Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

1 hour ago, jagsba said:

Pretty sure we're all just yelling about whether they're undercosted by a bit or a little.

The deep drop probably doesn't even allow that conversation to end up being anything other than yelling.

1 hour ago, catachanninja said:

Also, i'm kinda suprised I've yet to see a screen of six nantex flyin along the board edge with thier arcs pointed in, because with stressless 1 turn roll focus, that's a tough fight to come up against

That's because I haven't taken screenshots (yet). ;)

1 hour ago, theBitterFig said:

I mean, it's taken a lot of yelling to get this far. :P

Valid. I think in this thread, it started with "this might be a problem", with responses of "naw, lol, git gud". If the responses would have been more along the lines of, "they might be a little overcosted" without the dismissive wave, we could have got here a week or two ago.

Edited by gennataos

Welp, since Lag found the wiki article, here’s my hot take:

Luke gunner should go down a couple of points.

Edited by FlyingAnchors
2 minutes ago, FlyingAnchors said:

Welp, since Lag found the wiki article, here’s my hot take:

Luke gunner should go down a couple of points.

I saw what you posted

4 minutes ago, FlyingAnchors said:

Welp, since Lag found the wiki article, here’s my hot take:

Luke gunner should go down a couple of points.

Elmo Rise | Know Your Meme

Actually, he could stand to drop a few and nothing would be awful.

Just now, Npmartian said:

Elmo Rise | Know Your Meme

Actually, he could stand to drop a few and nothing would be awful[ler]

Edited by Hoarder of Garlic Bread
1 hour ago, 5050Saint said:

I think we should put Maarek in every ship he canonically was in from the game. I believe that is the TIE/ln, TIE/in, TIE/x1, TIE/d, TIE/sa, and the Gunboat. Or at that point, just release a Maarek Stele pack that has him in every Imperial ship.

And no dots beside his name in any of them. Give me a Maarek swarm or give me death.

2 hours ago, Hoarder of Garlic Bread said:

All the same, it will be good to push plastic ships again!

So... it basically sounds like a win all around.

I took screenshots, and I know that there are some mistakes. Yet, a close game all things considering. Scroll down to game 5 to talk about all the things I did wrong regarding my Spamtex matchup: https://hoarderofgarlicbread.wordpress.com/2020/09/09/the-long-night-of-solace/

The fact that splitting forces doesn't reduce effectivity that much, that most angle of attacks will quickly turn into Thonkjousts with a superflexible dial and turrets, and that disengaging to escape and recycle gimps your DPS so hard make you feel such: ¯\_(ツ)_/¯

Anyways, Sami's list looks real cool. Phantoms in general are pretty good against Spamtex, as the only thing with a better "**** you! haha" time on target is a powersliding Phantom. The powerslide also--even better than the candy-cane--allows you to hold back and let them overcommit far easier than with other lists, especially since you're hugging the board edge. Very glad that Sami was featured on Fly Better but they didn't really cover that aspect of them all too much.

Phantoms are now the good guys.

latest?cb=20180913215411

1 hour ago, Hoarder of Garlic Bread said:

Phantoms are now the good guys.

That's an important implicit point: we don't want a game where phantoms are the wholesome solution to a larger problem.

i refuse to be dragged silently into that constructive content good night, but realistically, there's about six people for whom practice/teching/worrying about nantex will improve their placing at the next event more than practice/teching vs everything else and just punting that matchup and trying to dodge it would

until you're 5-0 or in cut, you're like twice as likely to hit a Rey than an arena ace, and just by numbers, most players are not consistent 5-0ers, and all the vast majority of players are doing themselves a massive disservice by worrying about hitting nantex at all

That does not improve the situation one bit for those poor buggers who run into a pretty massively* undercosted Spamtex list. 3pt PAA+crack means it's a 218pt list. As Rebelbeef or Squad of Legend or QuadPhantoms and similar offenders - that all had to be adjusted, and that all meant less fair games for those running into them.

Frequency just means we notice faster. A rare OP list is just as wrong, but of course less of a problem for the game.

*and before anyone gets triggered: the whole list, because individually only a bit undercosted but they are 6x in the list

Edited by GreenDragoon
3 hours ago, svelok said:

i refuse to be dragged silently into that constructive content good night, but realistically, there's about six people for whom practice/teching/worrying about nantex will improve their placing at the next event more than practice/teching vs everything else and just punting that matchup and trying to dodge it would

until you're 5-0 or in cut, you're like twice as likely to hit a Rey than an arena ace, and just by numbers, most players are not consistent 5-0ers, and all the vast majority of players are doing themselves a massive disservice by worrying about hitting nantex at all

Soooo....be happy you made the cut and punt in the cut? Is that what you're suggesting?

