18 minutes ago, SpiderMana said:...Trickshot and Jan at r1?
Yeah. Dutch for lock and Saw for crits. It’s hilarious.
18 minutes ago, SpiderMana said:...Trickshot and Jan at r1?
Yeah. Dutch for lock and Saw for crits. It’s hilarious.
5 minutes ago, Boom Owl said:Does anyone else feels like a huge portion of the 2.0 Card Pool is still essentially "new and unsolved content" even 9+ months in?
Some of it is waiting for very slight pt adjustment to top tier things to come out of hiding but the vast majority of its probably fine already and just unplayed.
By a large part of the competitive community, I think a ton goes unplayed. Something doesn't pass the headsim, it doesn't get put on the table. I know I've done that a lot. I'm fairly sad I haven't branched out more...a lot more and far sooner.
Just in the Resistance (cuz, of course) that I'm thinking of now:
Rebel captive palpa is the card intrigues me the most, I would love to abuse it. Maul seems to be the best carrier but I'm scared to play what's basically ends up being a large base 100 points jouster
On the rebel side I want to love corran, but I still can't cope for his bullseye only, ****** linked and new fcs. People are having success with him so maybe I should try him
5 minutes ago, gennataos said:Why'd it take Jedi to rediscover regen?
Because they have the initiative, speed, and repositioning to effectively flee and come back, because their multiple force gives them more reason to "boom and zoom", because their high point values makes each Regen point worth a ton, because their passive mods makes them hard to damage anyway, and they have enough offense to do at least some damage without going down to halfpoints themselves.
2 minutes ago, Sunitsa said:On the rebel side I want to love corran, but I still can't cope for his bullseye only, ****** linked and new fcs. People are having success with him so maybe I should try him
E-Wings feel a lot like Silencers, but more expensive, less mobile, and less able to justify their costs. Naked Corran is the same price as trick shot Blackout, but the silencer seems like more fun to play. I will revise if E-Wings drop further, but honestly I don’t want Corran or Gavin to be good.
I am currently actively exploring party bus shenanigans, which seems fun and (headsim) wholesome. Still deciding on wingmen to try and force it into degeneracy.
15 minutes ago, Dreadai said:Yeah. Dutch for lock and Saw for crits. It’s hilarious.
I think I tried Jan at least once with my LockSaw Wullff (Dutch and Saw, same as you). I don’t tend towards adding Trickshot to everything, the way some people do, but I can’t say 7 dice sounds bad 😂
1 minute ago, Ablazoned said:Because they have the initiative, speed, and repositioning to effectively flee and come back, because their multiple force gives them more reason to "boom and zoom", because their high point values makes each Regen point worth a ton, because their passive mods makes them hard to damage anyway, and they have enough offense to do at least some damage without going down to halfpoints themselves.
I get why Jedi take it, just not sure why other Astromech carriers haven't been. I think it'd been used in Rebels some, but it's been completely absent in Resistance. /shrug
13 minutes ago, PaulRuddSays said:honestly I don’t want Corran or Gavin to be good.
😭
But really, no, I brought Gavin/Rogue/Wullff to Adepticon. They felt like a playable list, to me, and the thing I felt hurt me the worst was swapping out some upgrades last minute and not getting to play test the new version (it played extremely differently).
I’m not saying I would’ve done considerably better with the original list version, but I sincerely believe my losses were on me and not my list.
The point is: E-Wings are playable, they’re just not brokenly good.
Edited by SpiderManaI’m fine with the generic E-Wings being good. I’d like to see Rogue Squad Escorts as often as I see silencers (the generics are about equally priced), but double tap abilities are double plus unfun when you have FCS rerolls. (Side note: should QuickDraw take focus or FCS lock. I’ve always assumed focus but never actually broke it down to confirm that was ‘better’).
I played a list with Gavin last week, for the first time ever. I did not enjoy it. I don’t want to live in the world where I’m playing against that routinely.
14 minutes ago, gennataos said:I get why Jedi take it, just not sure why other Astromech carriers haven't been. I think it'd been used in Rebels some, but it's been completely absent in Resistance. /shrug
rebels (esp with leia) are just flipping and shooting and flipping and shooting, there's not a lot of obvious turns where you're disengaging and not shooting to regen.
With resistance I'm less sure. Poe clearly wants a better astromech, but nien or ello wouldn't mind regen. Maybe it's points? or people just aren't tweaking resistance lists?
I'm surprised its not showing up in republic on arcs. a 104th with 7th fleet needs to weapons disable to reload it anyways, why not regen a shield as well?
