Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

5 hours ago, Hiemfire said:

Maybe roll the 4 die bullseye in as the ship ability. I.E.: "When you perform a primary attack, if the defender is in your bullseye arc roll 2 extra attack dice. You do not gain the range 1 bonus attack die against ships in your bullseye arc."

5 hours ago, svelok said:

I didn't even read the rest of the post but while I like [2-dice front arc & 4 dice bullseye primary weapons] as an idea (it's cool) isn't it just HLC with range bonus (generic fenn raus)

I mean, sure. Those would be other options. Ship ability describes conditions for rolling extra dice. Cannon slot.

My first thoughts on it were to actually give the thing a cannon slot, and have the ship ability expand ranges, at reduced dice cost. But do TIE Interceptors really have fancy cannons, or just killy guns...

So ultimately, I think it'd be more fun to have two primary weapons. A few other ships do, like . It also prevents some bonuses (Outmaneuver) from being applied to

5 hours ago, Scott Pilgrim2 said:

That feels too cheap IMO unless the i5+ pilots have a 20+ point increase.

Yeah, I don't quite know what I'd price an I5 at... seems like 48-50ish could work.

But for generic prices...

This is roughly an A-Wing with a Heavy Laser Cannon, and an A-Wing is only 1 point more than a Scyk. Scyks aren't good, but they also don't have Boost link to Focus. I guess these, as I've typed them up, have better initiative than Scyks and A-Wings. That'd count for something, too.

A lot would depend on how Range 1 is treated.

1 minute ago, theBitterFig said:

But do TIE Interceptors really have fancy cannons, or just killy guns...

Lore wise? Twice the number of guns as the /Ln which were actually one of the /Ln's strong points (their cannons were not weak), so many killy guns shooting the same direction.

3 minutes ago, Hiemfire said:

Lore wise? Twice the number of guns as the /Ln which were actually one of the /Ln's strong points (their cannons were not weak), so many killy guns shooting the same direction.

Clearly, with 3x the guns, the TIE Interceptor should be 6/3/3/0.

MRW Krayts put out a new episode

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MRW I make a 5 Generic Striker squad and it's bad

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MRW when I explain to locals how to fix their Trench Run into a Fat Luke Torp Alpha squad

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3 hours ago, Brunas said:

#happening

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Is it extended?

I assume it is.

I haven't listened to krayts in a while but I can imgane them ******* about not being allowed to use whisper and redline.

Tbh I prefer extended.
Hopefully after points adjustments it will be a bit less predictable list wise as well.

1 hour ago, jagsba said:

Is it extended?

I assume it is.

I haven't listened to krayts in a while but I can imgane them ******* about not being allowed to use whisper and redline.

Tbh I prefer extended.
Hopefully after points adjustments it will be a bit less predictable list wise as well.

I see you reddit

13 hours ago, gennataos said:

To be clear, the direction of the game will go where ever it does and I'll keep playing it. I'm not interested in being a couch designer and I'll never pretend to have answers to what I consider problems. I'll either play or I won't. Just...concerned obstacles being less impactful could lead to maneuvering being less impactful.

I often wonder how many people are sort of unthinkingly playing x wing out of habit at this point. I ponder this constantly when we have arguments about what's fun. I got a real stark contrast of the worst of the x wing community and the best of l5r juxtaposed into the same weekend. I'm desperately trying to convince myself to play x-wing at Phoenix and it's not looking great. Trip ups, quad phantoms and dash are all things I'm just dreading playing, if stuff like that shows up in future waves, it won't be hard to transition fully over to l5r.

New stuff (a whole new edition) dropped, giving people faith that X-wing would be fixed. Point costs will be adjusted twice a year, giving people faith the worst is behind.

The meta coalesces very quickly now, I wouldn't be surprised if a month is the longest time after a point fix before the "big bad" is found and abused everywhere. The following 5 months will be filled with whining about the next point fix. If that's not what you want out of X-wing, competitive X-wing probably will not be much better than it was in 1.0.

At this point, we're just playing at home. And I'm under strict instructions not to use ships and upgrades that mess with the other player's stuff (4-LOM was hated, juke was not loved) so that positioning is the core of the game. Not chasing the meta is also cheaper. YMMV.

5 hours ago, catachanninja said:

I often wonder how many people are sort of unthinkingly playing x wing out of habit at this point. I ponder this constantly when we have arguments about what's fun. I got a real stark contrast of the worst of the x wing community and the best of l5r juxtaposed into the same weekend. I'm desperately trying to convince myself to play x-wing at Phoenix and it's not looking great. Trip ups, quad phantoms and dash are all things I'm just dreading playing, if stuff like that shows up in future waves, it won't be hard to transition fully over to l5r.

