Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

3 minutes ago, Ximatique said:

How is that exactly ? Asking for a friend...

Unnamed Squadron (199)
Techno Union Bomber — Hyena-Class Droid Bomber	26
DRK-1 Probe Droids	5
Ship Total: 31
Half Points: 16 Threshold: 3
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2
 	
Trade Federation Drone — Vulture-class Droid Fighter	19
Homing Missiles	5
Ship Total: 24
Half Points: 12 Threshold: 2

Use the probe droid to grab the locks for the Homing missiles; after that the Hyena is a calculate token generator for the rest of your squad. You can also mix in some Energy Shell charges if you feel you'll need more punch long term.

8 hours ago, jagsba said:

what's this thread doing down here?

Why do you people let tippet rave about sense vader, when cassian is hyperspace legal and super fair?

i don't know. it's all so tiring.

we started out just fighting everyone on all their bad opinions all the time, in the hopes they'd get better. That's what I meant when Dee said something like "you're a podcaster..."

Not really, all the krayt stuff started out as 1. a parody, but 2. to point out that these fancy podcasters are giving bad advice. That's why we give out templates to people tabling them, though I'm a little behind (stupid Australia).

We just finished fighting @Mynock Delta on all his bad takes, and he immediately goes out and gives us another one about "WELL ACHKTUALLLY THE RULES SAY YOU CAN ONLY REQUEST TO SHARE DICE THAT DOESN'T MEAN YOU HAVE TO"

We have to fight @Goldsquadronpodcast/@Musical Xeno on the bad takes on why scum is bad, and the silly faction power rankings

We have to fight @Killerardvark on his bad take on exploiting stalemates

The bad opinions are just coming in faster than we can fight them off now, or I'm getting old. One of the two.

edit: at least @Starslinger72 stands by his hot takes, even when they're nonSENSE. In this case I think he's right about sense, though (and has been).

Edited by Brunas
1 minute ago, Brunas said:

edit: at least @Starslinger72 stands by his hot takes, even when they're nonSENSE. In this case I think he's right about sense, though (and has been).

i C wut u did ther.

Also, why would ANYONE need to look at someone's dial? tHe bEsT pLaYeRs kNoW wHeRe eVeRyOnE iS gOiNg!

2 minutes ago, Brunas said:

i don't know. it's all so tiring.

we started out just fighting everyone on all their bad opinions all the time, in the hopes they'd get better. That's what I meant when Dee said something like "you're a podcaster..."

Not really, all the krayt stuff started out as 1. a parody, but 2. to point out that these fancy podcasters are giving bad advice. That's why we give out templates to people tabling them, though I'm a little behind (stupid Australia).

We just finished fighting @Mynock Delta on all his bad takes, and he immediately goes out and gives us another one about "WELL ACHKTUALLLY THE RULES SAY YOU CAN ONLY REQUEST TO SHARE DICE THAT DOESN'T MEAN YOU HAVE TO"

We have to fight @Goldsquadronpodcast/@Musical Xeno on the bad takes on why scum is bad, and the silly faction power rankings

We have to fight @Killerardvark on his bad take on exploiting stalemates

The bad opinions are just coming in faster than we can fight them off now, or I'm getting old. One of the two.

edit: at least @Starslinger72 stands by his hot takes, even when they're nonSENSE. In this case I think he's right about sense, though (and has been).

Once you start down the dark path, forever will it dominate your destiny.

double post

Edited by Tlfj200
2 minutes ago, Tlfj200 said:

i C wut u did ther.

Also, why would ANYONE need to look at someone's dial? tHe bEsT pLaYeRs kNoW wHeRe eVeRyOnE iS gOiNg!

wHy wOuLd yOu nEeD tWo cOpIeS oF sEnSe iN oNe lIsT?

Knowledge is power and I wanna be drunk off that kind of power...

17 minutes ago, RStan said:

Knowledge is power

AND I KNOW A LOT

I LEARN

why is that card's voice line stuck in my head, it wasn't even good

Good players dont need knowledge.

Knowledge is a sign of weakness.

The tool of cowards who lack honor.

Edited by Boom Owl
13 minutes ago, Boom Owl said:

Good players dont need knowledge.

Knowledge is a sign of weakness.

The tool of cowards who lack honor.

Which is why good players fly I3-4.

Thats right, if you fly I1 or I6 you are bad.

1 hour ago, Brunas said:

i don't know. it's all so tiring.

we started out just fighting everyone on all their bad opinions all the time, in the hopes they'd get better. That's what I meant when Dee said something like "you're a podcaster..."

Not really, all the krayt stuff started out as 1. a parody, but 2. to point out that these fancy podcasters are giving bad advice. That's why we give out templates to people tabling them, though I'm a little behind (stupid Australia).

I'm not calling the podcast out. I'm calling out this thread in general. We collectively need to fight bad takes. Not you, us.

