Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

17 minutes ago, Kelvan said:

@Tlfj200 have you tried my jank? It does well vs ghost fenn. I would also recommend fairest ship, it also is very effective.

I have plans to try it out in the future when I've exhausted all my new Palp Aces options.

47 minutes ago, Kelvan said:

Also yall I played 3 people who made the cut at a worlds and a regional winner. It wasn't just a 10 player tournament.

Haha, that's what you get for stealing my internet boyfriend. You can't have Ira!

1 hour ago, Kieransi said:

So, I was thinking earlier about this place's wholesomeness, and I realized that I have in fact been correct in referring to this thread as the Krayt Subforum. Because there's honestly absolutely zero overarching theme to this thread, it's more like there's a dozen threads going on simultaneously, and as of now, there's way more posts in here than in two of the actual subforums put together!

And I've begun to notice that not only is there a plethora of "general" and "off-topic" discussion in here, but I've actually seen "battle reports", "organized play" discussion, a few "rules questions", some "painting and modification", plenty of "squad lists", some "epic play", and even one or two discussions of "mission control technical support and feedback".

I'm pretty sure that the Krayt thread just is the X-Wing forum at this point, but a friendlier and more wholesome version of it.

I still don't really get how or why this has happened, but it is nice. It's refreshing to have such a relaxed place to discuss things. Thanks for being excellent, nerds.

35 minutes ago, Biophysical said:

I want to address one more thing from the episode. You guys kind of belittled Omega Leader as a counter to the Ghost. I've been one of those people that has spoken in favor of Omega Leader in that scenario, and I don't think you guys really understood the argument.

It's never been that OL is a hard counter to the Ghost, or that she can solo a Ghost. She can't, and from a game design perspective absolutely shouldn't. It's that she can fly in dangerous places to be problematic with a good expectation of return on investment.

Compare with Fel or Inquisitor, who are your game winners in that scenario. They occupy real estate that is put of arc or at Range 3 to maximize their defense. Omega Leader can play more aggressively and occupy positions that might end up in Range 1-2, and still take a lot of work to kill, especially if you can get a rock in the way. Damage output isn't great, but it does matter. If OL is damage free, you're okay to spend the Focus on offense, because OL is not your game winner. Furthermore, if the Ghost is maneuvering to maximize against your game winners, OL can be afforded opportunities to get in the safe zone and get Range 1 shots without being overly concerned about getting caught in a bad position. This ability to press the attack a bit more aggressively translates to more hit points off the Ghost, and a faster track to half points on the beast.

So no, OL is absolutely not a silver bullet, but she is effective for her points against the Ghost, which is notable in itself.

My gut wanted to not believe you, but now that I've run it through the multiple attacks dice calculator... you're right. I think you might be even more right than you realize too? It looks like OL might actually be a win condition vs the ghost which is surprising. I always felt like OL was dead weight against kanan/biggs and now ghost/fenn, but it's super not even close to true. Check this out:

ghost fenn tlt shots into OL:

http://xwing.gateofstorms.net/alpha/?q=AwEAAAhAgAAIEEAAAAgAAAIAAAA

.852

ghost fenn shots into inquisitor:

http://xwing.gateofstorms.net/alpha/?q=AwEAIAhIgAAJEEAAAAgAAAIAAAA

.812

You can take away palpatine and both are about 1.12 which is ugly, but when OL is as survivable as an autothrusters token stacker, it's a little eye opening!

7 minutes ago, Brunas said:

My gut wanted to not believe you, but now that I've run it through the multiple attacks dice calculator... you're right. I think you might be even more right than you realize too? It looks like OL might actually be a win condition vs the ghost which is surprising. I always felt like OL was dead weight against kanan/biggs and now ghost/fenn, but it's super not even close to true. Check this out:

ghost fenn tlt shots into OL:

http://xwing.gateofstorms.net/alpha/?q=AwEAAAhAgAAIEEAAAAgAAAIAAAA

.852

ghost fenn shots into inquisitor:

http://xwing.gateofstorms.net/alpha/?q=AwEAIAhIgAAJEEAAAAgAAAIAAAA

.812

You can take away palpatine and both are about 1.12 which is ugly, but when OL is as survivable as an autothrusters token stacker, it's a little eye opening!

Suck it, nerd!

