54 minutes ago, Boom Owl said:Agent T-Rex Crew = FO Palp probably.
Setup: Equip this side faceup and place 3 calculate tokens on this card. At the start of the Engagement Phase, you may choose a friendly ship at range 0-3 and remove 1 calculate token from this card to have that ship gain a matching token. Then, if there are no calculate tokens on this card, flip it. Cyborg: During the System Phase, roll 1 attack die. On a hit or crit result, gain 1 calculate token. Otherwise gain 1 jam token. Action: Transfer 1 calculate token or 1 jam token to a ship at range 0-3.
Im sure itll be $$$ and at least you can delete the Xi pretty easily.
If it's too easy to kill and not even Pyre can slow that down, he might have value on a Starkiller. But the Xi has to be the correct choice with him. Since you're commiting where this calculate goes as opposed to Palp's perfect info, he's gotta be 8pt max until nerf.
Well, Rush still doesn't have the Fanatical slot, but he has this guy now though.









