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By SaltMaster 5000, in X-Wing

Just now, impspy said:

TLJ-Kylo-and-FO-attack-Resistance-in-spa

Dunno, that looks like a lot of pre-dial boosting and rolling to me.

11 hours ago, Kaptin Krunch said:

that's the problem I guess. I want to be able to run generic Silencers without gimping myself that badly.

independent of SuperKylo, how much is the Silencer chassis overpriced by?

5 points? 6? 7? More?

If they let you play 4 of them, would you?

With that being said, they're definitely better than t70s @46, so it can't be more than 10 haha.

5 minutes ago, Brunas said:

If they let you play 4 of them, would you?

With that being said, they're definitely better than t70s @46, so it can't be more than 10 haha.

To escape the '4 of them' problem, you can make the I1 start at 51.

My guess is 6 points overcosted for the chassis.

23 minutes ago, Kaptin Krunch said:

To escape the '4 of them' problem, you can make the I1 start at 51.

My guess is 6 points overcosted for the chassis.

A TIE Intercepter with two shields and a hull upgrade would cost 57, so you are getting a bit of a discount already. If you are making the argument that they are overcosted (at least in comparison to everything else), I think that anything over 3 points would be severely undercosting it.

Not sure that the majority of generic pilots are over costed or a select few named pilots are too cheap...

Doesn't anyone have any ideas of what to pair with Han for Hyperspace? I feel like if I go with Luke I am entering the bidding war.

is 4 i1's even good tho?

you can fit blackout, recoil, and a generic with minimal upgrades. its not great

11 minutes ago, Scott Pilgrim2 said:

Doesn't anyone have any ideas of what to pair with Han for Hyperspace? I feel like if I go with Luke I am entering the bidding war.

Luke w/ Supernatural Reflexes, SFoils and Proton Torpedoes - 83

Han w/ R2D2 - 100

That baseline gives you 17 pts to work with. Engine Upgrade might be the next most important to add in. Then how important is the Falcon title vs Lando crew maybe? Inertial Dampeners is a sneaky card for just 1 pt with an i6 pilot like Han with access to R2D2 crew. Luke stays that price, just how fat do you make Han?

22 minutes ago, RStan said:

Luke w/ Supernatural Reflexes, SFoils and Proton Torpedoes - 83

Han w/ R2D2 - 100

That baseline gives you 17 pts to work with. Engine Upgrade might be the next most important to add in. Then how important is the Falcon title vs Lando crew maybe? Inertial Dampeners is a sneaky card for just 1 pt with an i6 pilot like Han with access to R2D2 crew. Luke stays that price, just how fat do you make Han?

I would say that Lando is better since you are getting one reroll with Han anyways (though double rerolls on defense is redic). I think that it comes more down to, how big should your bid be then strip off upgrades from there. If big bases go down in points, Han is going to be so disgusting.

28 minutes ago, RStan said:

Luke w/ Supernatural Reflexes, SFoils and Proton Torpedoes - 83

Han w/ R2D2 - 100

That baseline gives you 17 pts to work with. Engine Upgrade might be the next most important to add in. Then how important is the Falcon title vs Lando crew maybe? Inertial Dampeners is a sneaky card for just 1 pt with an i6 pilot like Han with access to R2D2 crew. Luke stays that price, just how fat do you make Han?

2 minutes ago, Scott Pilgrim2 said:

I would say that Lando is better since you are getting one reroll with Han anyways (though double rerolls on defense is redic). I think that it comes more down to, how big should your bid be then strip off upgrades from there. If big bases go down in points, Han is going to be so disgusting.

Not going to lie... that bid has me interested.

So I tried the Four+One squad, against Fenn Teroch Han.

The idea is to move in the finger four, and keep Lulo aside. Mentally, I'm treating him as if he wasn't there, or as if he's playing the game alone against the whole squad. That means he's a constant threat on the side and it's not obvious when he will engage. Or that was the idea. In the end I engaged on the same turn anyway.

He got unlucky with his green, and Lulo + Optic deals unexpectedly high damage. I'm not sure how much I'll miss heroic on the generics, but I'm more fond of this version than the last after that one game.

