19 minutes ago, QQMoore said:Part of what makes Phantoms strong is that the decloak allows them to clear obstacles entirely, keeping their position unpredictable. Could a rule change subtly nerf them by making the decloak use the 1 straight instead of the 2? Side benefit: Decloak rules are simplified becuase the decloak boost/roll is exactly the same as a regular boost/roll for every ship.
I'd question the necessity. The generics and Echo have mostly calmed down to be just another ship. The problem child is Whisper, who has a bunch of contributing factors making her so dominant.