1 hour ago, Brunas said:

We just finished fighting @Mynock Delta on all his bad takes, and he immediately goes out and gives us another one about "WELL ACHKTUALLLY THE RULES SAY YOU CAN ONLY REQUEST TO SHARE DICE THAT DOESN'T MEAN YOU HAVE TO"

We have to fight @Goldsquadronpodcast/@Musical Xeno on the bad takes on why scum is bad, and the silly faction power rankings

We have to fight @Killerardvark on his bad take on exploiting stalemates

The bad opinions are just coming in faster than we can fight them off now, or I'm getting old. One of the two.

edit: at least @Starslinger72 stands by his hot takes, even when they're nonSENSE. In this case I think he's right about sense, though (and has been).

Yeah. Tippet call-out was more that he's raving about his one particular sense build is the bees knees when there's so many degenerate sense builds you could use in all sorts of factions. And then there's Cassian crew

39 minutes ago, millertime059 said:

Which is why good players fly I3-4.

Thats right, if you fly I1 or I6 you are bad.

What if you play I1 and I4 at the same time? Or I4 and I6? I need answers.

5 minutes ago, jagsba said:

I'm not calling the podcast out. I'm calling out this thread in general. We collectively need to fight bad takes. Not you, us.

Yeah. Tippet call-out was more that he's raving about his one particular sense build is the bees knees when there's so many degenerate sense builds you could use in all sorts of factions. And then there's Cassian crew

From a “knowledge for blocking” perspective, I think I agree with Tyler. Academies have knowledge at I1, two I6 to block/punish other I6s.

But, yeah. There are plenty of Sense builds out there.

Edited by gennataos
1 hour ago, Brunas said:

The bad opinions are just coming in faster than we can fight them off now, or I'm getting old. One of the two.

46 minutes ago, millertime059 said:

Thats right, if you fly I1 or I6 you are bad.

I feel like you’re calling me bad for the exact opposite reason I usually feel bad for flying my Vulture swarms 😂

9 hours ago, jagsba said:

what's this thread doing down here?

Why do you people let tippet rave about sense vader, when cassian is hyperspace legal and super fair?

What do you mean by "you people"?

1 hour ago, Brunas said:

and the silly faction power rankings

This is one of the most infuriating misconceptions of Xwing players: this irrational focus on factions.

Identifying as 'faction X player' is one thing. I don't agree with it, but do whatever you want man.

But these ridiculous arguments that a faction can do something... newsflash, we don't play the entire faction at once.

People have their preferences for list or ship types, and for factions. And somehow everyone jumps to the conclusion that faction changes are impossible but complete change of ship/list type is perfectly normal.

Example: Saying "bbbut you could add this..." is pointless because so can anyone else. Changing from rebel twoship (eg Han Luke) to rebel beef is a larger difference than the change from rebel twoship to eg resistance twoship (rey poe). So, anyone suggesting that a rebel player who prefers twoship builds has an easy time because rebel beef is good did not understand.

15 minutes ago, GreenDragoon said:

This is one of the most infuriating misconceptions of Xwing players: this irrational focus on factions.

Identifying as 'faction X player' is one thing. I don't agree with it, but do whatever you want man.

But these ridiculous arguments that a faction can do something... newsflash, we don't play the entire faction at once.

People have their preferences for list or ship types, and for factions. And somehow everyone jumps to the conclusion that faction changes are impossible but complete change of ship/list type is perfectly normal.

Example: Saying "bbbut you could add this..." is pointless because so can anyone else. Changing from rebel twoship (eg Han Luke) to rebel beef is a larger difference than the change from rebel twoship to eg resistance twoship (rey poe). So, anyone suggesting that a rebel player who prefers twoship builds has an easy time because rebel beef is good did not understand.

Which is why I hope ExPeCtAtIoNs get SuBvErTeD at Gencon. I can understand some of the more notorious podcasts getting a quick click with presenting entire factions as rankable, but my heart broke when Hairy Nick began to lean into the trend.

13 minutes ago, GreenDragoon said:

This is one of the most infuriating misconceptions of Xwing players: this irrational focus on factions.

Identifying as 'faction X player' is one thing. I don't agree with it, but do whatever you want man.

But these ridiculous arguments that a faction can do something... newsflash, we don't play the entire faction at once.

People have their preferences for list or ship types, and for factions. And somehow everyone jumps to the conclusion that faction changes are impossible but complete change of ship/list type is perfectly normal.

Example: Saying "bbbut you could add this..." is pointless because so can anyone else. Changing from rebel twoship (eg Han Luke) to rebel beef is a larger difference than the change from rebel twoship to eg resistance twoship (rey poe). So, anyone suggesting that a rebel player who prefers twoship builds has an easy time because rebel beef is good did not understand.

Still haven’t watched GSP on this, so I might agree with you, but it does seem reasonable to say that some factions may have a higher number of power lists, or that their power lists have a slight edge against other faction’s power lists.

Every faction probably has at least one competitive list, even though I can’t find it in CIS, so ultimately it’s not a very useful discussion.

1 hour ago, Brunas said:

Not really, all the krayt stuff started out as 1. a parody, but 2. to point out that these fancy podcasters are giving bad advice.

The bad opinions are just coming in faster than we can fight them off now, or I'm getting old. One of the two.

The bad opinions were always there, but thanks to the magic of capitalism (supply and demand for content) you’re finally seeing it out in the open.

