stuff that has more options and ways to possibly win so you train yourself to make less mistakes. Lots of people don't understand that that's what makes you good. They think "fun jank" makes you good. Just because your list is bad doesn't mean you're actually thinking about the game more or giving yourself more chances to make good choices and not screw up.

The "I fly fun jank and don't play meta stuff so you can't blame me for losing" thing is one of my biggest pet peeves about X-Wing. Getting good at the game includes the listbuilding step so when you say that you're just saying "I'm bad at an integral part of this game and refuse to be better at it so you can't blame me for losing".

The best way to actually be good at the game is to build good lists that actually involve thinking about the game a little bit and fly them against each other. Don't use the "I fly fun jank and I'm a casual player" crutch any more.

Had my first game with VK.

wow

19 minutes ago, Kieransi said:

It's too quiet in here today. Controversial opinion time.

The way you get good at the game is by flying stuff that has more options and ways to possibly win so you train yourself to make less mistakes. Lots of people don't understand that that's what makes you good. They think "fun jank" makes you good. Just because your list is bad doesn't mean you're actually thinking about the game more or giving yourself more chances to make good choices and not screw up.

The "I fly fun jank and don't play meta stuff so you can't blame me for losing" thing is one of my biggest pet peeves about X-Wing. Getting good at the game includes the listbuilding step so when you say that you're just saying "I'm bad at an integral part of this game and refuse to be better at it so you can't blame me for losing".

The best way to actually be good at the game is to build good lists that actually involve thinking about the game a little bit and fly them against each other. Don't use the "I fly fun jank and I'm a casual player" crutch any more.

what about when fun jank beats the competition... is it then that it becomes meta? (ie: Dengaroo could have been considered jank at first)

5 minutes ago, GreenDragoon said:

Had my first game with VK.

wow

That was my response, just... what even just happened? Huh? Please clap.

19 minutes ago, Kieransi said:

It's too quiet in here today. Controversial opinion time.

The way you get good at the game is by flying stuff that has more options and ways to possibly win so you train yourself to make less mistakes. Lots of people don't understand that that's what makes you good. They think "fun jank" makes you good. Just because your list is bad doesn't mean you're actually thinking about the game more or giving yourself more chances to make good choices and not screw up.

The "I fly fun jank and don't play meta stuff so you can't blame me for losing" thing is one of my biggest pet peeves about X-Wing. Getting good at the game includes the listbuilding step so when you say that you're just saying "I'm bad at an integral part of this game and refuse to be better at it so you can't blame me for losing".

The best way to actually be good at the game is to build good lists that actually involve thinking about the game a little bit and fly them against each other. Don't use the "I fly fun jank and I'm a casual player" crutch any more.

I'm not sure you need to actually build the list, but understanding what makes good lists good and playing good lists I'd agree with.

5 minutes ago, Brunas said:

I'm not sure you need to actually build the list, but understanding what makes good lists good and playing good lists I'd agree with.

Just make sure you have a turret. Otherwise it’s a bad list.

22 minutes ago, GreenDragoon said:

Had my first game with VK.

wow

Its amazing how all the remaining 3-4 things I used to think were difficult about 1.0 are basically easy now that Jam is good and Krennic exists.

Edited by Boom Owl
9 minutes ago, tortugatron said:

Just make sure you have a turret. Otherwise it’s a bad list.

1: Make sure you have a turret

2: Make sure die rolls don't matter and you always get max results

3: victory?

15 minutes ago, Kieransi said:

The "I fly fun jank and don't play meta stuff so you can't blame me for losing" thing is one of my biggest pet peeves about X-Wing. Getting good at the game includes the listbuilding step so when you say that you're just saying "I'm bad at an integral part of this game and refuse to be better at it so you can't blame me for losing".

Sorry, but list building as an important skill required to win games of X-Wing died the moment Al Gore invented the internets. Metawing then dug up the corpse and did some... things... with it.

22 minutes ago, Wiredin said:

1: Make sure you have a turret

2: Make sure die rolls don't matter and you always get max results

3: victory?

That’s how I fly my Nymiranda anyway...

27 minutes ago, Makaze said:

Sorry, but list building as an important skill required to win games of X-Wing died the moment Al Gore invented the internets. Metawing then dug up the corpse and did some... things... with it.

I mean, netlisting is fine. Whatever.

what I get annoyed by is when people say "oh, I refuse to netlist or fly good stuff because I have a special set of morals that I hold myself to so I only fly 'fun jank'."

It bugs me when people are bad and refuse to have to admit it and purposely fly bad lists so that when they lose, they can shame the other person and say "oh, I lost because you have no morals and fly degenerate cancer"

4 minutes ago, Kieransi said:

I mean, netlisting is fine. Whatever.

what I get annoyed by is when people say "oh, I refuse to netlist or fly good stuff because I have a special set of morals that I hold myself to so I only fly 'fun jank'."

