17 hours ago, Biophysical said:In all seriousness, do you think it was more due to squad selection vs the meta or raw talent?
10 hours ago, Brunas said:Nah, seriously, at least for me it's just practice. I don't even want to go back and think about how much playtime we put into specific match-ups that we were expecting. Fun fact: the FSR plan for corran is to not draw Nathan in the cut. Whoops! With the meta in flux as much is it is (was?) during Gencon, just having the sheer volumes of games that we did against what we correctly figured the meta would be was a massive advantage.
I've been wondering about the difference between good players and great players, and I guess that's the difference?...great players have play test groups and the practice reps? I've faced a lot of good local players who have made or narrowly missed cuts at recent big events, but I wouldn't consider them great players...they don't dominate the local scene, they're just known to be good.
I guess there's not a non-insulting way to put this, but I watch streams, I see results and I'm usually not all that impressed. I get that there's a skill difference, but it seems like a pretty small gap. List I see flown by top players isn't usually mind-blowing. Aside from Nathan, who seems to be an X-Wing savant, it's usually a slight variant on an existing meta list, presumably arrived at via a hive-mind with their play testing.
Does Git Gud really come down to Git A Group And Play a Lot? I guess that's how one usually gets good at anything.
Edited by gennataos