I think competitive play brings out the bad in a lot of people. They really want to win (or at least lose less) for various reasons, and they'll travel quite a while, take off work, and spend a long time "not having fun" in order to do it. Sometimes they're unabashed about not having fun, embracing that they want to win and not caring how unfun it is. Sometimes they blame the meta, forcing them into playing unfun things to be competitive.

I think all you can do is play the best squad that you find fun on the widest number of circumstances and practice to get your strategy down against the meta powerhouses.

9 hours ago, jagsba said:

Is it extended?

I assume it is.

I haven't listened to krayts in a while but I can imgane them ******* about not being allowed to use whisper and redline.

Tbh I prefer extended.
Hopefully after points adjustments it will be a bit less predictable list wise as well.

Okay in all seriousness, how could anyone not expect it to be hyperspace format? despite the lack of ships, hyperspace is the more balanced format. Also if wave 3 drops on March 1st, republic and CIS will be legal, if extended you’ll be punishing players who bring those factions by ensuring they’ll face all the current meta cheese untested, which is a bit unfun.

Edited by FlyingAnchors
I have edited the post as you requested master
1 minute ago, FlyingAnchors said:

which is a bit unfair.

*unfun.

Just now, FlyingAnchors said:

Okay in all seriousness, how could anyone not expect it to be hyperspace format?

Because it's not what they want, so they apply their bias to their reasoning to the point it no longer appears reasonable. (this is a generic statement regarding unreasonable arguments, not specific to this particular topic)

2 hours ago, drjkel said:

New stuff (a whole new edition) dropped, giving people faith that X-wing would be fixed. Point costs will be adjusted twice a year, giving people faith the worst is behind.

The meta coalesces very quickly now, I wouldn't be surprised if a month is the longest time after a point fix before the "big bad" is found and abused everywhere. The following 5 months will be filled with whining about the next point fix. If that's not what you want out of X-wing, competitive X-wing probably will not be much better than it was in 1.0.

At this point, we're just playing at home. And I'm under strict instructions not to use ships and upgrades that mess with the other player's stuff (4-LOM was hated, juke was not loved) so that positioning is the core of the game. Not chasing the meta is also cheaper. YMMV.

The nice thing is, even if I don't think the game is actually solved in a month after anything changes, the playerbase will sure think it is - If points change every 6 months, and there's a release every 3-6 months, that's a lot of meta shakeups, even if they aren't perfectly distributed.

5 minutes ago, FlyingAnchors said:

Okay in all seriousness, how could anyone not expect it to be hyperspace format? despite the lack of ships, hyperspace is the more balanced format. Also if wave 3 drops on March 1st, republic and CIS will be legal, if extended you’ll be punishing players who bring those factions by ensuring they’ll face all the current meta cheese untested, which is a bit unfun.

2 minutes ago, LagJanson said:

Because it's not what they want, so they apply their bias to their reasoning to the point it no longer appears reasonable. (this is a generic statement regarding unreasonable arguments, not specific to this particular topic)

It's not so unreasonable - if they didn't believe us complaining for so long that we actually wanted a more fair/balanced game, and instead just like winning, we'd be making that argument. Doesn't seem like a huge leap to throw the "I don't believe you" back at us.

Just now, Brunas said:

It's not so unreasonable - if they didn't believe us complaining for so long that we actually wanted a more fair/balanced game, and instead just like winning, we'd be making that argument. Doesn't seem like a huge leap to throw the "I don't believe you" back at us.

That part is pretty fair.

7 hours ago, catachanninja said:

I often wonder how many people are sort of unthinkingly playing x wing out of habit at this point. I ponder this constantly when we have arguments about what's fun. I got a real stark contrast of the worst of the x wing community and the best of l5r juxtaposed into the same weekend. I'm desperately trying to convince myself to play x-wing at Phoenix and it's not looking great. Trip ups, quad phantoms and dash are all things I'm just dreading playing, if stuff like that shows up in future waves, it won't be hard to transition fully over to l5r.

I think some people might be playing X-Wing because of the community. I'd guess a lot of people are doing that. If I stopped playing X-Wing, I'd just disappear, which seems weird. I didn't really mean to get into a competitive game, it just kind of happened. I'm not going to dive into a different competitive game if I stop playing X-Wing. That being the case, there's a relatively wide swath of people who I now consider friends, or at very least frequently seen acquaintances, who I'd probably never see again...essentially cut out of my life. That's just local folks, not counting dozens of great people I've met and have a common bond with across the country and, really, the world. I even had a pseudo-resolution to scale back my X-Wing time locally, and I've already slid back on that. So, yeah...there's a real "I just can't quit you" vibe about it.

