Is it still "FSR" if it's not in formation? Because "4 Ship Rebel" is very different from "Fair Ship Rebel"
Edited by RStanCarolina Krayts is the best X-Wing podcast
1 minute ago, Scott Pilgrim2 said:I'm not complaining at all. I'm just trying to think of three better ships than those three, especially since they leave you with points for a 4th.
Biggs? For the memes?
8 minutes ago, LagJanson said:Biggs? For the memes?
I was thinking something along the line of:
| Lowhhrick — Auzituck Gunship | 52 |
| Expert Handling | 2 |
| Ship Total: 54 | |
| Biggs Darklighter — X-Wing | 48 |
| Ship Total: 48 | |
| Arvel Crynyd — A-Wing | 36 |
| Intimidation | 3 |
| Ship Total: 39 | |
| Sabine Wren — Attack Shuttle | 38 |
| Debris Gambit | 2 |
| Ship Total: 40 | |
15 minutes ago, Scott Pilgrim2 said:I was thinking something along the line of:
Lowhhrick — Auzituck Gunship 52 Expert Handling 2 Ship Total: 54 Biggs Darklighter — X-Wing 48 Ship Total: 48 Arvel Crynyd — A-Wing 36 Intimidation 3 Ship Total: 39 Sabine Wren — Attack Shuttle 38 Debris Gambit 2 Ship Total: 40
It might inspire panic and mistakes by your opponent due to reputation in 1.0... but it's not good in 2.0? Maybe? I mean, how would you even fly that? Ok... I got an idea, just fly crazy like a mad man and take those range 1 abilities when you get'em, but don't try otherwise... Yes, I have a player locally that I just mentally put my inner monologue to when saying that...
I never said it was good, just for the memes.
Though I am working on a FSR build with Intimidation with Arvel. I want to use him like those poison darts in the old adventure movies - comes quickly from off screen and the character grabs his neck and dies.
Just listened to the latest episode. Really enjoyed it. I definitely want to know how the over/unders work out.
So many podcasts reference xwing community memes. Would like to know if that actually borne out by data.
1 hour ago, RStan said:Is it still "FSR" if it's not in formation? Because "4 Ship Rebel" is very different from "Fair Ship Rebel"
wait, are you telling me I shouldn't fly my ships in a block formation?
13 minutes ago, Transmogrifier said:wait, are you telling me I shouldn't fly my ships in a block formation?
That's right. Pinwheel is absolutely superior in all ways.
49 minutes ago, LagJanson said:That's right. Pinwheel is absolutely superior in all ways.
The sad thing is just how many people set up block formations and don't even bother to space them optimally
5 hours ago, catachanninja said:I did have to face chico and back to dials together to win #5 !
Was that a handicap for you or chico though?
I played Luke and Lando today, just a couple of game but I got confirmation of what I was thinking: the days of large ship kiting are far from been completly gone.
Lando with Nien Numb has an incredibly, albeit somewhat predictable, manouvrability and can also use his bonus action on Luke, allowing some crazy premanouver barrel+boost.
Luke is bb-8 Poe level of fun without the downside of feeling bad because you aren't playing the stronger droid, R2D2.
Jyn Erso is probably severly undercosted and she lacks a once per turn clause, I'm not sure if it can be really abused right now (tubes brothers could be nice it it) but just with Lando I ended up having an almost infinite force token Luke + evade
The real issue is dealing damage, with 2 ships you can't have more than a turn where your modded attacks blanks out otherwise you are pretty screwed.
Initiative bids will be incredibly important in 2.0, I won't be surprised to see them going toward crazy numbers.
I wasn't impressed by the TIE Swarms: having both Iden and Howl suddenly makes even more important to keep all ties at range 1 from them and it gives opening to exploit it. It's still a very good list mind you, but I don't think it will be that oppressive. Although probably Iden has a poorly designed ability.
Guri confirmed as good: even without sensors she just need to move last to almost rule the battlefield. Boba is also very nice, especially with a proton bomb loaded
Speaking of initiative bids: I was convinced that having VI was in the end better compared to not having it, as long as must-have epts compete for the same slot because it added opportunity cost on top and was equivalent to a large bid. Now we have neither VI nor musthave epts (so it is good that initiative is basically immutable) and because of this I, too, expect very large bids to pop up.
4 minutes ago, GreenDragoon said:Speaking of initiative bids: I was convinced that having VI was in the end better compared to not having it, as long as must-have epts compete for the same slot because it added opportunity cost on top and was equivalent to a large bid. Now we have neither VI nor musthave epts (so it is good that initiative is basically immutable) and because of this I, too, expect very large bids to pop up.
So, I think the massive bids have much more to do with supernatural and advanced sensors than merely i5/i6 competing with each other: we didn't see those bids in 1.0 EXCEPT for old fenaroo and pre-nerf whisper, and there's a pretty good reason for it.
