Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

7 hours ago, Jeff Wilder said:

This seems like a pretty decent argument that announcing a date for a points-change isn't the way to go. A grace period -- "New points go into effect on the 14th day following an update" -- seems like it would be better.

Surely a 14-day (minimum) build-and-practice time wouldn't be too onerous for the X-Wing pros?

Kinda? On the other hand, I know there's some people out there that are happy to have a date where they can pop back in and see if the meta is something they enjoy more. I suspect it's kind of a damned if you do, damned if you don't situation.

Maybe it's just a frequency thing? I don't know.

Maybe we just need to get used to it? This is the first scheduled points update.

We don't know the extent

5 hours ago, Brunas said:

Kinda? On the other hand, I know there's some people out there that are happy to have a date where they can pop back in and see if the meta is something they enjoy more. I suspect it's kind of a damned if you do, damned if you don't situation.

Maybe it's just a frequency thing? I don't know.

Other than the aces league, I've just been playing L5R because I'm waiting for new points.

Like, I understand people want to play, and they can - but I'm just not interested in putting practice into a soon-to-be-obsolete meta. I play the game to have fun, and fun for me is practicing/moving towards something. *shrug*

If points didn't go into effect for 14 days after reveal, then I'd just be practicing new points and avoiding events using old points for 14 days.

4 hours ago, GreenDragoon said:

Maybe we just need to get used to it? This is the first scheduled points update.

We don't know the extent

This is my take. Heck, the level of anticipation is really too high for something as simple as a points update. The buzz amongst many X-Wing players is at the same level as a new product drop. It’ll change the meta, sure, but that’s all it will do.

42 minutes ago, LagJanson said:

This is my take. Heck, the level of anticipation is really too high for something as simple as a points update. The buzz amongst many X-Wing players is at the same level as a new product drop. It’ll change the meta, sure, but that’s all it will do.

Points changes are like a new product release. And they are free. I'm excited, though you can still get meaningful practice in. Res/FO are unlikely to change and I've been putting time until B tier stuff that I think is just overcosted. The only thing I've been avoiding are bad chassis.

6 minutes ago, Scott Pilgrim2 said:

Points changes are like a new product release. And they are free. I'm excited, though you can still get meaningful practice in. Res/FO are unlikely to change and I've been putting time until B tier stuff that I think is just overcosted. The only thing I've been avoiding are bad chassis.

I could be the odd one out then, and that’s fine. I just don’t see people getting this excited every six months

2 minutes ago, LagJanson said:

I could be the odd one out then, and that’s fine. I just don’t see people getting this excited every six months

That makes two of us then. I'd expect the excitement to go down over several cycles. But it's still new at the moment.

1 hour ago, LagJanson said:

This is my take. Heck, the level of anticipation is really too high for something as simple as a points update. The buzz amongst many X-Wing players is at the same level as a new product drop. It’ll change the meta, sure, but that’s all it will do.

Yeah, I think a lot of people have built up way too much hype in their heads on the points change.

19 minutes ago, viedit said:

Yeah, I think a lot of people have built up way too much hype in their heads on the points change. 

I'm more excited to see what gets points down than points up. There's a lot of borderline stuff that i'd love to fly (like u-wings and y-wings) that's close but not quite.

29 minutes ago, viedit said:

Yeah, I think a lot of people have built up way too much hype in their heads on the points change.

To steal and butcher a quote I've heard repeated somewhere... people aren't wrong for feeling excited about the points change. I don't think as many people will be as excited about future points changes, but I could be wrong there too.

13 minutes ago, Ablazoned said:

I'm more excited to see what gets points down than points up. There's a lot of borderline stuff that i'd love to fly (like u-wings and y-wings) that's close but not quite.

I so hope Y-wings at least lose a few points.

2 hours ago, Tlfj200 said:

Like, I understand people want to play, and they can - but I'm just not interested in putting practice into a soon-to-be-obsolete meta. I play the game to have fun, and fun for me is practicing/moving towards something. *shrug*

This sums up how I feel about it. I want to see how a list performs in a given environment and if I'm unsure what that environment will be when I play the list in an event, then it's kind of pointless to play the list.

In a situation like this, I do see value is playing ships with which one isn't familiar, though. You get to know their dials, their basic strengths and weaknesses.

1 hour ago, LagJanson said:

I could be the odd one out then, and that’s fine. I just don’t see people getting this excited every six months

1 hour ago, GreenDragoon said:

That makes two of us then. I'd expect the excitement to go down over several cycles. But it's still new at the moment.

53 minutes ago, viedit said:

Yeah, I think a lot of people have built up way too much hype in their heads on the points change.

Personally I love even small balance changes and I will always get excited. Even if they are overall small, it gives you an insight into how the designers are perceiving their game. And it is more new "content", even if small. It keeps the community engaged which is always a good thing. Of course, I get a bit excited whenever the rulings get updated too, so I may just be weird.

1 minute ago, Scott Pilgrim2 said:

Personally I love even small balance changes and I will always get excited. Even if they are overall small, it gives you an insight into how the designers are perceiving their game. And it is more new "content", even if small. It keeps the community engaged which is always a good thing. Of course, I get a bit excited whenever the rulings get updated too, so I may just be weird.

No no, I get that, and I agree.

But excitement for (recognized as small) change is one thing, seeing it as the hail mary salvation is what I don't get. And the latter is what I think I see more often.