It’s only going to get worse with Epic.

9 minutes ago, PaulRuddSays said:

Still haven’t watched GSP on this, so I might agree with you, but it does seem reasonable to say that some factions may have a higher number of power lists, or that their power lists have a slight edge against other faction’s power lists.

 Every faction probably has at least one competitive list, even though I can’t find it in CIS, so ultimately it’s not a very useful discussion. 

It didn't help my Awings that 100pt Miranda existed.

It is primarily relevant to have viable lists for different playstyles, not for different factions. Both is of course better, but one is clearly more important than the other.

Look at the playstyle poll: if only beef was good (rebel, scum, republic all worked in w3) then the game sucks for a large amount of player. More than if there was a list for each playstyle but everything in rebels.

17 minutes ago, PaulRuddSays said:

The bad opinions were always there, but thanks to the magic of capitalism (supply and demand for content) you’re finally seeing it out in the open.

It’s only going to get worse with Epic. 

Attention is currency in the marketplace of ideas. Hence, bad ideas cannot be afforded attention, lest they be normalized and validated.

Sure, we can't censor X Wing, which is merely a game at any rate, but can we pseudo-censor bad ideas? Can we spread the Krayt/Saltmine culture across the forum so opinions lacking depth or nuance ("dur, need 3 defenders to be gud"/factions=archetypes END OF STORY NOTHING ELSE TO SAY/it's okay for an ace to embrace variance instead of stacking the odds in his favor) are met with no response, not even a confused react? On the internet, that's close enough to censorship, given that our Karma-driven brains crave validation, and thus, even being acknowledged.

Edited by player3010587
35 minutes ago, GreenDragoon said:

This is one of the most infuriating misconceptions of Xwing players: this irrational focus on factions.

@GreenDragoon is indicating a sense of fury. Fury is a dark side trait. Empire has the most dark side force users. Therefore it is now apparent, nay, obvious, that @GreenDragoon is really just hinting that the Empire is at the top of his forthcoming Faction Power Ranking Tierlist Breakdown.

Make sure you rate each faction on skill ceiling, level of NPE, theme & identity, and amount of FFG faction bias/vendetta evident!

56 minutes ago, jagsba said:

I'm not calling the podcast out. I'm calling out this thread in general. We collectively need to fight bad takes. Not you, us.

Yeah. Tippet call-out was more that he's raving about his one particular sense build is the bees knees when there's so many degenerate sense builds you could use in all sorts of factions. And then there's Cassian crew

I agree. I'm part of we though - and I'm running out of energy, lol. Have opinions been getting better? I don't know. Hopefully.

20 minutes ago, PaulRuddSays said:

Still haven’t watched GSP on this, so I might agree with you, but it does seem reasonable to say that some factions may have a higher number of power lists, or that their power lists have a slight edge against other faction’s power lists.

"scum is bad because they have bad action efficiency"

my eye is twitching a bit

19 minutes ago, Brunas said:

Have opinions been getting better? I don't know. Hopefully.

With the special snowflakes now focused on epic, I expect discussion of the real game will improve

2 hours ago, Brunas said:

I agree. I'm part of we though - and I'm running out of energy, lol. Have opinions been getting better? I don't know. Hopefully.

Do krayt opinions parroted and applied to different scenarios without critical thinking count as good or bad?

Bad ideas will always outnumber good ones. I think we need to learn when to just say 'neat' move on.

Quote

"scum is bad because they have bad action efficiency"

my eye is twitching a bit

Well if you compare them to the action efficiency of phantoms...

3 hours ago, Chumbalaya said:

What do you mean by "you people"?

The ones whistling at the doges

Edited by jagsba
1 hour ago, GreenDragoon said:

It didn't help my Awings that 100pt Miranda existed.

It is primarily relevant to have viable lists for different playstyles, not for different factions. Both is of course better, but one is clearly more important than the other.

Look at the playstyle poll: if only beef was good (rebel, scum, republic all worked in w3) then the game sucks for a large amount of player. More than if there was a list for each playstyle but everything in rebels.

I agree.

I think in an ideal world, all seven factions would have a viable list for each playstyle, because theoretically, we want anyone to be able to play one faction and be happy. Playstyles are something we like to bicker about a lot, but if you look at the pieces needed for these playstyles, all the factions need a fat high-init turret, a couple high-init reposition small bases, a good spammable generalist generic, cheap filler, flankers, bomb shenanigans, coordinate/support, and some sort of control piece (something with beams and maybe a control ability). So really each faction needs like 9-10 really good pilots spread across 3-5 ship types. Basically in order to achieve this goal every single thing in Hyperspace needs to be perfectly balanced, which is all but impossible (and I'm pretty sure none of us could do a better job balancing it than the current dev team).

So anyway, since it's gotta be one or the other, I'd rather the emphasis be on balancing the best lists for each playstyle than balancing all the factions, since most of us buy stuff from several factions anyway.

My real question is whether the phenomenon that drives this is really that people want multiple factions, or just fear of not having all the best stuff carrying over from 1.0...

Edited by Kieransi