Carolina Krayts is the best X-Wing podcast

By SaltMaster 5000, in X-Wing

1 hour ago, Tlfj200 said:

1) yes (diminishes blocks)

2) Yes, makes your post-dial location EXCEEDINGLY squirrel-ly (look at the combination of doing a pre-dial BR or boost, and end locations)

Also, Grand Inquisitor can linked focus off a BR, giving him 3 actions per turn (leaving a post-dial boost available). Luke can have foils closed, supernatural boost, open foils (can't close AND open, must start closed), and then do a manuver without taking the damage.


Basically, these ships can dial in generic maneuvers, wait to see what your ships did (high initiative), then take the appropriate boost or BR to avoid arcs and, likely, maintain theirs.

I'm not a fan of the Inquisitor, but you are totally right about Luek: I wasn't considering foils!

20 minutes ago, Biophysical said:

I agree about Supernatural Reflexes. Do you think Vader merits a drop in price if they do? Is he good enough at 70 without access to SNR? I've never played against him without it, so it's hard for me to say.

Edit: interesting maybe side effect of crazy expensive SNR is a non-ironic PS7 force talent. It's cheap, and it makes a non-SNR Vader have huge room for a bid advantage vs SNR, so he would move after and get chances at an Initiative kill.

SR is an amazing card, and I would put forth that Vader is not worth fielding without it. If SR gets a price increase (I don't think it needs it), then Vader had better get cheaper by the same amount.

I think a larger part of it though is that the other force powers aren't very good at all. Sense is okay, but it is a support card that can only go on expensive centerpiece type pilots, Instinctive Aim is just meh, and Heightened Perception is a joke. SR has zero competition for the slot, which is why it is getting all of the attention.

Before listening to this episode: Bro Bots are going to be SWEET!!!

After listening to this episode: What’s the Bro Bots win condition?

2 minutes ago, RunnerAZ said:

Before listening to this episode: Bro Bots are going to be SWEET!!!

After listening to this episode: What’s the Bro Bots win condition?

LOL.

Brobots' win condition is basically the same: both ships need to be good enoug, survivable enough, and hard-hitting enough to punch through mean targets.

They're a weird kind of DPS race. Except, they don't have autothrusters to assist on TIE swarm matchups (did they need that though? I have no idea).

1 minute ago, Tlfj200 said:

LOL.

Brobots' win condition is basically the same: both ships need to be good enoug, survivable enough, and hard-hitting enough to punch through mean targets.

They're a weird kind of DPS race. Except, they don't have autothrusters to assist on TIE swarm matchups (did they need that though? I have no idea).

Trajectory Sim + protons x2.

2 hours ago, Tlfj200 said:

LOL.

Brobots' win condition is basically the same: both ships need to be good enoug, survivable enough, and hard-hitting enough to punch through mean targets.

They're a weird kind of DPS race. Except, they don't have autothrusters to assist on TIE swarm matchups (did they need that though? I have no idea).

That's the win condition for like 60% of lists, though, right?

2 hours ago, Tlfj200 said:

LOL.

Brobots' win condition is basically the same: both ships need to be good enoug, survivable enough, and hard-hitting enough to punch through mean targets.

They're a weird kind of DPS race. Except, they don't have autothrusters to assist on TIE swarm matchups (did they need that though? I have no idea).

IG-88.PNG

For the one point where you guys actually did talk about the point I brought up:

My point was not that high level looks like low level. My point is that the best choice is not always the obvious best choice - because it‘s obvious.

As I later said, I should not have mentioned the highlevel lowlevel crap because it distracts from what I was saying.

So after having been convinced to try supernatural, I have another question: rebel generics, x-wing or b-wing?

Xs have better dial and actions, Bs trades 1 die of variance for 2 concrete hp while costing 1 more point.

I find hard to go back to B dial after having toyed with post renegades Xs, but maybe the better manouvrability might not be that needed in 2.0 environment.

I know you guys seem sold on sabine but I'm not that eager to spend 38+ points on a 4 hp ship...

2 hours ago, Sunitsa said:

I know you guys seem sold on sabine but I'm not that eager to spend 38+ points on a 4 hp ship...

Each evade she spends is effectively a hit point, is the point.

An X-wing with free reposition and focus/evade every turn with a worse dial for 40 points with debris gambit.

2 hours ago, Sunitsa said:

So after having been convinced to try supernatural, I have another question: rebel generics, x-wing or b-wing?

Xs have better dial and actions, Bs trades 1 die of variance for 2 concrete hp while costing 1 more point.

I find hard to go back to B dial after having toyed with post renegades Xs, but maybe the better manouvrability might not be that needed in 2.0 environment.

I know you guys seem sold on sabine but I'm not that eager to spend 38+ points on a 4 hp ship...

33 minutes ago, Shoulder of Orion said:

Each evade she spends is effectively a hit point, is the point.

An X-wing with free reposition and focus/evade every turn with a worse dial for 40 points with debris gambit.

Sort of this. Pre-dial repositions are generaly just WAY better than post-dial repositions.

That, and the fact that Sabine can be focus AND evade every turn via BL—>, blue maneuver, action, and she’s exceedingly tanky in a joust, with the ability to instead boost to be squirrelly when needed.

Mobile double post

Edited by Tlfj200

Rephrased, Sabine has a free supernatural reflexes, and we think that’s pretty good.

26 minutes ago, Tlfj200 said:

That, and the fact that Sabine can be focus AND evade every turn via BL—>, blue maneuver, action, and she’s exceedingly tanky in a joust, with the ability to instead boost to be squirrelly when needed.

Ok... I've heard you guys say this a bit. I'm not really questioning the validity of this statement, but my comprehension on how this is possible isn't there. Can somebody please explain to me how Sabine is getting the double token?