18 minutes ago, gennataos said:

Soooo....be happy you made the cut and punt in the cut? Is that what you're suggesting?

It me.

16 minutes ago, gennataos said:

Soooo....be happy you made the cut and punt in the cut? Is that what you're suggesting?

for most players, about 170/200 or whatever participants, it's "be sad you didn't make the cut"

12 minutes ago, svelok said:

for most players, about 170/200 or whatever participants, it's "be sad you didn't make the cut"

Sooo...now it's no longer "nantex aren't a problem", but "you're probably not good enough to have to worry about them"?

2 minutes ago, gennataos said:

Sooo...now it's no longer "nantex aren't a problem", but "you're probably not good enough to have to worry about them"?

it's "90%+ of the players practicing/teching vs nantex are, on the margin, going to get a better return from practicing vs the field instead", but maybe it was incorrect to assume multiple thoughts can simultaneously be held?

27 minutes ago, svelok said:

it's "90%+ of the players practicing/teching vs nantex are, on the margin, going to get a better return from practicing vs the field instead", but maybe it was incorrect to assume multiple thoughts can simultaneously be held?

Is there anything else new in the field that people don't already know about? I'd assume people would already consider the known quantities. Sure, practicing/teching against one archetype in exclusion to everything else is dumb. I don't know if anyone is doing that. It's a new thing, so people want to figure it out.

10 minutes ago, gennataos said:

Is there anything else new in the field that people don't already know about? I'd assume people would already consider the known quantities. Sure, practicing/teching against one archetype in exclusion to everything else is dumb. I don't know if anyone is doing that. It's a new thing, so people want to figure it out.

Dash. Aggressors. Rey.

There was a whole points change that we've barely explored

7 minutes ago, jagsba said:

Dash. Aggressors. Rey.

There was a whole points change that we've barely explored

This is what bothers me - even if you presuppose that nantexes are broken beyond belief, there's so many drastic changes there's likely something out there even more broken beyond relief.

2 hours ago, jagsba said:

Dash. Aggressors. Rey.

There was a whole points change that we've barely explored

This is what bothers me - even if you presuppose that nantexes are broken beyond belief, there's so many drastic changes there's likely something out there even more broken beyond belief.

Edited by Brunas
12 minutes ago, jagsba said:

Dash. Aggressors. Rey.

There was a whole points change that we've barely explored

There was just one guy bringing aggressors, right? And that's a sloane swarm.

Dash is valid. I'm playing Rey, so...yeah, I know that one, lol.

3 minutes ago, Brunas said:

This is what bothers me - even if you presuppose that nantexes are broken beyond belief, there's so many drastic changes there's likely something out there even more broken beyond relief.

True, there's more combo-y stuff elsewhere.

5 hours ago, svelok said:

until you're 5-0 or in cut, you're like twice as likely to hit a Rey than an arena ace, and just by numbers, most players are not consistent 5-0ers, and all the vast majority of players are doing themselves a massive disservice by worrying about hitting nantex at all

It may have been rare to come across 6 Nanatex before Dathomir, but I imagine that after winning both Corellia and Dathomir, they are going to pop up quite a bit more. I think there were 6 pure Nantex lists at Dathomir, and 8 more lists that had at least 4 bugs, IIRC. 2 of the bug lists went 6-0. 4 of the bug lists went 5-1, with two of those lists only losing to a Nantex mirror.

Those records and all the hub-bub going on are going to make the list more popular, as people want to fly whats good, not what is wholesome. Unlike Quad Phantoms or even just this list on an actual tabletop, it is to procure the model as they are all digital. The barrier of needing to possess all the ships is currently a non-factor, where it always has been before. It is going to be harder and harder to match dodge. Correlia's 6 of 217 is easy to match dodge. Dathomir's 16 out of 172 is still simple to match dodge.

Rey was in 17 lists in Correlia making up about 7.8% of the field. At Dathomir, Rey was in 13 lists, making up about 7.5% of the field. A mild decrease, but basically about the same. Spamming Nantex went from 2.7% of the field in Correlia to 9.3% at Dathomir, a significant increase. You are already more likely to encounter Nantex than Rey, and that is likely only to increase if Nantex just an additional 6.6% like they did here. Concord Dawn is going to have a Smaller sampling size, so the might skew the numbers, though.

Just now, jagsba said:

Some neat stuff in there to pair with nantexans!

They helpfully remove your tractor tokens for you. What more could you want?