26 minutes ago, theBitterFig said:Am I missing something, because I'd have thought it was straightforward that Holo can move a lock.
"A locking ship is a ship that is attempting to acquire a lock by performing the following steps:
1. Measure range from the locking ship to any number of objects.
2. Choose another object at range 0–3.
3. Assign a lock token to it with the number matching the ID marker of the locking ship.
An object is locked while it has at least one lock token assigned to it. Lock tokens are red tokens." (RR 1.06, p.13, Lock)
A Lock token is a red token like any other, clearly assigned to Holo, so it would be one of "your tokens."
Sorry, I might not be clear here. I'm specifically wondering whether Holo can take a lock on an enemy ship and then transfer that lock to a friendly, i.e., effectively coordinating a lock for a friendly ship. I assume this isn't correct (because it's stupid), but I can't find an explicit reason it doesn't work.
I also assume that if Holo can move his own lock, it would preclude him from moving a token (edit: lock token*) on him (as it would not be his own).
Does this make sense?
Edited by PaulRuddSays