Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

1 hour ago, viedit said:

Yeah, phasma is a terror to deal with

Just picturing an entire Rebel Squad k-turning away while Leia flips off Phasma from the window of a u-wing.

10 hours ago, drjkel said:

I checked for fun and it's 93%.

Going to Syracuse for Naboo was quicker than going to Toronto. Though it was in this weird foreign country.

Does that percentage count The Moose?

13 minutes ago, catachanninja said:

Does that percentage count The Moose?

A Møøse once bit my sister

Just now, jagsba said:

A Møøse once bit my sister

Møøse bites are nasti.

9 hours ago, Brunas said:

Boba crew sets up after everything else, so it's basically the hardest UUU counter out there. Just means no boba pilot, which sucks for other reasons!

an 82 point savings! and it just keeps getting better every points update!

Running a Hyperspace Wave Championship tomorrow... We'll probably get about 16. Hopefully triple oops doesn't win... I'll do my best to knock it out with 195 Poe-Nien-Lulo if I let myself play.

20 hours ago, viedit said:

Yeah, phasma is a terror to deal with if you know how to occupy space well with a shuttle. Old Palp aces should do really well with it. It's question of timing on when to bring that big old base in and ruin somethings day. And then chose not to leave that space for a few turns.

I was having a ton of success with Phasma on Tavson before the points update. But now, considering that rebels got a free Leia into all their lists, and the entire resistance faction just ignores Phasma, I think I'm out on Phasma. I'm looking at putting more points into a super saiyan Quickdraw to try and handle these bois. Fanatical, shield upgrade, advanced sensors, and the sf gunner make a Quickdraw that actually isn't Wedge tier.

Edited by SnooSnarry
On 2/1/2019 at 6:57 PM, skotothalamos said:

an 82 point savings! and it just keeps getting better every points update!

Running a Hyperspace Wave Championship tomorrow... We'll probably get about 16. Hopefully triple oops doesn't win... I'll do my best to knock it out with 195 Poe-Nien-Lulo if I let myself play.

Follow up. We kept trip ups from winning by the fact that no one wanted to run it. The guy who has been running it won with Luke Biggs X X instead.

Gunboats with just barrage rockets are pretty cheap now. Seem solid for 39 pts and very flexible/defensive. Dont really need more than just the 5 charges I think.

On 2/3/2019 at 3:18 AM, skotothalamos said:

Follow up. We kept trip ups from winning by the fact that no one wanted to run it. The guy who has been running it won with Luke Biggs X X instead.

Interestingly our staurday local tournament has been won also by 4X (Luke, Wedge, 2 generics just with Servomotors). No one bring Tripsilons as well - last week tests weren't so good (with 2 Upsilons + QD variant) so FO players dropped the idea.

On 2/2/2019 at 9:18 PM, skotothalamos said:

Follow up. We kept trip ups from winning by the fact that no one wanted to run it. The guy who has been running it won with Luke Biggs X X instead.

That's cool, but we had an Extended Tournament this weekend and UpUpUp won it easily, sadly. Dude only lost one Up in two of his four games. Gobsmacked all four of his opponents, even though everyone was generally aware of the list and its capabilities beforehand, even "theory-analyzing it" collectively before the event started.

Okay so real TO talk. I got a hypothetical question from a local player about fortressing. Basically, if a player is obviously fortressing with all ships but one which is 4k-ing back and forth or 1-turning in circles or whatever in the same corner does his opponent have any legal recourse?

Put another way, do TOs have discretion to warn a player for fortressing if even one ship moves every other turn?

RAWI think the tournament document implies no, but it was argued to me that the spirit of the document says wink wink nudge nudge yeah.

1 minute ago, Ablazoned said:

Okay so real TO talk. I got a hypothetical question from a local player about fortressing. Basically, if a player is obviously fortressing with all ships but one which is 4k-ing back and forth or 1-turning in circles or whatever in the same corner does his opponent have any legal recourse?

Put another way, do TOs have discretion to warn a player for fortressing if even one ship moves every other turn?

RAWI think the tournament document implies no, but it was argued to me that the spirit of the document says wink wink nudge nudge yeah.