It bugs me when people are bad and refuse to have to admit it and purposely fly bad lists so that when they lose, they can shame the other person and say "oh, I lost because you have no morals and fly degenerate cancer"

I agree, you are correct. It's not that black and white. I am a "fun jank" player. I don't like playing meta lists. I also know that I'm not going to win a regionals either. I will play a netlist once in a while to learn how it works, why it works the way it does, and why it's good. Then I will go back to the drawing board with the ships I enjoy flying and see if there is a way I can incorporate some of those things in my own design. I feel proud and a sense of accomplishment when my jank lists can beat the top meta, especially when flown by our top local players. Do I get upset when I get curbed stomped by the meta? No. I need to figure out where I made my mistakes and what I can do to correct them. Did I make the mistake in not understanding the list(s), wrong setup, bad engagement? Those are things I need to backup and look at. I'm a mid of the pack player who sometimes hits top 4 with my lists, and I'm proud that I can. But I don't blame the cancer for beating me, I blame myself for not outflying and using proper tactics.

1 minute ago, Wiredin said:

I agree, you are correct. It's not that black and white. I am a "fun jank" player. I don't like playing meta lists. I also know that I'm not going to win a regionals either. I will play a netlist once in a while to learn how it works, why it works the way it does, and why it's good. Then I will go back to the drawing board with the ships I enjoy flying and see if there is a way I can incorporate some of those things in my own design. I feel proud and a sense of accomplishment when my jank lists can beat the top meta, especially when flown by our top local players. Do I get upset when I get curbed stomped by the meta? No. I need to figure out where I made my mistakes and what I can do to correct them. Did I make the mistake in not understanding the list(s), wrong setup, bad engagement? Those are things I need to backup and look at. I'm a mid of the pack player who sometimes hits top 4 with my lists, and I'm proud that I can. But I don't blame the cancer for beating me, I blame myself for not outflying and using proper tactics.

That's super cool. That's what I try to do and often just can't.

But don't call it "fun jank" then. When I hear the phrase "fun jank" I assume you're purposely flying bad stuff so that you don't have to take the blame when you lose.

There's a huge difference between flying your own list that you came up with that uses ships you like and plays how you like, and flying "fun jank".

19 minutes ago, Kieransi said:

what I get annoyed by is when people say "oh, I refuse to netlist or fly good stuff because I have a special set of morals that I hold myself to so I only fly 'fun jank'."

It bugs me when people are bad and refuse to have to admit it and purposely fly bad lists so that when they lose, they can shame the other person and say "oh, I lost because you have no morals and fly degenerate cancer"

I have no problem with the first sentiment, especially since it's one I've occasionally expressed. I tend (tended since I literally haven't played since worlds...) to play a different list every week and intentionally don't fly whatever the top couple meta lists are even at big events

The 2nd I guess depends on the context. If you're at a tournament it's completely uncalled for. You knew what other people would be bringing and expecting others to magically conform to some personal set of rules you made up is ridiculous. On casual night... depends on a lot of factors. I typically don't mind playing against meta lists, but then I can still usually win or at least make it close and it's a learning experience. But if I say up front I'm playing jank tonight (ie. somewhere between tier 2 and 3) and the other person plops down Ghost/Fenn then it's equally obnoxious for them to revel in a one sided victory when I lost to math not superior piloting.

1 minute ago, Kieransi said:

That's super cool. That's what I try to do and often just can't.

But don't call it "fun jank" then. When I hear the phrase "fun jank" I assume you're purposely flying bad stuff so that you don't have to take the blame when you lose.

There's a huge difference between flying your own list that you came up with that uses ships you like and plays how you like, and flying "fun jank".

Fun Jank is just that until it's Dengaroo. :)

10 minutes ago, Makaze said:

I have no problem with the first sentiment, especially since it's one I've occasionally expressed. I tend (tended since I literally haven't played since worlds...) to play a different list every week and intentionally don't fly whatever the top couple meta lists are even at big events

The 2nd I guess depends on the context. If you're at a tournament it's completely uncalled for. You knew what other people would be bringing and expecting others to magically conform to some personal set of rules you made up is ridiculous. On casual night... depends on a lot of factors. I typically don't mind playing against meta lists, but then I can still usually win or at least make it close and it's a learning experience. But if I say up front I'm playing jank tonight (ie. somewhere between tier 2 and 3) and the other person plops down Ghost/Fenn then it's equally obnoxious for them to revel in a one sided victory when I lost to math not superior piloting.

This is why I try to keep three lists in my bag: A new list I'm trialing, a meta list I'm learning, and a developed list of my own. Depending on whats across from me or what's going on will depend on what list I decide to play.