3 minutes ago, GreenDragoon said:Now we have neither VI nor musthave epts (so it is good that initiative is basically immutable) and because of this I, too, expect very large bids to pop up.
but what is a "very large" bid nowadays? i consistently see people bidding 5-6 but thats really just the same as bidding 97-98 in the old world.
ALL I WANT TO DO IS PLAY PHANTOMS, STRIKERS, INTERCEPTORS, FANGS, SYCKS, AND 6 A-WINGS
THANKS FFG
45 minutes ago, Tlfj200 said:So, I think the massive bids have much more to do with supernatural and advanced sensors than merely i5/i6 competing with each other: we didn't see those bids in 1.0 EXCEPT for old fenaroo and pre-nerf whisper, and there's a pretty good reason for it.
Given that most of the EPT's/Talents and upgrades are not "must haves," this will lend itself to having less upgrades and bigger bids. Look no further than the Lando pod + Fenn + ??? lists. I have one down in the 180's, and it is pretty fearsome. I'll happily forgo a lot of upgrade cards to move Fenn after Vader.
1 hour ago, RynoZero said:
but what is a "very large" bid nowadays? i consistently see people bidding 5-6 but thats really just the same as bidding 97-98 in the old world.
I've seen a fair number of double digit bids.
14 minutes ago, Biophysical said:I've seen a fair number of double digit bids.
Same everyone seems to want 189 but settles for 193.
My store wants to run a three threat night to try to draw in new players, but the veterans are gonna tryhard. I convinced them out of four threat, cause that was just gonna be Vader and people not invited.
However, is three threat just gonna be the Luke show? Other notable options are the bounty hunter with dampers, seismic charge and perceptive copilot, Fenn Rau, maybe Wedge? If it wasn’t for Luke I’d probably go three Obsidians.
What would you go for at three threat?
4 hours ago, Biophysical said:I've seen a fair number of double digit bids.
4 hours ago, Boom Owl said:Same everyone seems to want 189 but settles for 193.
Right now, if I want the bid, I'm in the 180's.
6 hours ago, gennataos said:
Right now, if I want the bid, I'm in the 180's.
Right, if I have a list with single digit builds, I think about filling it or I assume I won't get it a lot of the time.
Edited by BiophysicalAll this **** on bids i feel the opposite.
I'm running 4 I1 generics and an I3. I want a 1 point bid for rock placement. The only bid I did not choose that was vs palp aces last weekend, and their 10 point bid always seems a bit silly when you have no matching init.
If you have a 20 point bid for moving last, Luke Gunner unironically is point-effective vs you.
I say just a 5 point bid will get you what you need the vast majority of the time. If it's double digit it just feels silly.
The bid is effectively extra upgrades for your i6 ace, and few ships can warrant costing 20 more to be I 6.2
33 minutes ago, Kaptin Krunch said:All this **** on bids i feel the opposite.
I'm running 4 I1 generics and an I3. I want a 1 point bid for rock placement. The only bid I did not choose that was vs palp aces last weekend, and their 10 point bid always seems a bit silly when you have no matching init.
If you have a 20 point bid for moving last, Luke Gunner unironically is point-effective vs you.
I say just a 5 point bid will get you what you need the vast majority of the time. If it's double digit it just feels silly.
The bid is effectively extra upgrades for your i6 ace, and few ships can warrant costing 20 more to be I 6.2
I don't think anyone running a bunch of low to middle initiative ships is going to care about a bid.
Each meta is going to be different and bids might end up different depending on the format you're building towards. Our meta went immediately from 193 down to 189. I build primarily toward Second Edition (not Extended), so adding points to Vader and 4 academies or Boba/Fenn isn't going to buy me much. I'm not building in big bids on purpose, they're just kind of happening. I also look at larger bids as points bunkers which can't be half-pointed.
Like I've said, our local group doesn't know if we're right or wrong. The next couple months of Classics/Opens/Coruscant might start to tell us something.
If you aren't running ps 5+ pilots you won't need a bid.
And if you are running ps 5 pilots, it's very likely that 5 points bids won't get you what you need.
Many upgrades are pretty much bad anyway for most pilots
Then of course, if the bids starts to go to the 20+ territory, people could just go and play without bid since it becomes more risky not take an huge bid just to play against people with bigger bids than yours.
2 minutes ago, Sunitsa said:If you aren't running ps 5+ pilots you won't need a bid.
And if you are running ps 5 pilots, it's very likely that 5 points bids won't get you what you need.
Many upgrades are pretty much bad anyway for most pilots
Then of course, if the bids starts to go to the 20+ territory, people could just go and play without bid since it becomes more risky not take an huge bid just to play against people with bigger bids than yours.
Yeah, there's definitely a tipping point. I'm guessing it's around a 15 point bid. 20+ does seem absurd, but I know I could put a 176 Boba/Fenn list on the table and the results would be marginally different than if I were to go higher with it.
The game just came out, fer realz. A lot of us have been proxying and/or got it early, but we've all been playing around in our own echo chambers...some bigger than others. We won't really know anything until some of these bigger upcoming events happen and we start mingling. I'd suggest we all need to be prepared to be wrong.