4 minutes ago, svelok said:when do we panic about republic
Can we do it tomorrow? I'm hyped on Firespray.
4 minutes ago, svelok said:when do we panic about republic
Can we do it tomorrow? I'm hyped on Firespray.
P A N I C
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after something wins two events. Don’t define “something.” Timeframe is irrelevant. Number of players is irrelevant. Skill of the players is inconsequential.
Nothing from the worst coast counts. Don’t trust any winning lists from Poland unless you can pronounce the player’s names without a guide.
Edited by PaulRuddSays14 minutes ago, Cuz05 said:Now, I'm not gonna beat this particular horse, but Sai coords Grand Inq a boost and then Grand Inq performs a focus action. The ship Sai chose just performed a focus action during his activation, so.... ?


Once it does the one action, the Coordinate is over and Sai's ability references that one action performed in Coordinate step 3.
Then the coordinated ship could do a linked action if it wanted. Sai does not care about that.
1 minute ago, skotothalamos said:
Fair. So the brief connection is severed after the coord has fully completed.
There's some timing here I don't get.....
Sai has a step where he checks if the ship performed an action on his action bar. It didn't, pilot ability window terminates here. Sai's activation is over.
Inq does focus.
Like that?
16 minutes ago, svelok said:when do we panic about republic
Later probably.
18 minutes ago, svelok said:when do we panic about republic
Not. Yet.
But cool that they, Empire, and FO are everywhere.
4 minutes ago, player3010587 said:Not. Yet.
But cool that they, Empire, and FO are everywhere.
Wrong FO is the worst faction. Worse even than CIS and Scum.
/S
38 minutes ago, player3010587 said:Not. Yet.
But cool that they, Empire, and FO are everywhere.
Is it cool? Why?
To be transparent, I think it's very cool Republic has been relevant since it's release. I'm skeptical it gaining an even larger piece of the pie, while CIS flounders, is good. Empire has been relevant since 2.0 release, and I'm happy to see less of it. I'm content with Resistance being a middle of the pack faction, likely even prefer that. Don't think I want to see a resurgence of Scum, because my least favorite lists to face are "gotcha" lists, and that's a lot of what Scum has to offer.
But I also don't think one weekend of Trials is reason to hit a panic button. Things will snap back on this probable over-correction...hopefully sooner than later.
Edited by gennataos42 minutes ago, Ablazoned said:Wrong FO is the worst faction. Worse even than CIS and Scum.
/S
Dang it. That's why I only got 13th! Which means if I flew Republic, I would have gone 9-0! /s
23 minutes ago, player3010587 said:Dang it. That's why I only got 13th! Which means if I flew Republic, I would have gone 9-0! /s
#humblebrag
20 minutes ago, PaulRuddSays said:#humblebrag
#Ifailedcut.
Edited by player3010587Haven't folks already panicked about Republic? Seems like there's been a decent amount of panic about the Force, and that's essentially the same as panic about Republic.
12 minutes ago, theBitterFig said:Haven't folks already panicked about Republic? Seems like there's been a decent amount of panic about the Force, and that's essentially the same as panic about Republic.
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54% of ships in Top 16 at 3 Trials this weekend had at least 1 Force User.
Not sure if that is meaningful info or not.
I still am not a huge fan of how the rules around Force Charges work.
Shouldn't regen or be spendable while your blocked, rocked, or stressed.
2 hours ago, Ablazoned said:Wrong FO is the worst faction. Worse even than CIS and Scum.
/S
Today in an 11 player store tournament I won with a 5 ship FO list against some outstanding players. Went 3-0 vs. Rebel beef, FO aces, and Resistance Aces. Games were super close though. My last game, against a guy who I consider to be one of the best in the state and far better than me, came down to 1 point.
First Order is not as DOA as people think. They just require a different style of play. Their strength is in their filler, not Aces.
6 minutes ago, Cloaker said:Today in an 11 player store tournament I won with a 5 ship FO list against some outstanding players. Went 3-0 vs. Rebel beef, FO aces, and Resistance Aces. Games were super close though. My last game, against a guy who I consider to be one of the best in the state and far better than me, came down to 1 point.
First Order is not as DOA as people think. They just require a different style of play. Their strength is in their filler, not Aces.
/s = /sarcastic
They were being a bit tongue in cheek with their comment.
2 minutes ago, Hiemfire said:/s = /sarcastic
They were being a bit tongue in cheek with their comment.
Ah... This is what I get for arriving late to the party 😁
13 minutes ago, Cloaker said:First Order is not as DOA as people think. They just require a different style of play. Their strength is in their filler, not Aces.
Honestly GSP are the only ones I ever heard say bad things about FO after points changes. Them being good is by far the more common opinion.
1 minute ago, Ablazoned said:Honestly GSP are the only ones I ever heard say bad things about FO after points changes. Them being good is by far the more common opinion.
They're probably only my third or fourth favorite faction, but for some reason I always do better with them than my others. Obviously I just need to embrace their glory.
54 minutes ago, Boom Owl said:54% of ships in Top 16 at 3 Trials this weekend had at least 1 Force User.
Not sure if that is meaningful info or not.
I still am not a huge fan of how the rules around Force Charges work.
Shouldn't regen or be spendable while your blocked, rocked, or stressed.
Luckily they can always change this in the rules reference if needed.
However... I wouldn't hold my breath.
1 hour ago, Boom Owl said:Shouldn't regen or be spendable while your blocked, rocked, or stressed.
How do you define blocking in game terms?
What if you're the one doing the blocking?
Just now, Octarine-08 said:How do you define blocking in game terms?
What if you're the one doing the blocking?
I think booms "fair" version of the force works something like "action: you are allowed to use the force this turn, only do this action as your perform action step action, then do one additional action"
1 hour ago, Cloaker said:Their strength is in their filler, not Aces.
Ok, I'll admit that FO has the best filler (after all, high tech at the cost of low numbers are their strength and Nazi-copied materiel tactics), but in a faction with 2 I5 6 health interceptors with both munition slots and the tech slot, one pilot with Force the other basically Wedge when flown just so... I'd leave that statement as a generalization, not as a an absolute (only a Sith deals in those, and we must not reject the teachings of the highlander of the high ground!). Although a strong point in your favor, I concede, is that the faction has 3 I6+ pilots that start off very affordable but not to be used as endgame ships.
Edited by player3010587The Force will always be good because ffs people we're playing a game made with the Star Wars IP.
Edited by impspy1 hour ago, svelok said:I think booms "fair" version of the force works something like "action: you are allowed to use the force this turn, only do this action as your perform action step action, then do one additional action"
My fair version would be the recharge of force is after fully executing a maneuver, rather than the end phase. I can’t decide which way would be more harsh.
Edit: but that interacts weirdly with supernatural, I guess.
Edited by AEIllingworth