I expect it's not a win condition, because the Ghost can run away too effectively and OL isn't worth enough points. It is a solid component, though, because it can brawl in the dirt with the Ghost and not just die.

So much content. What is happening?

12 minutes ago, Brunas said:

Haha, that's what you get for stealing my internet boyfriend. You can't have Ira!

I still don't really get how or why this has happened, but it is nice. It's refreshing to have such a relaxed place to discuss things. Thanks for being excellent, nerds.

My gut wanted to not believe you, but now that I've run it through the multiple attacks dice calculator... you're right. I think you might be even more right than you realize too? It looks like OL might actually be a win condition vs the ghost which is surprising. I always felt like OL was dead weight against kanan/biggs and now ghost/fenn, but it's super not even close to true. Check this out:

ghost fenn tlt shots into OL:

http://xwing.gateofstorms.net/alpha/?q=AwEAAAhAgAAIEEAAAAgAAAIAAAA

.852

ghost fenn shots into inquisitor:

http://xwing.gateofstorms.net/alpha/?q=AwEAIAhIgAAJEEAAAAgAAAIAAAA

.812

You can take away palpatine and both are about 1.12 which is ugly, but when OL is as survivable as an autothrusters token stacker, it's a little eye opening!

For the record I was playing the Evergreen special (3 agressors and omega leader) vs an old kanan biggs and OL soloed the ghost more or less. It's doable and TLT spam ought to do well vs a ghost as well.

Not that TLT spam looks anything like Xwing but it's somehow less cancerous FWIW.

6 minutes ago, Biophysical said:

Suck it, nerd!

I expect it's not a win condition, because the Ghost can run away too effectively and OL isn't worth enough points. It is a solid component, though, because it can brawl in the dirt with the Ghost and not just die.

There have been instances in Kylo, OL and Palp shuttle making it far in some regionals. Is that a list that gives you that win condition you were looking for even though it is a lesser pt Kylo?

Edited by RStan

Possibly a good use of the cheap A Score To Settle OL? If you're slowly chipping away at a Ghost it's better to do it with crits and it gets you a passive mod.

I wonder if we could see a return of the old A-holes list. Inquisitor, OL, Wampa, Palpshuttle.

Might as well go Advanced Optics at that point too.

Edited by Transmogrifier
11 minutes ago, defkhan1 said:

I wonder if we could see a return of the old A-holes list. Inquisitor, OL, Wampa, Palpshuttle.

The 2 points you save on ol with sts can be a bid or fcs on the shuttlr

1 hour ago, Brunas said:

Haha, that's what you get for stealing my internet boyfriend. You can't have Ira!

I still don't really get how or why this has happened, but it is nice. It's refreshing to have such a relaxed place to discuss things. Thanks for being excellent, nerds.

My gut wanted to not believe you, but now that I've run it through the multiple attacks dice calculator... you're right. I think you might be even more right than you realize too? It looks like OL might actually be a win condition vs the ghost which is surprising. I always felt like OL was dead weight against kanan/biggs and now ghost/fenn, but it's super not even close to true. Check this out:

ghost fenn tlt shots into OL:

http://xwing.gateofstorms.net/alpha/?q=AwEAAAhAgAAIEEAAAAgAAAIAAAA

.852

ghost fenn shots into inquisitor:

http://xwing.gateofstorms.net/alpha/?q=AwEAIAhIgAAJEEAAAAgAAAIAAAA

.812

You can take away palpatine and both are about 1.12 which is ugly, but when OL is as survivable as an autothrusters token stacker, it's a little eye opening!

I almost (almost!) soloed a Ghost with OL yesterday. If it weren't for that **** shuttle popping out, I would have had him!

1 minute ago, skotothalamos said:

I almost (almost!) soloed a Ghost with OL yesterday. If it weren't for that **** shuttle popping out, I would have had him!

Thats always the killer. I don't know how many times I've been like "I got this", and all of a sudden another ship with a goddam 3 dice attack shows up on the board and things get all hairy again.

34 minutes ago, defkhan1 said:

I wonder if we could see a return of the old A-holes list. Inquisitor, OL, Wampa, Palpshuttle.

This really should be a thing. Ill take a top tier player with this over Ghost Fenn any day.