45 minutes ago, RStan said:

Luke w/ Supernatural Reflexes, SFoils and Proton Torpedoes - 83

Han w/ R2D2 - 100

That baseline gives you 17 pts to work with. Engine Upgrade might be the next most important to add in. Then how important is the Falcon title vs Lando crew maybe? Inertial Dampeners is a sneaky card for just 1 pt with an i6 pilot like Han with access to R2D2 crew. Luke stays that price, just how fat do you make Han?

To add, I think that Nien Number is a solid alternative to EU if you need to save 4 points. You can't hard->boost twice in a row, but that would be the major hindrance.

IMO Silencer generics point at an aspect of the design space that hasn't really been figured out yet. They're interceptors with more health, but when I fly generic interceptors not having more health isn't really the condition that causes me to lose many games (dice variation aside): low initiative interceptors are more blocker than arc dodger and blockers benefit more from numbers than health. I'd never put a shield upgrade on a generic interceptor and to some extent that's what silencers are.

This is a place where having more factions is good though as the questions of "why would I bring a silencer when I have a cheaper interceptor available" (or "why would I ever bring an upsilon over a lambda") have easy answers now: no option! :P

But yeah suffice it to say I don't think there's a great price for generic silencers. They can probably stand to be cheaper but I suspect there's not a realistic point at which they serve as anything more than filler, and it's not clear that they are differentiated enough from FO's to justify how much more they need to cost for the stat-line in that role.

Edited by punkUser
2 hours ago, Scott Pilgrim2 said:

A TIE Intercepter with two shields and a hull upgrade would cost 57, so you are getting a bit of a discount already. If you are making the argument that they are overcosted (at least in comparison to everything else), I think that anything over 3 points would be severely undercosting it.

As I stated earlier, a TIE Interceptor with shield and hull upgrades is a bad investment. The Silencer should not be punished unduly for having to take **** upgrades.

Much like the non-Vader x1 pilots, the non-Kylo Silencer pilots seem to exist solely to allow people to make mistakes in list building.

5 minutes ago, impspy said:

Much like the non-Vader x1 pilots, the non-Kylo Silencer pilots seem to exist solely to allow people to make mistakes in list building.

Im not 100% sure about this.

Theres likely some unfound 4 ship FO builds that are pretty solid and include at least one.

Guess it depends on what mistake means.

Edited by Boom Owl
15 minutes ago, impspy said:

Much like the non-Vader x1 pilots, the non-Kylo Silencer pilots seem to exist solely to allow people to make mistakes in list building.

I'm okay with Kylo and Vader's special ships only being good when Kylo or Vader are flying them. The same way I don't really care if generic falcons are good, but am very invested in generic ties, x's, and y's.

21 minutes ago, Boom Owl said:

Im not 100% sure about this.

Theres likely some unfound 4 ship FO builds that are pretty solid and include at least one.

Guess it depends on what mistake means.

I guess the real question is would you ever take it when you can take any of the SF's for cheaper? Sure they're different ships but I don't think a super Interceptor is worth the cost atm.

5 minutes ago, jagsba said:

I'm okay with Kylo and Vader's special ships only being good when Kylo or Vader are flying them. The same way I don't really care if generic falcons are good, but am very invested in generic ties, x's, and y's.

Oh I'm not disagreeing; sometimes I wish they had just made the 2 of them the only pilots and balanced the chassis around them completely.

120 of Paris are entered, just 33 to go. It's quite interesting to see how different the suqads of the 1W5L players are

1 hour ago, Boom Owl said:

Im not 100% sure about this.

Theres likely some unfound 4 ship FO builds that are pretty solid and include at least one.

Guess it depends on what mistake means.

2 Test Pilots with Fanatical, Scorch with Fanatical, Squad Leader Null. 200 points.

poe-ed.png

Po Dameron

tP2vmyv.jpg

AA incoming

4 hours ago, Scott Pilgrim2 said:

I would say that Lando is better since you are getting one reroll with Han anyways (though double rerolls on defense is redic). I think that it comes more down to, how big should your bid be then strip off upgrades from there. If big bases go down in points, Han is going to be so disgusting.

Or Kanan Jarrus means you can keep boosting and open up your dial, although 3 points bid probably won't be enough.

oh no you don't @Kieransi, I see you reacting and ****.

Go get banned again, it's good for your health.

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