Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

24 minutes ago, PaulRuddSays said:

@Brunas have you ever considered making a second account for when you run out of reacts on busy forum days?

...

🤔🤔🤔

2 hours ago, Brunas said:

Generally, x-wing takes have always been terrible. But:

1) more content creators means more bad content creators

2) less broken stuff means takes have shifted from 'i understand tlt is bad, but have a bad take on why/how to fix it' to 'brilliant evasion is good'

3) Dee isn't investing as much time into the game, and his takes in particular are getting worse.

Edited by jagsba
3 minutes ago, jagsba said:

3) Dee isn't investing as much time into the game, and his takes in particular are getting worse.

???

He's the the new Hsu. He's at every event in the continental US.

10 minutes ago, gennataos said:

???

He's the the new Hsu. He's at every event in the continental US.

Judging =/= understanding the game.

Brent's real good at reading rules and checking arcs. His thought process in the game is 'i like x wings, i'll fly poe'

1 hour ago, gennataos said:

I take nothing in this thread seriously. You took my insincere response to your insincere response seriously.

Insincereception.

What if...

...nah, you got me there.

1 hour ago, Brunas said:

currently slightly ahead of completion rates.

3 hours ago, Brunas said:

Wait, are you asking if X-Wing takes have gotten crappier, or if X-Wing takes are getting more crap?

I mean, from the amount you've been dumping on Dee, the second question makes me think of that Laura Dern triceratops poop scene from Jurassic Park:

"[H]e's, ah, tenacious."

" ... You have no idea."

2 hours ago, jagsba said:

Judging =/= understanding the game.

Brent's real good at reading rules and checking arcs. His thought process in the game is 'i like x wings, i'll fly poe'

Richard Hsu =/= Brent Wong

:P

52 minutes ago, gennataos said:

Richard Hsu =/= Brent Wong

:P

I agree, Dee is very different from nam-my

5 hours ago, Brunas said:

Isn’t the act of voting Yes on this poll itself a **** take? Aren’t we skewing our own results? Are we the baddies??? I mean, I already knew I was because I occasionally take 31 seconds to set a dial and I once glanced at a faction power ranking and didn’t retch, but still...

15 minutes ago, jagsba said:

I agree, Dee is very different from nam-my

I feel like I'm not Asian enough to continue this conversation.

So honest question...how many genuinely stupid mistakes do you make per game at tournaments?

Im talking the kind of mistakes that could lose you games the moment they happen or require you to battle back to recover.

I find that I average at least 1-2 per game that I am capable of recognizing on my own.

Lots more that have to be pointed out to me later by other or better players.

https://strawpoll.com/c19fxhbf

3qV7T4I.png

Edited by Boom Owl
1 hour ago, Boom Owl said:

So honest question...how many genuinely stupid mistakes do you make per game at tournaments?

I average one BM -- that's Bonehead Move, guys -- per game. Could be two, could be zero, in a super-terrible game, might be three. The tournaments where I put together strings of two or three games without BMs are the ones in which I make cut.

to use the mutated thinking emoji thing Boom's posted a couple times, I feel like, on average, I thonk about twice per game and thunk about 0.5 times per game.

Super feels bad man for whoever put six. My heart goes out to you, whoever you are.

One, but I feel like that's all it takes.

Like chess, x-wing can be unforgiving. Play well for most of a game - one mistake and you can/will lose.

It's why many of the players that you see at the top of the cut are so risk-averse.

“A good player who loses at chess is genuinely convinced hat he has lost because of a mistake, and he looks for this mistake in the beginning of his game, but forgets that there were also mistakes at ever step in the course of the game, that none of his moves was perfect. The mistake he pays attention to is conspicuous only because his opponent took advantage of it.” - Tolstoy, in War and Peace

I do wonder how many people are answering that poll thinking only about games they lose. Because it is entirely possible to make what should be game losing mistakes, only to escape punishment through some combination of dice luck or your opponent making an even worse mistake than you did.

At the Madrid SoS, out of 6 swiss and 2 top games I played, I only had 2 which I didn't do at least one silly mistake. The only time I got punished was in the top game I lost, on the others, including one swiss game where I recall at least 2 mistakes, my opponents mistakes usually were worse than mine.

One of the mistakeless game I had resulted in a loss anyway, the other one was a walk in the park

3 hours ago, DR4CO said:

I do wonder how many people are answering that poll thinking only about games they lose. Because it is entirely possible to make what should be game losing mistakes, only to escape punishment through some combination of dice luck or your opponent making an even worse mistake than you did.

I’m weirdly aware that that this is a scenario that occurs often. Nothing like multiple mistakes deep into a match, you watch your opponent make one bad turn and you’re the one in position to take advantage of it.

Some of the responses here are great.

I think part of what I like best about X-Wing is that momentum exists.

You can recover from mistakes by playing better and your opponent can take momentum at any time.

Still doesn't change my low opinion of Force Charge Rules, Full Throttle/Fine Tuned Rules, Regen, Collision Detector, and Gas Clouds.

23 minutes ago, Boom Owl said:

I think part of what I like best about X-Wing is that momentum exists.

I'm pretty sure that momentum in X-wing doesn't exist.

19 minutes ago, Boreas Mun said:

 I'm pretty sure that momentum in X-wing doesn't exist.

The "feeling" of momentum does though. The feeling when one player has an advantage on MOV or board control at a given point in the game or remaining ship counts. And then you fight for control over the board is what im referring to.

Probably the wrong word to describe this. The gamer term for it is "tilt" I guess.

Edited by Boom Owl

I'm with Boom Owl, perceived momentum is HUGE in xwing, I have played plenty of games where my opponent lost momentum and basically gave up a still playable game (I also think that at least half if no more of my defeats are direct consequence of me losing momentum).

It might be a combination of a bad turn, rolls or manouvers but it's very important and very present in xwing