Has anyone given intel Scouts a go against it? I mean, you aren’t going to get it every round, but a large base “boost blocker” isn’t impossible to create is it? Just get it a couple rounds while you take pot shots on Rau, and maybe that’s enough to lean things your way.

Dang it. I had something else too but now it’s gone.

Edited by Kdubb
3 hours ago, Boom Owl said:

The first time I used Palp Crew with Whisper or Vader my mind exploded. I knew what it could do but until I actually used it...it was definitely one of those "wait I can do what now?" moments.

The Tie Reaper is such an exciting new ship for the Empire. Krennic, Palp, Kylo Crew...all of it...on a ship that might move :)

It fits right into my play style which is usually 2x Ace + Support and a dream.

If that generic Reaper is 20 points, you can make:

Palp Reaper: 28 points

Krennic& Kylo Reaper: 28 points

Super Buzzsaw Optimized Palped Whisper to solo everything: 44 points.

2 hours ago, skotothalamos said:

If that generic Reaper is 20 points, you can make:

Palp Reaper: 28 points

Krennic& Kylo Reaper: 28 points

Super Buzzsaw Optimized Palped Whisper to solo everything: 44 points.

Do we think this thing will drop before Worlds?

54 minutes ago, Boom Owl said:

Do we think this thing will drop before Worlds?

Probably not. As much as I wish it will be, to be legal for play at worlds, it would have to be released on 4/21 (a Saturday), or, more likely 4/19. This would mean FFG goes from in development to release in that time frame AND because the scum ship hasn't yet been revealed, I am lead to believe that it will be form the Solo movie (based on the fact that both Disney and FFG want money). Going off the previous pattern of release of movie ships, they won't be released more than a week in advance (As both Last Jedi and Force Awakens proved, and I can't get firm dates for Rouge one), making too late. Even if they release these two early, that gives them ~2 months to preview, ship, and release them, which they won't/can't do.

TLDR: The FFG Boat needs Nien Numb crew.

The last Jedi wave 121315 was a full week before the premier, but that still leads me to think early to mid May. Maybe available for sale at worlds but not legal for premier tournaments.

More likely it’ll be out about a month after worlds, maybe with a solo thing coming out slightly before.

7 minutes ago, AEIllingworth said:

The last Jedi wave 121315 was a full week before the premier, but that still leads me to think early to mid May. Maybe available for sale at worlds but not legal for premier tournaments.

More likely it’ll be out about a month after worlds, maybe with a solo thing coming out slightly before.

I imagine they'll want to hit that sweet spot of "not legal yet for Worlds, but out in time for the Store Championships that happen right after," like Heroes of the Resistance.

Listening to this week's Mynock- How do you guys keep beating them to the punch by one day? They had a discussion on the effects of decreasing skill differences during their podcast as well.

7 minutes ago, Kaptin Krunch said:

Listening to this week's Mynock- How do you guys keep beating them to the punch by one day? They had a discussion on the effects of decreasing skill differences during their podcast as well.

I assume the podcast mafia all have conversations with each other, but the Krayts have the shortest record -> publish time, so they win the race.

41 minutes ago, Biophysical said:

I assume the podcast mafia all have conversations with each other, but the Krayts have the shortest record -> publish time, so they win the race.

Krayt's Konstant - The factor by which record:broadcast is inversely proportional to length:content-quality.

58 minutes ago, Jeff Wilder said:

Krayt's Konstant - The factor by which record:broadcast is inversely proportional to length:content-quality.

Thats more a ratio than a constant, right? The Kwality Kraytio?

Edited by Biophysical
Edit: Fun fact, constants are ratios. This is more of a relationship, a reKraytionship.
2 hours ago, skotothalamos said:

I imagine they'll want to hit that sweet spot of "not legal yet for Worlds, but out in time for the Store Championships that happen right after," like Heroes of the Resistance.

They snuck it out the week before worlds last year, so it was legal for side events but not the main tournament.

Thats the the earliest I could see it coming this time around, otherwise it should be 2-3 weeks after.

We all know that the best podcast is "This American Life." Second best, OCX Radio!

1. Do you think its possible the rest of Optimized Prototype's card text lets the ship that is carrying Director Krennic use the coordinate action but only on the ship that receives the condition?

2. Quickdraw, Inquisitor, _______? Can't be Yorr. What do you do?

Edited by Boom Owl