TO could always be pulling off the "unsportsmanlike behaviour" to handle any borderline case

7 minutes ago, Ablazoned said:

Okay so real TO talk. I got a hypothetical question from a local player about fortressing. Basically, if a player is obviously fortressing with all ships but one which is 4k-ing back and forth or 1-turning in circles or whatever in the same corner does his opponent have any legal recourse?

 Put another way, do TOs have discretion to warn a player for fortressing if even one ship moves every other turn?

 RAWI think the tournament document implies no, but it was argued to me that the spirit of the document says wink wink nudge nudge yeah.

Judges have alot of room for interpretation on this one. Pretty sure the normal response so far has been "Ill call it a fortress if it looks like a fortress."

11 minutes ago, Ablazoned said:

Okay so real TO talk. I got a hypothetical question from a local player about fortressing. Basically, if a player is obviously fortressing with all ships but one which is 4k-ing back and forth or 1-turning in circles or whatever in the same corner does his opponent have any legal recourse?

Put another way, do TOs have discretion to warn a player for fortressing if even one ship moves every other turn?

RAWI think the tournament document implies no, but it was argued to me that the spirit of the document says wink wink nudge nudge yeah.

Yeah, the quote leading into fortressing is:

Quote

This prohibits intentionally stalling a game for time (such as by slow play or by “fortressing,” as described on page 5)

Attempting to fortress-but-not-really-fortress tee hee should be covered by the sportsmanship rules.

4 minutes ago, Brunas said:

Yeah, the quote leading into fortressing is:

Attempting to fortress-but-not-really-fortress tee hee should be covered by the sportsmanship rules.

Now I know how to beat Farmer.

Also I guess I am going to Krayt Cup? I must have married up for my wife to let me go with twin 14 month olds at home.

So now I have a rules question specifically for Krayt Cup then since that is my next big event - does Han let you reroll twice for 3PO? I don't think so, but a teammate does think so. May as well as in the right thread.

Just now, Scott Pilgrim2 said:

So now I have a rules question specifically for Krayt Cup then since that is my next big event - does Han let you reroll twice for 3PO? I don't think so, but a teammate does think so. May as well as in the right thread.

I haven't decided yet if Han + C3PO interact at all - that's one that could go either way the plan is to make the big list of rulings at the end of this week.

3 minutes ago, Brunas said:

I haven't decided yet if Han + C3PO interact at all - that's one that could go either way the plan is to make the big list of rulings at the end of this week.

Thanks! If I decide to go with Han, probably not taking 3PO but it has come up enough in my casual X-Wing talk that it is at least worth answering. My thought is "no" because 3PO says after you roll and Han gives a reroll which is different than a roll in game terms even if it doesn't count for other rerolls.

23 minutes ago, Scott Pilgrim2 said:

My thought is "no" because 3PO says after you roll and Han gives a reroll which is different than a roll in game terms even if it doesn't count for other rerolls.

Does Han's ability work through Midnight?

3 minutes ago, Ablazoned said:

Does Han's ability work through Midnight?

I don't think so because he is still modding dice. Han probably has a ton of edge case rulings because he interacts with so much in the game.

Edited by Scott Pilgrim2
1 minute ago, Ablazoned said:

Does Han's ability work through Midnight?

No one has a real answer for you, it's just a coinflip for how FFG decides to rule it.

My personal opinion is that Han's text is saying that for the purposes of whether or not a die has been rerolled, his ability does not count as a reroll, but it is considered a reroll under the dice modification definition.

Also, apparently there was a 100+ person hyperspace trial over the weekend. Does anyone know anything about it? I haven't seen anything.

1 minute ago, Brunas said:

Also, apparently there was a 100+ person hyperspace trial over the weekend. Does anyone know anything about it? I haven't seen anything.

The data points! Those sexy data points!

4 minutes ago, Brunas said:

Also, apparently there was a 100+ person hyperspace trial over the weekend. Does anyone know anything about it? I haven't seen anything.

If it's not in the Jedi archives, then it doesn't exist.

11 minutes ago, Brunas said:

Also, apparently there was a 100+ person hyperspace trial over the weekend. Does anyone know anything about it? I haven't seen anything.

Not yet. Someone should contact Spain.

All I know is that my most played casual list from the Open Beta went 5-1.

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