9 minutes ago, Chumbalaya said:So we have precious few pictures to look at when analyzing Nantexans matchups, but I'll take what I can get.
We have this instant classic. Nantexans in an inexplicable honorable box joust and and Redline opting in to death ~2 turns in advance. Note that it's less important where he ends up (we've seen that picture) than how he ends up there. Look at the obstacle placement and see how many potential outs Redline has to avoid the corner joust into a billion bullseyes and inevitable death. He's pot committed and there's no way to avoid it. This isn't a Nantex problem. On top of Redline's positioning, Whisper and Quiz are nowhere near good positions to punish the Nantexans taking the Redline bait. They will have time to clean up Redline and turn in to the other two without much issue. Having bullseyes and tractor tokens and turrets isn't the issue. Crack Shot and the Nantexans are underpriced, but it's only really apparent because they can actually punish this fairly typical lazy ace play.
In a similar vein, we see inexplicable box jousting Nantex taking on some really poorly positioned ships trusting in their passive mods to see them through this most honorable joust. Note again the position of the aces relative to obstacles. Holo is mostly fine. That rock at Kylo's 1 o'clock cuts off your standard 2 forward roll right boost left non-committal ace maneuver that is basically never wrong. Kylo's only options are now overshoot and punt for a turn, turn in (which is probably fine tbh given he'll likely bump one and with Holo can PS-kill another), or basically concede the game by running away leaving Holo to solo 6 and probably die pointlessly, then coming back to 1v5 and blaming his dice when it doesn't work. The highly maneuverable aces should really be using these asteroids to block Nantex moves or entice them to self damage. If Kylo was just a little further back and to his right he could easily 2 bank left in front of the asteroid and get his big brain reposition perfectly based on complete information. Tavson being in the middle of the table also makes no sense given Nantexans can go 7 forward and shoot out of their sides after seeing his final position. He's basically not participating in the game.
Now these are only two examples, but both of them have very similar elements. We have players making mistakes and getting punished for them. There really isn't anything wrong with that, in fact I'm more upset that stuff like this works more often than not. Nantexans are undercosted, sure, but the only crime they've committed here is punishing play mistakes that normally go unpunished.
sure but you're not telling us how to deal with them
Edited by jagsba