1 hour ago, Biophysical said:

I think all you can do is play the best squad that you find fun on the widest number of circumstances and practice to get your strategy down against the meta powerhouses.

Which goes back to what @Tlfj200 said long ago, about playing the most powerful/meta thing you can stomach and go from there. If I ever find I can no longer do that an be competitive, that's probably when my competitive X-Wing days are behind me.

Just now, gennataos said:

I think some people might be playing X-Wing because of the community. I'd guess a lot of people are doing that. If I stopped playing X-Wing, I'd just disappear, which seems weird. I didn't really mean to get into a competitive game, it just kind of happened. I'm not going to dive into a different competitive game if I stop playing X-Wing. That being the case, there's a relatively wide swath of people who I now consider friends, or at very least frequently seen acquaintances, who I'd probably never see again...essentially cut out of my life. That's just local folks, not counting dozens of great people I've met and have a common bond with across the country and, really, the world. I even had a pseudo-resolution to scale back my X-Wing time locally, and I've already slid back on that. So, yeah...there's a real "I just can't quit you" vibe about it.

Which goes back to what @Tlfj200 said long ago, about playing the most powerful/meta thing you can stomach and go from there. If I ever find I can no longer do that an be competitive, that's probably when my competitive X-Wing days are behind me.

Quoting because I feel this so hard.
:-/

19 minutes ago, gennataos said:

I think some people might be playing X-Wing because of the community. I'd guess a lot of people are doing that. If I stopped playing X-Wing, I'd just disappear, which seems weird. I didn't really mean to get into a competitive game, it just kind of happened. I'm not going to dive into a different competitive game if I stop playing X-Wing. That being the case, there's a relatively wide swath of people who I now consider friends, or at very least frequently seen acquaintances, who I'd probably never see again...essentially cut out of my life. That's just local folks, not counting dozens of great people I've met and have a common bond with across the country and, really, the world. I even had a pseudo-resolution to scale back my X-Wing time locally, and I've already slid back on that. So, yeah...there's a real "I just can't quit you" vibe about it.

Which goes back to what @Tlfj200 said long ago, about playing the most powerful/meta thing you can stomach and go from there. If I ever find I can no longer do that an be competitive, that's probably when my competitive X-Wing days are behind me.

That's interesting, and fits with an observation I made. People in X-wing Facebook groups have very, very frequently a profile picture and/or banner where X-wing is featured very prominently (and a shocking amount of public profiles, mainly US). The identification seems to be very strong. That means they/you have a very different emotional investment, and e.g. balance changes or format changes will have a much stronger impact on your life.

Happy Thursday?

Hyperspace even pre-point adjustment is more entertaining than any other version of the game I have played.

Id argue the game is making the community better right now. Community hasn't changed much but the game we talk about sure has.

The complaints about the game are alot different than last year:

  • Upsilons are ruining X-Wing...
  • Firesprays are ruining X-Wing...
  • Proton Torps are ruining X-Wing...
  • Things that reposition well or shoot lock ordinance are better with bids...(obviously?)
  • A few Big Base Turrets aren't good enough...( are we absolutely sure? )
  • Super Primed Kylo is ruining X-Wing... ( The only one that actually scares me )

Extended is goofy, but whatever its basically an intentional semi awesome Live Test Server to identify broke stuff with fewer restrictions anyway.

Edited by Boom Owl
14 minutes ago, Boom Owl said:

Happy Thursday?

Hyperspace even pre-point adjustment is more entertaining than any other version of the game I have played.

Id argue the game is making the community better right now. Community hasn't changed much but the game we talk about sure has.

The complaints about the game are alot different than last year:

  • Upsilons are ruining X-Wing...
  • Firesprays are ruining X-Wing...
  • Proton Torps are ruining X-Wing...
  • Things that reposition well or shoot lock ordinance are better with bids...(obviously?)
  • A few Big Base Turrets aren't good enough...( are we absolutely sure? )
  • Super Primed Kylo is ruining X-Wing... ( The only one that actually scares me )

Extended is goofy, but whatever its basically an intentional semi awesome Live Test Server to identify broke stuff with fewer restrictions anyway.

We got that public playtesting everyone wanted in Extended!

Turns out they didn't actually want that, haha.