I have great hopes for the upcoming point change and can't wait to have them shattered by FFG

For me it's basically their last chance for redemption since they made me buy into pricer-than-gold cardboard because second edition would be better ruled and balanced then we had things like Redline or Han gunner for months.

They keep on making the game dumber and dumber because "new players" and "balance" but I have yet to see any of those.

1 minute ago, Sunitsa said:

I have great hopes for the upcoming point change and can't wait to have them shattered by FFG

For me it's basically their last chance for redemption since they made me buy into pricer-than-gold cardboard because second edition would be better ruled and balanced then we had things like Redline or Han gunner for months.

They keep on making the game dumber and dumber because "new players" and "balance" but I have yet to see any of those.

You find this dumber than ghost fenn (or all 360 turrets), unlimited regen, and autothrusters palp aces?

I mean, he can't possibly say yes. But it's not a rational argument anyway. It looks more like a rationalization of an unstatisfied feeling to me.

Then again, @Sunitsa you always liked the 'dark times' of 1.0 and its elements more, right?

It is the story about when someone joined the game all over again, what parts of the game at that timepoint they enjoyed, and hence what they deem to be normal and feasible.

1 minute ago, Tlfj200 said:

You find this dumber than ghost fenn (or all 360 turrets), unlimited regen, and autothrusters palp aces?

Yes, I've never been so bored by this game since wave 7.

360° PWT needed to go, but now we no really playable large base ships.

Unlimited regen and auto palp aces needed to go, but now we have a game where the only defense is moving after your opponent.

Blinded Pilot needed to go but now we have double stress and decent chance to go deep into crazy crit chains.

Lowhrick was a crime against gaming, but now we have overpriced and pointless synergy in a whole faction.

Rebel Fenn Rau was a design error, now we have Vader crew.

For every thing that second edition fixed, it feel like it also added a new problem. I find way too many games that are my opponent to lose rather than me to win just because he's got a better bid than me. I feel that actually manouvering has become less important than hot dice

7 minutes ago, Sunitsa said:

Yes, I've never been so bored by this game since wave 7.

360° PWT needed to go, but now we no really playable large base ships.

Unlimited regen and auto palp aces needed to go, but now we have a game where the only defense is moving after your opponent.

Blinded Pilot needed to go but now we have double stress and decent chance to go deep into crazy crit chains.

Lowhrick was a crime against gaming, but now we have overpriced and pointless synergy in a whole faction.

Rebel Fenn Rau was a design error, now we have Vader crew.

For every thing that second edition fixed, it feel like it also added a new problem. I find way too many games that are my opponent to lose rather than me to win just because he's got a better bid than me. I feel that actually manouvering has become less important than hot dice

That’s a fair feeling to have.

id posit that maneuvering is more important, hence seeing the large bids (in combination with how the TL action works), but otherwise I tend to agree (though less upset by it).

4 minutes ago, GreenDragoon said:

I mean, he can't possibly say yes. But it's not a rational argument anyway. It looks more like a rationalization of an unstatisfied feeling to me.

Then again, @Sunitsa you always liked the 'dark times' of 1.0 and its elements more, right?

It is the story about when someone joined the game all over again, what parts of the game at that timepoint they enjoyed, and hence what they deem to be normal and feasible.

I have been playing since wave 5 and there are no doubts there have been lots of broken things during 1.0 lifespan that made a pretty miserable game experience. Fat Han, Palpatine, Manaroo, Miranda, Attanni, Lowhrick and X/7 were all mistakes that hurt the game in the long run.

But I'm not seeing second edition as actually realizing in making the game better: they just switched once again what is broken and what is unplayble, but this time with even less choices than there were during the last days of 1.0 (which at this point I will probably sound as a broken record, but other than some very worrisome things that would be easy to fix, had a pretty nice meta).

Yeah great, finally we don't have 360° PWT and it is awesome, but we also have a game were moving last is good people is paying double digit points to get that...

2 minutes ago, Tlfj200 said:

That’s a fair feeling to have.

id posit that maneuvering is more important, hence seeing the large bids (in combination with how the TL action works), but otherwise I tend to agree (though less upset by it).

I'm probably more bitter about it because second edition is killing my comunity, both at local and nation level... :(

ANd probably also because I'm playing Resistence. In extended.

1 minute ago, Sunitsa said:

I'm probably more bitter about it because second edition is killing my comunity, both at local and nation level... :(

ANd probably also because I'm playing Resistence. In extended.

I can’t speak to the first part (that’s gotta be locally cultural).

but I absolutely relate to your second point. I love resistance... but man it sucks in extended 😞

6 minutes ago, Sunitsa said:

ANd probably also because I'm playing Resistence. In extended.

If you're doing that in the current Extended meta, yeah, that alone is enough to cause angst, I'm right there with you.

But, we're not surprised by this, are we? We expected FO and Resistance to struggle in Extended.

Edited by gennataos
2 minutes ago, gennataos said:

If you're doing that in the current Extended meta, yeah, that alone is enough to cause angst, I'm right there with you.

But, we're not surprised by this, are we? We expected FO and Resistance to struggle in Extended.

Yeah I wouldn't have touched Resistence if it was for me, but I'm involved in a 5 men per team tournament that will go on with current points because people are dumb...

1 minute ago, Sunitsa said:

Yeah I wouldn't have touched Resistence if it was for me, but I'm involved in a 5 men per team tournament that will go on with current points because people are dumb...

Sad reacts only for people being dumb.