Ah ****, when i said xwing players need to keep trying to find good things I didnt mean Regen. Please ignore that again thanks. Nothing to see here.
Also upside down page 666 ftw.
3 minutes ago, Boom Owl said:Ah ****, when i said xwing players need to keep trying to find good things I didnt mean Regen. Please ignore that again thanks. Nothing to see here.
did you know that biggs can regen while a selfless b-wing pulls crits off of him?
1 minute ago, jagsba said:With resistance I'm less sure. Poe clearly wants a better astromech, but nien or ello wouldn't mind regen. Maybe it's points? or people just aren't tweaking resistance lists?
I'm pretty sure it's this. I think the heavy prevalence of alpha striking squads at the beginning of 2.0 made folks correctly dismiss regen, particularly on lower initiative pilots, because they'd just die. Now? I'm not so sure.
45 minutes ago, jagsba said:x wing players are notoriously unwilling to experiment. We fly safe lists until someone shows us a new one, then we fly a new safe list.
eMpIrE iS bAd iN hYpErSpAcE
If FO TIEs go down just a couple points, I think we'll see 'em ripping up jank everywhere.
Decimator should be interesting to see in hyperspace, for sure.
5 minutes ago, Boom Owl said:Ah ****, when i said xwing players need to keep trying to find good things I didnt mean Regen. Please ignore that again thanks. Nothing to see here.
Two shield upgrades for a third of the usual cost seems alright! ![]()
2 minutes ago, gennataos said:I'm pretty sure it's this. I think the heavy prevalence of alpha striking squads at the beginning of 2.0 made folks correctly dismiss regen, particularly on lower initiative pilots, because they'd just die. Now? I'm not so sure.
that Jess and 3 reds list could be 4 blues with regen. Is 8 extra health worth the loss of heroic and dip in init?
Edited by jagsba2 minutes ago, gennataos said:I'm pretty sure it's this. I think the heavy prevalence of alpha striking squads at the beginning of 2.0 made folks correctly dismiss regen, particularly on lower initiative pilots, because they'd just die. Now? I'm not so sure.
It is bad if I think Torps should go down to 10?
1 minute ago, jagsba said:that Jess and 3 reds list could be 4 blues with regen. Is 8 extra health worth the loss of heroic and dip in init?
Depends on if people catch on about Sep Drones at I3.
It's forced my local meta up the initiative war, that's for sure.
18 minutes ago, gennataos said:I get why Jedi take it, just not sure why other Astromech carriers haven't been. I think it'd been used in Rebels some, but it's been completely absent in Resistance. /shrug
Poe kinda needs either BB-8 or R4, so he's mostly locked out of it. Why folks don't take R2 on Nien, I have no idea.
15 minutes ago, SpiderMana said:The point is: E-Wings are playable, they’re just not brokenly good.
Flown Corran a few times. I've always been pleasantly surprised by him.
26 minutes ago, PaulRuddSays said:but honestly I don’t want Corran or Gavin to be good.
I can agree with that, at least for Corran. If he was much better than he currently is, I think the double-tap and regen could be pretty obnoxious.
3 minutes ago, Bucknife said:It is bad if I think Torps should go down to 10?
yes.
4 minutes ago, theBitterFig said:Poe kinda needs either BB-8 or R4, so he's mostly locked out of it.
I'm not sure I believe that. Half my games with BB-8, I don't use both charges. I also think R4 Poe is over-costed for what he can do.
7 minutes ago, jagsba said:that Jess and 3 reds list could be 4 blues with regen. Is 8 extra health worth the loss of heroic and dip in init?
Maybe not all I1, but some mix might be alright...
Blue Squadron Recruit (32)
Crack Shot (1)
Temmin Wexley (54)
Composure (1)
R2 Astromech (4)
Integrated S-Foils (0)
Jessika Pava (52)
R2 Astromech (4)
Integrated S-Foils (0)
Lieutenant Bastian (48)
R2 Astromech (4)
Integrated S-Foils (0)
Total: 200
View in Yet Another Squad Builder 2.0
Edited by gennataos1 minute ago, gennataos said:I'm not sure I believe that. Half my games with BB-8, I don't use both charges.
Maybe not all I1, but some mix might be alright...
Blue Squadron Recruit (32)
Crack Shot (1)Temmin Wexley (54)
Composure (1)
R2 Astromech (4)
Integrated S-Foils (0)Jessika Pava (52)
R2 Astromech (4)
Integrated S-Foils (0)Lieutenant Bastian (48)
R2 Astromech (4)
Integrated S-Foils (0)
Total: 200
THAT'S NOT ALL X-WINGS
Neat