I'm playing in Phoenix and flying down with @catachanninja so I'm fully aware of his feelings (and support him not playing X-wing and instead l5r if thats what he wants).

I absolutely hate the notion that other people have a responsibility to bring something fun to play against. If you don't like it, don't play. Sunk cost fallacy is in full effect here. If you can't have fun playing, don't play, which is why I support anyone who wants to take a break, play a different game, whatever.

Heck, Malifaux 3e dropped open beta. If I stop having fun playing X-Wing, then I'll play something else for a while. I came back once, I can come back another time. So can you.

4 minutes ago, Micanthropyre said:

I absolutely hate the notion that other people have a responsibility to bring something fun to play against. If you don't like it, don't play. Sunk cost fallacy is in full effect here. If you can't have fun playing, don't play, which is why I support anyone who wants to take a break, play a different game, whatever.

I think most reasonable people don't expect their opponents to have any sort of responsibility to bring "something fun". The reasonable people would just prefer that the game go in a direction wherein the good stuff is also fun.

That said, I've usually had fun in 2.0. Triple U-Boats is the only thing I've run into where I thought, "That's really clever list building...and not fun".

13 minutes ago, Micanthropyre said:

I'm playing in Phoenix and flying down with @catachanninja so I'm fully aware of his feelings (and support him not playing X-wing and instead l5r if thats what he wants).

I absolutely hate the notion that other people have a responsibility to bring something fun to play against. If you don't like it, don't play. Sunk cost fallacy is in full effect here. If you can't have fun playing, don't play, which is why I support anyone who wants to take a break, play a different game, whatever.

Heck, Malifaux 3e dropped open beta. If I stop having fun playing X-Wing, then I'll play something else for a while. I came back once, I can come back another time. So can you.

I dont know if we touched on the exact topic, but I fully agree people don't have the obligation to bring something fun to play against, but when I know I'm not going to enjoy my games of x wing, why am I playing?

1 hour ago, gennataos said:

I think some people might be playing X-Wing because of the community. I'd guess a lot of people are doing that. If I stopped playing X-Wing, I'd just disappear, which seems weird. I didn't really mean to get into a competitive game, it just kind of happened. I'm not going to dive into a different competitive game if I stop playing X-Wing. That being the case, there's a relatively wide swath of people who I now consider friends, or at very least frequently seen acquaintances, who I'd probably never see again...essentially cut out of my life. That's just local folks, not counting dozens of great people I've met and have a common bond with across the country and, really, the world. I even had a pseudo-resolution to scale back my X-Wing time locally, and I've already slid back on that. So, yeah...there's a real "I just can't quit you" vibe about it.

Which goes back to what @Tlfj200 said long ago, about playing the most powerful/meta thing you can stomach and go from there. If I ever find I can no longer do that an be competitive, that's probably when my competitive X-Wing days are behind me.

I'm glad I started X-wing with my oldest son (he tagged along as a spectator for a few months before playing in his first event). I always had "what is he getting from this?" in mind, both from the game itself and the community. Which means that, although we met a bevy of awesome people, he was also exposed to some shady players/actions, or players even he thought were immature and whiny. I got a bit sick of explaining that some people derive self worth only from winning, whatever it takes, and that I agree that it's not the ideal way to be.

It makes the break with the community from not going to events anymore slightly easier to think he won't be exposed to the bad sides anymore. I wish I could cherry pick who goes to events locally, I may still drag him and the middle son (who now plays occasionally!) to events once in a while to be exposed to a variety of decent grown ups having fun playing a game, no matter how the actual game is going.

58 minutes ago, Brunas said:

We got that public playtesting everyone wanted in Extended!

Turns out they didn't actually want that, haha.

Don't put words in my word hole. If this is actually public playtesting, i'm fine with that.

54 minutes ago, catachanninja said:

I dont know if we touched on the exact topic, but I fully agree people don't have the obligation to bring something fun to play against, but when I know I'm not going to enjoy my games of x wing, why am I playing?

That's fair. One of our best players is enjoying legion more right now. He's planning on holding off on the game until his playstyle (low I generics/dials mattering) is relevant again.

Personally I find our local meta isn't super meta NPE so I enjoy almost all my games. And what few big tournaments I go to the drive to git gud overwhelms the NPE of certain lists (which would totally change if my locals were try hards or I went to every major tournament I'm sure).

But seriously ZACK, if you're not having fun don't feel forced to play. Or organize events that you'd have fun playing. Maybe you'll get the drive to come back in after a break or maybe you'll find yourself in a healthier situation. You gotta do what's best for you.