4 minutes ago, LagJanson said:

Ok... I've heard you guys say this a bit. I'm not really questioning the validity of this statement, but my comprehension on how this is possible isn't there. Can somebody please explain to me how Sabine is getting the double token?

Sure!

Sabine's pilot ability reads: "Before you activate, you may perform a [Barrel Roll] or [Boost] action."

The attack shuttle has the Barrel Roll --> [red] evade action.

So, before you activate, you can do a barrel roll, link to a red evade, perform a blue maneuever, and when you land, you still have your action during your normal action window (this is regardless of debris gambit).

Debris Gambit reads: "While you perform a red [evade] action, if there is an obstacle at range 0-1, treat the action as white instead."

Unlike some other things which simply say "give you a [red] action, or simply treat your red action as red", it specifically says "whenever" you perform a red evade, if you meet the condition, treat it as white, which means you can also remove the blue maneuver needed as you will no longer stress. This should work with the linked red evade, based on phrasing (minus a clarification or errata, which doesn't seem like a big enough deal to bother with).

1 minute ago, Tlfj200 said:

Sabine's pilot ability reads: "Before you activate, you may perform a [Barrel Roll] or [Boost] action."

The attack shuttle has the Barrel Roll --> [red] evade action.

So, before you activate, you can do a barrel roll, link to a red evade, perform a blue maneuever, and when you land, you still have your action during your normal action window (this is regardless of debris gambit).

Yeah, I thought this was how this was working... but, can Sabine's ability be used in conjunction with the linked action? Does the linked action act as an action on it's own? These are the only part of the statement I feel uncertain about. I really need to go through the rules reference again with a more targeted pass based on this interaction.

2 minutes ago, LagJanson said:

Yeah, I thought this was how this was working... but, can Sabine's ability be used in conjunction with the linked action? Does the linked action act as an action on it's own? These are the only part of the statement I feel uncertain about. I really need to go through the rules reference again with a more targeted pass based on this interaction.

You can linked anytime you complete the initial linking action (see 2nd bullet):

RR page 12:

Linked actions allow a ship to perform an action after performing another action. Linked actions can appear on a ship or upgrade card in the linked action bar just to the right of the action bar. After the ship performs the action from its action bar, it can perform the attached action listed on the linked action bar.

  • After a ship performs an action with an attached linked action, if the player wants to resolve the linked action, it is added to the ability queue.
  • A linked action can be performed after performing the action it is attached to even if that action was granted by a card effect or other game effect.
13 minutes ago, Tlfj200 said:

RR page 12:

Linked actions allow a ship to perform an action after performing another action. Linked actions can appear on a ship or upgrade card in the linked action bar just to the right of the action bar. After the ship performs the action from its action bar, it can perform the attached action listed on the linked action bar.

  • After a ship performs an action with an attached linked action, if the player wants to resolve the linked action, it is added to the ability queue.
  • A linked action can be performed after performing the action it is attached to even if that action was granted by a card effect or other game effect.

That solves the first part, and very explicitly too... and reading through the actions on page 3 definitely leads me to believe that a linked action counts as a single action, not as two individual actions, which would allow Sabine to focus after movement since the linked roll/evade was free.

I appreciate the rules quote. Thank you.

Edited by LagJanson
3 hours ago, Sunitsa said:

So after having been convinced to try supernatural, I have another question: rebel generics, x-wing or b-wing?

Xs have better dial and actions, Bs trades 1 die of variance for 2 concrete hp while costing 1 more point.

I find hard to go back to B dial after having toyed with post renegades Xs, but maybe the better manouvrability might not be that needed in 2.0 environment.

I know you guys seem sold on sabine but I'm not that eager to spend 38+ points on a 4 hp ship...

@blairbunke did a nice breakdown of X's vs b's on the scum and villany podcast, generally the extra agi ends up mattering more than the extra hit point for durability. Unless you're leveraging the dial or the slots on the B's you're better off with an x wing.

14 minutes ago, LagJanson said:

That solves the first part, and very explicitly too... and reading through the actions on page 3 definitely leads me to believe that a linked action counts as a single action, not as two individual actions, which would allow Sabine to focus after movement since the linked roll/evade was free.

I appreciate the rules quote. Thank you.

I don't think the linked actions are unique - i think all actions count regardless of where you go them if you're "taking" the action, so a "linked focus" is just a "focus" action.

6 minutes ago, Tlfj200 said:

I don't think the linked actions are unique - i think all actions count regardless of where you go them if you're "taking" the action, so a "linked focus" is just a "focus" action.

Agreed, I'd rule the same way. It was more.... If you do the linked evade, does that evade count as Sabine's action, thus removing her ability to perform another action after her dial.

1 minute ago, LagJanson said:

Agreed, I'd rule the same way. It was more.... If you do the linked evade, does that evade count as Sabine's action, thus removing her ability to perform another action after her dial.

OOOOH, no - though they don't use the phrase "free action" anymore, she still hasnt taken her action during her action step window, so she still has that one.

9 minutes ago, Tlfj200 said:

OOOOH, no - though they don't use the phrase "free action" anymore, she still hasnt taken her action during her action step window, so she still has that one.

I don't think I would have seen that Sabine interaction on my own, and looking in on the solution I came up with the correct answer and formula, but I didn't understand it and therefor questioned my results. I appreciate the back and forth on this one.

4 minutes ago, LagJanson said:

I don't think I would have seen that Sabine interaction on my own, and looking in on the solution I came up with the correct answer and formula, but I didn't understand it and therefor questioned my results. I appreciate the back and forth on this one.

You're welcome, and always!

Is Nien Nunb too expensive at 5pt? The 3bank-roll is always nice.