Just un-release Ensnare
Then nerf Jedi.
Just un-release Ensnare
Then nerf Jedi.
1 hour ago, Kaptin Krunch said:Just un-release Ensnare
Then nerf Jedi.
Nerf Force. Jedi are fine, otherwise.
2 hours ago, RStan said:Both say "During the System Phase..." and RR on System Phase Order "During this phase, the sequence of play starts with the ship with the lowest initiative and continues in ascending order." So Luke at i5 Sense will happen before i6 Han w/ Cassian Andor crew.
I see, I had it switched. Thanks!
7 hours ago, RStan said:Remember in the movies when Luke used the force to sense where his enemies were going and then radioed to Cassian Andor who was copiloting on the Falcon to tell Han Solo where he should turn so that they could all defeat the bad guys? Oh and Ezra was there too because he figured Han needs help using the force...Good times
Featured above: the only surviving evidence of Salt Mines' Sunday recording session.
Well that and a 2 hour video of @Kaptin Krunch's screen.
13 hours ago, catachanninja said:I haven't said anything insensitive recenetly, so i had forgotten
Also, what are people actually running on and with fat han besides r2d2? After not playing him at all in 1e ive enjoyed the falcon in 2e, and i obviously have the sweet painted one that was on stream at KC, so id love an excuse to get it out.
No one does this, but if you wanna get real creative and save a couple points slap Lando crew on there, only 2 points and almost no negatives for use.
8 hours ago, Mattman7306 said:Featured above: the only surviving evidence of Salt Mines' Sunday recording session.
Well that and a 2 hour video of @Kaptin Krunch's screen.
Par for the course. Anything that records my voice totally fails and is never posted.
6 hours ago, FlyingAnchors said:No one does this, but if you wanna get real creative and save a couple points slap Lando crew on there, only 2 points and almost no negatives for use.
Lando is really gamestate sensitive, in the early game, you actually really want focus to help your offense because you need to reduce the number of ships your opponent has to increase the power of hans defensive abilities. That said once the opponent is down to 1-2 ships lando can be pretty nice
15 hours ago, Mattman7306 said:Featured above: the only surviving evidence of Salt Mines' Sunday recording session.
Well that and a 2 hour video of @Kaptin Krunch's screen.
Watching him browse Imgur for two hours with absolutely zero content seems like a high quality youtube video, we should make a youtube channel...
36 minutes ago, Kieransi said:Watching him browse Imgur for two hours with absolutely zero content seems like a high quality youtube video, we should make a youtube channel...
Look, how was I supposed to know that my new headphones meant that OBS wasn't recieving any audio?
1 hour ago, Kaptin Krunch said:Look, how was I supposed to know that my new headphones meant that OBS wasn't recieving any audio?

2 hours ago, Kieransi said:
F is for force charges that convert all the focuses,
U is for underused: BOMBS!
N is Nantexs are annoying
down here in the salt mines.
Oh. I just realized the Salt Mines Paint Cast was lost forever as well.
23 hours ago, Jeff Wilder said:Nerf Force. Jedi are fine, otherwise.
Two force to change a green focus. 1 for red.
EZ
18 minutes ago, TasteTheRainbow said:Two force to change a green focus. 1 for red.
EZ
Force charges never refresh. Even easier
force can only be spent to modify dice results while focused 😤
13 minutes ago, svelok said:force can only be spent to modify dice results while focused 😤
That's the one I like.
All ships with force tokens are worth half points regardless of damage
1 hour ago, TasteTheRainbow said:Two force to change a green focus. 1 for red.
EZ
Unless you equip Brilliant Evasion
1 hour ago, MasterShake2 said:
Force charges never refresh. Even easier
Or change nothing except....
Points...
"Up, up, up!"
Force doesn't refresh, but you can spend an action to refresh all your force.
Edit: I mean, this will kill off completely any chance of play force pilots like Seventh Sister and Barriss might have in the future, and would probably kill v1 Inquisitors too, but I think some of the Jedi would still see play. Vader might be a bigger problem though....
Edited by Micanthropyre9 minutes ago, Micanthropyre said:Force doesn't refresh, but you can spend an action to refresh all your force.
Edit: I mean, this will kill off completely any chance of play force pilots like Seventh Sister and Barriss might have in the future, and would probably kill v1 Inquisitors too, but I think some of the Jedi would still see play. Vader might be a bigger problem though....
I'll spend my last force to regen all my force
15 minutes ago, Micanthropyre said:Force doesn't refresh, but you can spend an action to refresh all your force.
Edit: I mean, this will kill off completely any chance of play force pilots like Seventh Sister and Barriss might have in the future, and would probably kill v1 Inquisitors too, but I think some of the Jedi would still see play. Vader might be a bigger problem though....
This would make force users even stronger. 1 force left, move, fine tuned boost or roll with last force and then instead of focus, Gimme 3 force. Now they are back to all their tricks again. At least FFG was making jedi do red maneuvers to replenish a single force, or take damage.
5 hours ago, Micanthropyre said:Force doesn't refresh, but you can spend an action to refresh all your force.
Edit: I mean, this will kill off completely any chance of play force pilots like Seventh Sister and Barriss might have in the future, and would probably kill v1 Inquisitors too, but I think some of the Jedi would still see play. Vader might be a bigger problem though....
I feel like an "Action: recharge 1 force" would be a fitting talent, the Light-Side equivalent of Hate, but don't necessarily think it'd be the right direction in general.
*edit* I had recharge 2 force in there, but more because I forgot my old idea.
Edited by theBitterFig17 minutes ago, Brunas said:I'll spend my last force to regen all my force
🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔🤔
THANKS
9 minutes ago, wurms said:This would make force users even stronger. 1 force left, move, fine tuned boost or roll with last force and then instead of focus, Gimme 3 force. Now they are back to all their tricks again. At least FFG was making jedi do red maneuvers to replenish a single force, or take damage.
Maybe it's action: regain all your force at the start of the End phase.
I dunno man, just spitballing ideas.
1 minute ago, theBitterFig said:I feel like an "Action: recharge 2 force" would be a fitting talent, the Light-Side equivalent of Hate, but don't necessarily think it'd be the right direction in general.
On top of the current recharging force? Probably not. But that's an interesting idea.
Stressed ships can't recover force, r3a2 is now a built in game mechanic